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I will probably rue the day I brought this up. 🙂

Some of you may recall my last great idea pertaining to a 'Vectorworks Store"....that went well ! 🙂

 

Anyway, here goes....

Personally,  I REALLY value feedback along the way, for any of my designs, which are usually in the arena of Residential Design, with some Commercial and Furniture Design thrown in now and then.

We often get so close to our design work that it sometimes becomes the 'forests for the trees' scenario. We get so close and focused that we , certainly I, miss obvious things.

A quick example...I have a good friend who was having a Client meeting for a new home design.  He was pointing out various things to his Client and the woman said "David, the master suite is just fabulous...but don't you feel it would be a good idea to have a toilet in the master bathroom"? 

That is my point. In the heat of battle he just forgot the toilet!! 

Had someone else, with a fresh set of eyes, looked at his master bathroom plan, they would probably have noticed that immediately, right??

 

So...what ya think??

Would this fly to have an area on the Forum for folks to discuss their designs, etc and receive feedback from others? Or is this really bad idea ?

 

I will go first.....have at it...

I was just working on a rendering for a sort of Renaissance dining room.  Back then they had no actual electrical lighting, so they used a lot of candles, oil lamps, etc for general lighting.

Pertaining to this Rendering...where did I go wrong, or what may be missing or just not right?

Don't be shy...I have very thick skin!  🙂

 

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Did you Render this in Vectorworks or CINEMA 4D.  Either way you have done a great job.  

 

The only area I see that could use some attention is the low level lighting and by low level I mean "under the table".  It seems the light sources have not reached that area to produce shadows from the legs, etc. As that is the focal point, the eye is drawn..

 

But, the detail of your work is incredible, truly amazed.

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A lot of cool modelling here.

I would also choose a different texture for the stone floor. It looks like cobbles that have been scaled up, resulting in the grout relatively too wide and the displacement too large. In a setting like this I would expect to also see an area rug.

I'm curious why we can see out one window but none of the others. Could it be to do with the reflectivity/ transparency settings of the glass texture?

 

...because a vision softly creeping...

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Edited by bcd
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First, you guys did a great job with your various bits of feedback!  

Much of which was all perceptive positive stuff and definitely appreciated.

This is sort of where I was going in suggesting there be a place on the Forum for such discourse. 

 

@Kevin Allen was totally spot on about the candles being a bit too cold looking...I messed with them a bit .

Paul, the scene was rendered in C4d and Redshift. You may be correct about some additional lighting under the dining table, although with, in this case, being just before dark outside, I am not really sure how much light would actually find its way under the table.  I certainly could just create a bit more by placing a very dim area light under the table to procure that. Good point, none the less 🙂

@bcd, your comments were also valuable and duly noted 🙂 In this Rendering it really is all about the lighting. The stone floor is some old, beat-up cobble stone, which I was thinking would be appropriate to what was going on in those days, but that said another texture could be used.

Area rug?...definitely didn't think of that 🙂. Like perhaps a large one under the dining table?? The reason it seems like you can see out of some windows and not others, is probably because of the HDRI background I chose.  Some of it, which you could see in the daylight, was very dense with trees and other areas not as many trees, which, to your point is why it appears as you noted.  Always a tough choice in choosing an HDRI background 🙂 I turned the brightness wayyyyy down to get the sort of twilight, early evening, exterior environment feel. I could make the time or day a little earlier so you could see more out the windows 🙂 You did a good job darkening the images a bit !  Lots of ambiance there!! Although I would hope you could find your fork if you dropped it 🙂
But all in all, again, I really appreciate all of the comments you guys contributed.

 

So what I didn't hear is whether or not you think it would be of value to include an area of the Forum to do exactly what you all did with your comments, etc ??

It will be interesting to see how and 'if' this resonates with the powers that be if they take note of the post.

 

And lastly...for Tom W who needed more wine!! I think the stone table with all the extra booze was not very visible in those rendered views I posted....so Tom....I even put in some champagne in a bucket for ya...since you are such a refined Brit!  🙂 I made the brightness of the HDRI image a little lighter too so you can see a bit more through the window behind the booze table. Honestly, you can go on and on with small tweaks with this sort of scene. It never stops!  You may need to click on the image in the post to see it in better resolution.

Btw, for all you students of history, that large piece of furniture on the wall to the left of the booze table is called a 'Vargueño.  They were ubiquitous during the 16th century.

 

When I initially mentioned the idea of a 'Design Feedback' zone on the Forum I was not so much thinking about Renderings specifically, but other things, like home designs, etc, but really it would be unlimited in scope.

 

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14 minutes ago, Kevin K said:

And lastly...for Tom W who needed more wine!! I think the stone table with all the extra booze was not very visible in those rendered views I posted....so Tom....I even put in some champagne in a bucket for ya...since you are such a refined Brit!  🙂

 

Any dinner party where the guests each get their own bottle of wine is fine by me 😁

 

I did notice the spirits on the side table. Very important to have something in reserve for when the vino runs out!!

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