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  1. This seems to be totally fixed with VW 2019, SP3.
  2. lupin

    2019 Undo Bug - VB-154417

    I haven't had this problem since service pack 3. Phew! Thanks VW - this is a much more stable release for me.
  3. I just found in the Render pane for Roof Faces at least if you make texture mode "by object", then select class texture (assuming you have set the roof face components up with desired classes with textures set as "use as creation"), you can rotate the roof face texture at will. Not a bad workaround. Hopefully I can avoid vertical & horizontal versions of textures thus.
  4. It would be good if the rotate and scale options actually did work the way they seem they should tho. It's tedious creating H(horizontal) and V(vertical) versions for each texture... I keep feeling like there's some checkbox buried somewhere I can click to make it work...?
  5. Agreed, I'm sending BIM files to a builder to help them with take-off calculations, and with no textures showing up in viewer, they can't easily see what's brick, what's timber etc, etc. Is this due to be fixed anytime soon?
  6. lupin

    Stair Tool - Pain Points

    There was a lot to read through in this thread! Did anyone ask for the tool to allow for a 1 tread stair? This would be great for split level rooms, and a single tread between or at the end of a landing.
  7. lupin

    2019 Undo Bug - VB-154417

    It seems Mojave is complicated to downgrade from, so probs a good idea to have a time machine backup or something you can revert to if you don't like it. Also, if your display is not "retina", you may find slightly pixellated text annoying (it's for everything, not limited to VW) ... there are semi-effective terminal commands online to reduce pixellation... search for "fix fuzzy text mojave"... I used some of these on my 2013 imac: https://www.howtogeek.com/358596/how-to-fix-blurry-fonts-on-macos-mojave-with-subpixel-antialiasing/
  8. lupin

    2019 Undo Bug - VB-154417

    thanks, you save me from the hassle of trying a downgrade 🙂
  9. lupin

    2019 Undo Bug - VB-154417

    Do you have Mojave also?
  10. lupin

    2019 Undo Bug - VB-154417

    I also have problems with undo not working. Undo will still work for pan, zoom etc, but the geometrical changes seems to be stuck through all of it.Always with BIM objects - floors, walls, roofs. My main workaround is to save frequently, close & reopen the file. Here's the bug happening - screenshots on chronological order - when I replace a wall style, one of the actions that are often but not always buggy with undo: Another undo bug is that after undoing a move, a ghost object will appear. This will (usually?) clear up if I close the file and open it again. I think this occurs when I accidentally move something in an orthogonal view when screen plane is selected, then undo the action. (Screen plane is very useful so I hope VW doesn't phase it out. Screen aligned is a pain tho, as you don't know where something will move to in the temporary z plane.) Here's a screenshot of a ghost object created after undoing moving a floor in screen plane mode. I also find textures are buggy - sometimes the texture will go for no obvious reason to the current class, even tho the object class is 100% something else (both the editable 2D geometry and 3D). It's on iMac with Mojave and VW 2019, service pack 2. It happens with both old files and new files using 100% VW 2019 default objects, nothing copied from old files. Happens with both standard and custom workspace shortcuts. Same bug on two different machines, one of them freshly erased with a clean installation of osx and VW - so I believe it is a software issue only. I'm having to do lots of workarounds to deal with bugs, it's not very efficient. Untitled 3.vwx
  11. Hi Ken, It's not happening as often for me - once in two days instead of every half hour or so, but it doesn't seem to be fixed. I'll try the next try-to-fix option and post back with results 🙂
  12. Not sure if this is already wishlist item (I couldn't find it), but I would like a "make all textures the same" button in the class - texture dialogue box... would save me a lot of clicking 🙂
  13. thanks! good to know - I couldn't find it 🙂
  14. Is anyone else having an issue with open GL roof textures not orienting properly? It seems to switch to correct orientation at 8.10 something degrees... odd.
  15. Hi Ken, I've wondered if its a graphics card too - I'm on a new 27 inch iMac with 8MB graphics card. I've been wondering if the new machine is a lemon as there have also been a couple of minor graphic "mistakes" in safari and system preferences. VW has the most of these however, with both 2019 SP1 and SP2 on Mojave. The most problematic one has been when undo won't work properly - the class and layer setting will change but not the object position. I've noticed it after both mirror and move. It happens randomly. The oddest example was when I manually moved a roof back to the correct position and it showed correctly in top/plan but was stuck at the old position in isometric. I'm not able to reproduce this bug, so it's hard to pinpoint what's wrong. It seem to occur mainly with BIM objects like walls and roofs. When it happens, I just hope I've saved recently, close the file and reopen - a real time waster. The VW distributor suggested I try hitting "reset" in VW preferences. So far so good, I'll post back if the undo bug reappears... Regards, Julia


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