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Unwanted lines between floors


DanS

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Hi,

The small practice I work for has recently upgraded to VW11 and also started using 3D. We are working at getting the elevations taken from a live model to the standard of our 2D drawings (as far as possible). One of the major stumbling points is the lines we get on external walls where say ground floor wall meet first floor wall. Is there any way round this (maybe having the exterior walls extend from ground to eaves?) other than putting clumsy "patches" over them in the anotation part of a viewport. Any advice for a newcomer would be much appreciated.

Cheers

Dan

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This is much larger problem using Artistic Cartoon. Gives you great edge definition but also a line at every segment. Most of the time FW is pretty good.

I found a way to get spectacular results by using Render Bitmap then copy and pasting into Photoshop. Use stamp and heal to fix all the lines you want out (and anything else you want to do). Then "save as" jpg in photoshop and import that as jpg into VW. Comes back exactly the same size.

Lot's of work but the results are really nice if you need it to be perfect.

Larry

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  • 3 months later...

As an aside, we've actually found this particurlarly useful at times. For instance we've been making a model for planning purposes and coupled with the Artistic Cartoon render, which makes these lines very prominent, it allows us to present a model that is easily read in terms of how many floors there are etc.

When we don't want these lines we export the model to Artlantis.

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