bcd Posted September 28, 2023 Share Posted September 28, 2023 (edited) I'd like to see SubDivision as a standard resident of the default 3d Modeling Tool Set. Surely it's just as worth as the Cone and a more likely place for a user to expect to find it. Edited September 28, 2023 by bcd Quote Link to comment
0 Vectorworks, Inc Employee Josh Loy Posted September 28, 2023 Vectorworks, Inc Employee Share Posted September 28, 2023 7 minutes ago, bcd said: SubDivision as a standard resident of the default 3d Modeling Tool Set. @bcd It should be. Quote Link to comment
0 bcd Posted September 28, 2023 Author Share Posted September 28, 2023 @Josh Loy Yes! _ beautiful. Thank you. How'd you do that? One minute it wasn't and the next.... (It always was, wasn't it & I've been overlooking it all this time?) 1 Quote Link to comment
0 Vectorworks, Inc Employee Josh Loy Posted September 28, 2023 Vectorworks, Inc Employee Share Posted September 28, 2023 It's also a little hidden since you have to double click it to "Create Subdivision Primitive." Quote Link to comment
0 bcd Posted September 28, 2023 Author Share Posted September 28, 2023 I think I first found it in the Model menu and just became used to looking for it there. Happy days! Quote Link to comment
0 line-weight Posted September 28, 2023 Share Posted September 28, 2023 2 hours ago, Josh Loy said: It's also a little hidden since you have to double click it to "Create Subdivision Primitive." Why's that - why doesn't the tool icon create a new subdivision? I don't see any benefit of the tool icon activating the edit mode, because to do that I have to first select a subdivision, and if I'm doing that it's trivial to double click on the object to get into the edit mode. I've no reason to go over to the tool palette. On the other hand, if I want to create a new subd I have to go up to a menu (and remember which menu it's under) and then find it in the list. It would save me quite a lot of hassle to just click on the icon in the tool palette instead. Double-clicking on a tool icon seems un-intuitive - that's not how we generally interact with them. Which is why I never knew I could do that. 2 Quote Link to comment
0 Jeff Prince Posted September 29, 2023 Share Posted September 29, 2023 1 hour ago, line-weight said: Why's that - why doesn't the tool icon create a new subdivision? I don't see any benefit of the tool icon activating the edit mode, because to do that I have to first select a subdivision, and if I'm doing that it's trivial to double click on the object to get into the edit mode. I've no reason to go over to the tool palette. On the other hand, if I want to create a new subd I have to go up to a menu (and remember which menu it's under) and then find it in the list. It would save me quite a lot of hassle to just click on the icon in the tool palette instead. Double-clicking on a tool icon seems un-intuitive - that's not how we generally interact with them. Which is why I never knew I could do that. Have you tried hovering over the wall tool and hitting ↑↑↓↓←→←→BA Select Start ? It designs your building for you and even makes correct stairs between levels with the power of AI. Seriously though, this is yet another reason this company needs to hire a competent UIX designer. There are no icon ques or text hints on most of these features. Training rarely mentions such features. It's like you have to be a member of Service Select Secret Decoder Ring Club to become aware of this stuff... Meh. 1 Quote Link to comment
0 Tom W. Posted September 29, 2023 Share Posted September 29, 2023 6 hours ago, line-weight said: Double-clicking on a tool icon seems un-intuitive - that's not how we generally interact with them. Which is why I never knew I could do that. I don't think I realised you could do it either but at the same time, double-clicking on a tool to open a 'Create Object' dialog is a fairly common function + is well documented in Help so shouldn't have been hard to figure out 1 Quote Link to comment
0 line-weight Posted September 29, 2023 Share Posted September 29, 2023 3 hours ago, Tom W. said: I don't think I realised you could do it either but at the same time, double-clicking on a tool to open a 'Create Object' dialog is a fairly common function + is well documented in Help so shouldn't have been hard to figure out But the subdivision tool presents itself as an editing tool in the palette. I'm not sure there's precedent for a tool that edits objects as result of a single click, and creates objects as result of double click. Seems fairly obvious to me how to set it up so it behaves as most users would expect: single click on tool makes an object straight away with last-used or default settings; double click on tool to make a new object via a dialogue box with settings, double click on a subdivision object to enter editing mode. I agree with @Jeff Prince, this is the kind of thing that demonstrates a lack of proper UX oversight. "It's in the help documentation" shouldn't be an excuse for stuff that's difficult to find out when there's a way of making it easy to find out by implementing consistent behaviour across the application. And it's not just relevant for new users or the first use of a function - it's relevant for those of us with aging brains who might not use something like the subd tool for extended periods. When I come back to it not having used it for 3 months I shouldn't have to re-learn or remember yet another instance of idiosyncratic behaviour. Quote Link to comment
0 Tom W. Posted September 29, 2023 Share Posted September 29, 2023 I agree it's not consistent. Perhaps it should be 'Subdivision Tool' rather than 'Edit Subdivision Tool'. Quote Link to comment
0 Tobias Kern Posted September 29, 2023 Share Posted September 29, 2023 Hi, I would love to see the flexile way of editing Solids like Subdivisions. Lesser complicated editing, a more easy and intuitive way could be a worthwhile investment. 1 Quote Link to comment
0 bcd Posted September 29, 2023 Author Share Posted September 29, 2023 I see the text says 'Edit Subdivision' even though one click to edit, double click to create. Not the most elegant & 'For select???' - that's odd phrasing 1 Quote Link to comment
0 Vectorworks, Inc Employee Senthil Prabu Posted September 29, 2023 Vectorworks, Inc Employee Share Posted September 29, 2023 Thanks for sharing your thoughts. Initially it was designed similar to Edit Curtain Wall, Reshape tool, later based on feedback we introduced invoking of creation dialog by double-clicking similar to Sphere, Cone, Wall, etc... We will look into that, Thanks. 2 Quote Link to comment
Question
bcd
I'd like to see SubDivision as a standard resident of the default 3d Modeling Tool Set.
Surely it's just as worth as the Cone and a more likely place for a user to expect to find it.
Edited by bcdLink to comment
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