yearly releases get everyone all hyped up, then we need to install and learn a bunch of new stuff. then you have the situation that not everyone upgrades at the same time etc
need to have a system like onshape.com. that works like this: you subscribe ($1200/ year) and they just keep adding stuff when its READY. there are no versions, everyone has the latest. then you can work without these big yearly upsets as to learning new stuff, figuring out when the team should all upgrade, when to upgrade the team library. etc its cloud based so there is no need to export web view to others (this does not really work in VW2017 because you can only share really small files and its missing stuff that is in the model you own)
i have been bouncing back and forth between 2017 & 2016 to try to get some things to work while using some new features that do work.
i want to start my own software company.
it will work like a "first person" type of game. (3d Connexion at the core)
it will bypass old paradigms like sheets, the way Apple bypassed the floppy drive.
it will take a non-conventional "dam the torpedoes" approach.
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digitalcarbon
yearly releases get everyone all hyped up, then we need to install and learn a bunch of new stuff. then you have the situation that not everyone upgrades at the same time etc
need to have a system like onshape.com. that works like this: you subscribe ($1200/ year) and they just keep adding stuff when its READY. there are no versions, everyone has the latest. then you can work without these big yearly upsets as to learning new stuff, figuring out when the team should all upgrade, when to upgrade the team library. etc its cloud based so there is no need to export web view to others (this does not really work in VW2017 because you can only share really small files and its missing stuff that is in the model you own)
i have been bouncing back and forth between 2017 & 2016 to try to get some things to work while using some new features that do work.
i want to start my own software company.
it will work like a "first person" type of game. (3d Connexion at the core)
it will bypass old paradigms like sheets, the way Apple bypassed the floppy drive.
it will take a non-conventional "dam the torpedoes" approach.
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