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  1. This is the biggest issue I have with Landscape Area. If we are to use it in our projects, this really needs to be corrected somehow. Is Landscape Area using an older or slower algorithm compared to Hardscape? The performance difference is quite noticeable. Any insights or workarounds would be appreciated.
  2. Hey All, I think I have found a bug. Below are two screenshots detailing my attempt to move the "Main Joint Pattern" of a hardscape. Whenever I attempt to move it or rotate the pattern using the Attribute Mapping Tool the comment in red shows up saying "This object does not allow fill mapping. The edit was not applied". It was working before so I don't know if the last couple of updates (maybe even the last one) broke this interaction. Hopefully this is a bug because I need this interaction to work to understand paving placement and overall hardscape layout so as not to have "slivers" in my pavement. In these examples I used the VW provided hardscapes called "Brick Paver on Asphalt Base" and it produced the same result. Using any hardscape produces the same result. Any help is appreciated. Thanks,
  3. I have a file that makes Vectorworks freeze when i use a worksheet to report on Hardscapes. The fil has a lot of Hardscapes and I want to use a worksheet to extract materials, areas and volumes from the worksheet. The worksheet is based on a worksheet from the Library, with a few modifications. Vectorworks freezes immediately when the worksheet is activated. I have tried to start fresh with a new, blank worksheet, but as soon as the Criteria is set to Hardscape it freezes. I have also tried to copy the Hardscapes into an empty file, and do the same worksheets there. Everything works as normal... It will be a lot of work to go that way with all the other content of the file, and I don't fancy spending hours trying to import every single DesignLayer and SheetLayers to set everything up again. Any tips how to clean up a file like this? I can't share the file, because it is part of a competition and therefor it's confidential
  4. Hi all, I have been working on a project where the model process has been generating a site model from topo data, then editing accordingly with DTM modifiers for building FFLS, drainage etc. I have then been draping hardscape objects to this model. However, this has proved very temperamental as a process, with the hardscape often choosing to not align at all. They are on the same layer as the site model in our working file. This latest model has proved the most difficult, and now hardscape objects are completely refusing to drape to the proposed model. I cannot for the life of me figure out how to solve this, any help would be very much appreciated. I've attached a clean file with the site model included. Thanks Site Model Extract.vwx
  5. Does anyone know if it is possible to assign cost information to the individual components of a landscape area or hardscape style? For example, assign a unit cost to compost and a cost to mulch, or a cost to a paver and a cost to an aggregate base. The goal would be to list each component in a worksheet along with the unit cost and the total cost.
  6. For whatever reason it takes much much longer to list hardscape style names and other data for hardscapes in a report than for landscape area styles. Is there any logical reason for this? Using latest update per date, Vectorworks 2024
  7. I have a hardscape that is not showing the fill of the 3D components. The hardscape is in Draped configuration. If I change the hardscape to Planar Pad configuration, the hardscape is displayed correctly in the section view. However, the elevation of the hardscape is no longer correct. We do all our modeling based on creating a Site Model from Site Modifiers and then to drape the Harscape on top of the Site Model, so we would like to ceep the workflow like that...
  8. It would be amazing if Hardscapes could show complex edge conditions while still responding to the site model. There are a few features in Slab objects that would be helpful to have in the Hardscape tool, specifically the ability to "Add 3D object to Slab" and the "Edge Offsets" functions. Or if it's easier to give slabs Site Modifier Configurations that would work too. There are multiple instances where we have a concrete turn down edge, or a paving type where a component needs to extend past the top edge, etc. that the Hardscape tool can't show in section. We've used slabs before when it makes sense and they don't need to interact with a site model, but it would be infinitely better if there was a tool that could reflect those edge conditions while responding to the site model. That way we don't have to massage sections out by constantly drawing over in annotation space. Hopefully this is something that has a small developmental cost for Vectorworks since the tools exist for similar objects.
  9. HI I am trying to build a sidewalk that will follow the grade of my DTM. I have created a polygon and converted it to a hardscape, selecting the draped function. However the hardscape remains above the site model and flat. Does anyone have any ideas? Thank you
  10. Hardscapes, and some other vwx objects, display faceted edges from smooth 2d source curves, eg bezier and spline. In the case of Hardscapes, Top Plan view does not show facets. But 3d views show a facet at each curve vertex. A workaround is to convert the source polyline (with curves) to a polygon. No curves, but probably lots of vertices which can slow down redraws and renders. Vertex count in this revised source can be reduced via Modify>Drafting Aids>Simplify Polys. Workaround is only a few steps, and helps the display at close zoom. But new edge is difficult to edit. Often easier to draw a new source polyline with bezier or spline points with subsequent and conversion and simplify. Big effort if lots of changes to several edges over design life. So save the original source poly! It might come in handy. Anyone have a better process? Example starts with 8 vertices. Convert to polygon produces 1027 vertices. Simplify Poly takes it down to 31. Facets nearly invisible at 31. But edits probalby best as do over. -B PS - this is not a 2d/3d conversion pref issue or render quality setting (both Very High), or layer raster resolution (300). Hardscape facets.vwx
  11. Hi All, We have a large scheme (in area rather than density). We have modelled the hard landscape using aligned hardscapes with site modifier stakes to get each hardscape to fall correctly with multi-directional falls. The site model will only update the proposed 3D topography if it is on the same layer as the hardscapes. When it does it displays too much moraying on the hardscapes to be useful. The hardscapes also do not cut the site model even when set to do so. Updating has no effect. Questions: Should I be able to choose a layer for the site model to align to? I thought this was a new feature but it doesn't work. I have followed this process but the model only aligns if on the same layer as hardscapes. Are there better, slicker, newer methods to create paved areas that can slope in multiple directions other than aligned hardscapes with stake modifiers? This method works well for us but aware things have changed a little in 2024. It takes a long time for the site model to update to align with the hardscapes. Is the model just too large an area with too many separate hardscapes? Screen grab below. Note the site model is not aligned in the screen grab. I have tried to split the site model into 4 to reduce load on VW but the edges don't meet cleanly where the cut in contours were made. Kind regards, Jack
  12. Is there a way to have the hardscape border sit on the outside of the hardscape rather than inside the edge? Many thanks, Jack
  13. I am trying to produce a 3D model of my 2D plan. I have decided to take the 2D polygon hatch areas and turn these into Hardscapes. This has worked, but when I look at them in flyover mode they are only in wire frame, not solid. I only want them as white blocks. I think it has something to do with what class they are in, but I am completely confused.... I changed the Site-DTM-Modifier class to a white fill and then they all come in as black. Which I don't want, I want them in white. Thank You
  14. Hi everyone, I have created a 'hardscape' element below in green with walls on the right. The 'hardscape' element is now aligning to the bottom of the wall with site modifier tool. How do I align the hardscape element to the top of of the wall instead of bottom? TIA for your help. Cheers, Nicole
  15. Hardscape object set as “ site modifier ” can not be applied on existing terrain, only on purposed terrain, contrary to site modifiers objects which have the option so those site modifiers objects can be applied on existing OR purposed terrain. This option can be really useful sometimes. Even if there are really good enhancements to those tools in Vectorworks 2023, I think this option needs to be added. Do we have a chance that this could happen ? Thanks  !
  16. I've found that any Hardscape object created in Vectorworks Landmark 2021, which is set to 3D Type: Slab and has the Slab Components Datum set to Top of component (i.e. slab extruded downwards from the Hardscape object's elevation value), has zero thickness when the .vwx file is opened in Vectorworks Landmark 2022, and the Main Area Components and Border Components buttons of that hardscape object (which you'd use to correct/adjust the thickness) don't work in the Object Info Palette or the Hardscape Settings. When the buttons are clicked the usual settings box doesn't appear. I suspect this might have something to do with the fact that in VW 2021 the Top of component option causes the 3D slab thickness to be displayed in the OIP as a negative value, whereas in VW 2022 it is displayed as a positive value (despite still being a downward/negative extrusion). Has anyone else encountered this and found a solution? I've got some big files with large numbers of hardscapes set up this way, many of them inside symbols, and it would be excellent if an update to VW 2022 would allow them to be correctly translated to the new hardscape format, retaining their thickness and the ability to edit them.
  17. I often create individual paver units for a variety of reasons, it would be helpful to have the ability to "group" these individual hardscapes and grade them like a single hardscape. Some of the reasons for creating these "assemblies" is in order to apply records to individual pieces that are thicker at edges, or oversize, or custom cut.
  18. In Revit I have dozens of "floor typs" / slab styles that I have imported to Vectorworks. In Vectorworks I have the opportunity to use both Hardscape and Landscape area. How can I transfer Vectorworks slab styles' components / layers with materials, thickness and preferably IFC properties to Landscape area's components? Is this possible? Is there a time-saving work around? Hope I can avoid going into building up all landscape area styles with countless components, names, class, materials, tickness, etc manually. Currently I only work with landscape area and not hardscape to save time in the project. We must also supply site model surfaces for machine control and for other disciplines. Therefore, we link all landscape area and landscape area used as hardscape to the same site model surface. Hoping for answers that can save me countless hours of work. Sorry the text in the model and drawing is in Norwegian, but I hope the issue is clear anyway.. Revit Floor types import to Vectorworks as Slab Styles_R2019.rvt Slab styles from Revit in to Vectorworks - transfer slab styles to landscape area.vwx
  19. Hello community, Am trying to send to surface (site model) hardscape object using stake objects in hardscape surface modifier..but with no luck... How we can simply send to surface hardscape object as is possible with road object? I thougth it might be very easy to do this kind of operation with all of aligned slabs options but cant find the right steps to do so. Hope there is way to do this automatically without need to position stake objects individually that is case when site is quite uneven. Thanks.
  20. I can't figure out why my hardscape isn't showing a fill, any Ideas? I've checked the class, checked the path, checked the material...
  21. Hello, I am using VW21 and am trying to get the joint offset on a running bond to be 1/3rd instead of 1/2. I can't find any option to adjust the offset in hardscape settings. Does it exist? Thanks!
  22. Fellow design junkies. I created this hardscape with a rotated plan so I could have my pattern parallel with the shape. When I went to open the file this morning I was greeted with this? Any time select the item i get the outline as it is in rotated top/plan. Yet when in top/plan everything appears normal. Had I not been noticing this all this time or is this a bug. It really is of no consequence as it would appear everything else works as advertised. Any thoughts or suggesting would be appreciated.
  23. I've created a hardscape by boundary, due to varying width and form - though the hardscape is essentially intended to be a path, and I need to treat it as such in terms of levels. I know using the roadway / pathway settings you can edit each point on the path to set the level and crossfall... is there a way to do this with a boundary hardscape? Essentially I want to be able to input the edge levels along the route in 3D, and then potentially make this a modifier for my site model. Is the workflow for this to edit a base site model, placing stakes at the required chainages, and then set the hardscape as a texture bed only? I'd ideally like to set the levels within the hardscape itself, and keen to use the slab settings within the hardscape to allow detail sections. Any help much appreciated.
  24. I am really missing the Landmark road planning improvements, so i can plan the roads a little more flexible directly on the site model (1) and so i can define the needed cross-section profile of the road side slopes etc. included. Today the different Site Model modifiers are useless, because the modifiers, which have at least some kind of hardscape profiles, are not really communicating with the Site Model. At the designed/modified site we usually don't have simple one direction slopes, like it could be done by the pad-modifier. Today i am able to work out a proper Site Model only by using simple 3D Polys, which takes to much time and then I can use only the Texture Bed Modifier, which can be usefull only for illustrating my Site, but is useless to have the hole hardscape layering embedded/glued to the Site model. Also really important, that the Paving etc hardscape according to the Site model can give the needed cross-section with the specified hardscape layers (for example: brick 60 mm, setting bed 40 mm, permeable base 150 mm, permeable subbased 200 mm) and that it has BIM support. Today I can export only the Site model without proper hardscapes (material underlayering included). Here is a good example from Revit (awfull background music should be muted): https://youtu.be/tw7_hLQo_H0 So far I understand, is also Revit not a specific road planning software, but still they have the compadibility for planning the roads a little more functional way, not just as a flat cross-section profile based way. This is clear, that i dont wait from vectorworks to have the 100% functionality of road planning software like for example Bentley Microstation has the InRoads software, but a little more functional tools are really missing. We have today 4 VW Landmark licenses, but our clients are more and more asking for a proper Site Model together with the paving etc. We and many other Landscape Architects are more and more in worry in that sense. Dont want to leave VectorWorks. Hoping for improvements in next Landmark tools.
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