Jump to content

mjm

Member
  • Posts

    1,359
  • Joined

  • Last visited

Posts posted by mjm

  1. 2 hours ago, Thomas R said:

    Hello Conrad, 

     

    I hope it is ok if I place an idea here. According to EN 60617, the following symbols are used a lot in Germany, Austria and Switzerland. We supplement the symbols “cable upwards” or “cable downwards” with height information in relation to the storey height.

     

    Thank you very much and have a nice day.

     

    Best Thomas

    image.png.4b115c14c63b177916e7fcdb0bd10cc9.pngimage.png.7100601a59b977a3df886578c6c55eb8.pngimage.png.8ddcfc72563d7bbd3c37376cb28c8a06.png

    Sweet!!

    • Like 1
  2. 20 hours ago, zoomer said:

     

    Ha, I had that in my trash can Mac Pro 2013.

    My basic M1 Mini 2020 was faster in CPU and GPU.

    Not sure about the old Titan 12 GB, but I am pretty sure the basic M4 is noticeably faster in CPU and GPU. And it runs macOS.

     

     

    I don't think so. Usually VW renders using CPU (have not yet seen Redshift using my GPU or being any faster) and especially there the M4 will be so much faster.

     

    But I would also try to get as much shared memory as possible. It should work with 24 GB though, but there is not much reserve in case of rising demand.

    My 32gB unified memory M1 Max MacBook Pro stutters regularly under heavy render load (but hey, sometimes blur is essential for clarity, lol) & I regret nearly every day not jumping to 64gB unified memory @ purchase. It's not a surprise anymore seeing the ram usage shoot up to over 100gB, which means swap-city. 

    • Like 2
  3. 5 hours ago, jschulman said:

    Hi @pfalviThis is great feedback. We have discussed including inverting pan/tilt per fixture in the past, and this adds to the argument. Thank you! 

    Just to add that it's the rare show I don't have some pan | tilt inversion going & this addition to Showcase would make it much more appealing

  4. 29 minutes ago, Matthew S said:

     

    I do the same. When I started, I was on PC and used a Razr Tartarus v2. It was a great tool for me but when I switched to Mac I found out Razer Synapse 3 wasn't compatible with Mac so I then switched to a stream deck XL.

     

    Stream deck opened up a whole new world of macros and shortcuts! 

    Creating a custom workspace and updating the shortcuts has done wonders to my workflow.

    The Stream Deck option seems like a great end-around, offering plenty of flexibility without having to get into the weeds of forcing something into a place it just won't get in politely. I guess the question that raises is - what are the main limitations of that solution, esp for us on the road designers?

     

    • Like 1
  5. 1 hour ago, shorter said:

    Just import the xlsx into a worksheet?

     

    1 hour ago, shorter said:

    Just import the xlsx into a worksheet?

    MAybe reference the sheet into the VWX,. so you update the XLSX then re-calculate the sheet, as I remember

  6. 12 hours ago, MattWhite said:

    Thanks for your thoughts Benson,

    Both the design layer and the view port were in Top/plan.  I copied the objects into a new file and made a new viewport.  The 2d poly tool now bucket fills the objects correctly without any strange offsets.

     

    I then went back to the original file and made a new viewport on the original sheet layer...  which is VP #2.  And it fills correctly.

    So, retested VP#1 and it still didn't fill correctly.  I then copied VP#1 and Made VP#3 and found that I also fills correctly.  I then went back to my original VP#1 retested it again, found that it now fills correctly as well.  It seems that the simple act of coping the VP caused something that was stuck to unstick itself.    image.thumb.png.2a76a354bc98cb91aec9d0e51c3d8cf6.png 

    This is the way

  7. 23 minutes ago, Bruce Kieffer said:

    I suggest you call to support on that one.

    between posting & returning now, I did that very thing. Full Disk Access was clicked off for VWX 2025 & VWX Installer 2025 in Mac OS 15.3.1 system settings

    Re-asserted - things seem fine for now

    Thanks to VWX tech phone support

    • Like 3
  8. 1 hour ago, Zsombor said:

    Hello, 

    I've placed hundreds of existing trees, then I realised that there are some duplicates. After removing them, there remained a gap in the numbering. Is there a prompt for renumbering them? Or how can I fix it easily? I've tried it in the worksheet, but it takes a lot of time renumbering them one by one.

     

    Thank you,

    Look at the Savvy Sequencer plugin by Josh Benghiat: It'll number pretty much anything, including filling record fields—might do what you need.

    • Like 2
  9. 30 minutes ago, E|FA said:

    Regarding the sample file @Tom W. sent me.  Neither PDF Expert nor PDF Tollkit+ could compress the file.  I'm attaching a screenshot of the PDF Toolkit message indicating the problem with vector graphics.  I then exported the PDF to a PNG to get rid of the vector graphics, created a PDF back from the PNG, and then compressed.  This worked with Preview, PDF Expert, and PDF Toolkit+.  Not the greatest option if you have a lot of sheets.

     

    Based on this, I think that when possible it would be better to replace vector (and hatch) heavy underlays like maps with a rasterized PNG or JPG when feasible, keeping the vector data only in the portions that are needed.

    Compression Notice.png

    Thanks for your research @E|FA

  10. 2 hours ago, JBenghiat said:

    Shameless plug: my Savvy Sequencer plug-in will sequentially number any existing object. You can store the number in the object name or an attached record, or you can automatically place text objects on each line.

     

    https://benghiatlighting.com/software/product/savvy-sequencer-2/#description

    Shameless approbation of same! This is a tool whose utility has no bounds. Try it. Scary good and simple in application. It is literally the first re-installed plugin on every VWX install I've done since discovering it.

  11. 7 hours ago, mjm said:

    Hello again @markdd—thanks, that worked a treat. Have an excellent new year

     

    here're a couple quick renders post-fix, with those old old posing figures which I still use alarmingly frequently for the ability to simulate interesting/thematic movement & to fake costumes (that not shown).

    FOOagain.thumb.jpeg.df6b865f8a09f62aa8ce7ced07063458.jpegFOOagain4d.thumb.jpeg.d4a26207e89b06bb96ee0ba6ab2b16b5.jpeg

     

    • Like 2
  12. 26 minutes ago, mjm said:

    @markdd Much appreciated—It does appear that page requires a login.

    copy thx  - however I must be missing something. I copied the original point source, moved it down to where it belongs, leaving the original in place. The new beam position works well, yay. however, the body now separates from the yoke upon focus -see the screenshots.

    \Screenshot2025-01-03at6_32_49PM.thumb.png.06350487a8444744bd6c312b183e8dbd.pngScreenshot2025-01-03at6_32_40PM.thumb.png.d8c046ac8d04feafdae2a48fe05100bf.pngScreenshot2025-01-03at6_34_50PM.thumb.png.165c497072b3f63ed8bb6baad76d86ce.png

×
×
  • Create New...