Then, with a different object selected we hit "Undo" - the software breaks down.
Here's an example where I moved a wall and then selected a car and then thought to undo moving the wall.
It moves the wall back on-screen, but creates a ghost object where the wall actually is. From here on things get messy. You need to cut and paste the wall to reset it to work properly.
It may just be walls that are affected by this bug, but it has resulted in corrupted files for us where we've had to go back to an earlier saved version.
We've duplicated this on both of our workstations.
This one is nasty enough, that we're likely going to resume using v.2018 until SP-1 comes out.
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Taproot
We're seeing the following behavior:
If we do an action - say move a wall.
Then, with a different object selected we hit "Undo" - the software breaks down.
Here's an example where I moved a wall and then selected a car and then thought to undo moving the wall.
It moves the wall back on-screen, but creates a ghost object where the wall actually is. From here on things get messy. You need to cut and paste the wall to reset it to work properly.
It may just be walls that are affected by this bug, but it has resulted in corrupted files for us where we've had to go back to an earlier saved version.
We've duplicated this on both of our workstations.
This one is nasty enough, that we're likely going to resume using v.2018 until SP-1 comes out.
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