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Alexandre Villares

Please don't kill Cut 3D Section yet!

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Cut 3D Section command was taken out of the new standard (designer/architect) workspaces.

At the Workspace Editor one can see it was assigned to the Legacy category.

I believe this move shows NNA intention to remove the command on newer versions of VectorWorks and I think they must believe that Section ViewPorts make Cut 2D/3D Section commands obsolete.

I beg to disagree.

There is no way to achieve certain results (isometric sections, section study models) without using Cut 2D & 3D Section commands.

Section Viewports are great but they do not (yet) replace completly the Cut 2D & 3D section commands (specially the Cut 3D Section) for certain uses.

Please NNA, don't take away those commands from your users!

Alexandre Villares

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Thank you Alexandre...

I concur with you the Menu>Model>Cut 3D section procedure is indispensible, and fundamental to my workflow. My plans are populated with various 3d sections. Why delete a powerful and essential procedure ?

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I also agree with Alexandre that there is a need to keep Legacy capabilities like Cut 2D section and Cut 3D section. They have their uses and there are many users who are comfortable with them.

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For sure, being able to cut these kinds of sections is invaluable for creating building cross-sections with detailed annotations. PLEASE do not take this capability away!

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I was wondering where it went. One of the best tools. Keep 3d section by all means.

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My vote is in for keeping these methods of section cuts. They are very useful for all of the above and also some "slice b y slice" analysis of problem spots.

I would also add that there are a number of tools in the "legacy" category which should be kept - I keep reintalling the "old" callout arrow tool because it is so useful to do two segment add on arrows to callouts, etc.

Keep voting for your favorite legacy tools. They make the program more useful.

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I agree,

Dont cut it.... I use it daily as a better means, and easier than viewport sections. It also has much more line control than viewport sections....

i do a 3d section and set the line width light, and then a 2d section and set the line weight heavy, and place it on top.... works great.

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I'd be interested to see what NNA have done with Section Viewports before making any judgement on whether Cut 3D Section is still indispensible.

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Michael,

I do almost the same thing with VP Sections: place one VP Section, duplicate it in place, group the two VPs. Now I can set one to shallow depth with heavier line weights, various fills; the other gets more depth (maybe even infinite) and lighter line weights. Set the marker on one of them to invisible.

Gives me most of the "depth" control I like while still keeping my sections live.

Good luck,

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