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About Taproot

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  1. We usually move the demolished items into a "demo" class. That lets us automatically assign common attributes to the objects. I try to limit extrudes in architectural drawings because of the difficulty in controlling 2D rendering. We use them primarily in complex modeling applications where they are used for 3D renderings and assign them to a "Model Only" class (so that they disappear in 2D. Instead of extrudes, try using the "Floor" feature. That will allow you to create an object that will allow for independent control of 2D and 3D appearance and can often be used instead of an extrude.
  2. Taproot

    Ballon Frame

    Typically "Balloon Framing" means that the studs are continuous across multiple stories.
  3. Taproot

    2019 Undo Bug - VB-154417

    We upgraded one of our workstations to Mojave and ultimately had to return it to High Sierra (it wasn't an easy process). Perhaps you will have a better experience than us, but I agree with Lupin - to preplan an exit strategy just in case.
  4. Taproot

    2019 Undo Bug - VB-154417

    seemingly not available this year... In your situation, you are probably best off just redrawing that wall. The new wall will likely accept the doors and windows. I find when an object 'breaks' like that, recreating it is usually the best long-term solution. Over the last five months, we've tried to use v2019 several times... starting up new projects, etc. Even with the latest service packs and a lot of patience, we've eventually had to abort each attempt and return to v2018. This last week, I just re-expierenced this lesson (again). Fortunately, backsaving to the older version of the program has worked fine. The Undo bug I posted in this thread is mostly fixed ... but yes, I have still been able to recreate the problem - albeit after several hours in the program. One of the other critical bugs that we discovered ... and I don't believe has been reported yet is in Floor Objects. This one is hard to recreate - as it works fine for quite a while ... and then it doesn't. We found that when reshaping a floor object (the polygon within the object) that the 3D object would remain unchanged regardless of the fact that the 2d geometry had been revised. Once the bug appeared, it was stubborn and persistent. After a fair bit of troubleshooting, we eventually replaced all of our floor objects with roof objects (with no pitch). That solved 'that' problem. Another critical flaw was the disappearance of all geometry display in 3D openGL. Fortunately, our pre-saved views would restore visibility, so we just learned to work from saved views rather than axonometric or other standard VW views. I like a lot of the features in 2019, but using it hasn't worked well for us. Upon Reflection: I think the bug submital process could be really improved for program users. Our working files have private information relative to our clients as well as lots of intellectual property that we don't mind sharing with the VW engineers, but also don't want to post publicly. I think this forum should have an option for attaching files that are viewable only by the VW staff. That way problem files can be attached directly to posts but remain private. If this functionality exists, I am unaware of it. At present, it feels like it takes a substantial amount of effort to report bugs, submit files, and help resolve issues in the software. Clearly this is a persistent need and could use some improvement.
  5. Taproot

    Worksheets - text wrapping and merging

    This feature still appears to be broken (v. 2019 service pack 2). Merged cells somehow defeat the auto row height setting and they all have to be set manually. This should be fixed.
  6. Taproot

    Trouble with Window tool

    You might be able to use a muntin to work as the center object (if those are available to you), or you could just set an extrude inside the window jamb. They are work-arounds (obviously), but might save you some time.
  7. Taproot

    Roofs now not visible

    Is it just the roof that isn't visible, or is the whole model invisible in 3D? I've had the latter problem happen. My workaround ... keep both VW 2018 & 2019 versions active. When the file breaks in one version, (backsave as necessary and) open it in the other one. So far that has worked.
  8. Taproot

    Roofs now not visible

    Acip79 I'm not using Stories, but the first place I would check would be the Z height of the layer that the roof is on. Control / right click on the layer, select EDIT ... then check what elevation the layer is set to. You may need to reduce it to the same as the ground level (if you have manually placed the roof to match in your 3D working view). Here's an image.
  9. Taproot

    Eyedropper & Wall Attributes

    We tried to adopt stories a few times and ran into so many problems that we ignore that part of the workflow opting instead to manually offset components, etc. So far - I think it has been the right choice. On the other hand, I'm happy to hear that you are dedicating some time to provide habitat for the elusive unicorns. Their needs are often overlooked.
  10. Taproot

    Door Schedule Prefix?

    I can't say that I understand your question. If you are asking how to speed up data entry, you can of course copy and paste between cells.
  11. Taproot

    Door Schedule Prefix?

    Archdaly, Those two columns appear to be corrupted. I was able to solve the problem by creating two new columns and then copying and pasting your original criteria (in the database header row) to them. Attached is your test file with that update. The original two columns are shaded - you can delete them. The working columns are unshaded. Cheers. TEST2.vwx
  12. Taproot

    Door Schedule Prefix?

    If you can post the file, or copy a few doors and the schedule into a blank file, I'll take a look at it.
  13. Taproot

    Eyedropper & Wall Attributes

    Jim, Another quirk is that if you use the eyedropper between walls, but click "cancel" when the wall component matching dialog opens textures will still be applied to the second wall. I don't think the program is intended to work this way, but I often use it as a quick method of moving textures between walls when I need to.
  14. Taproot

    Door Schedule Prefix?

    Archdaly, I assume that you tried to type directly into the worksheet. Try selecting the door and then in the OIP - click on "Settings" In the settings, select the "Data" tab at the bottom of the list and try and enter your data there. If that doesn't work, the doors may be styled - so that they all retain the same labeling ... If you post an example file with that schedule in it, we may be able to figure out what is going on.
  15. Taproot

    2019 - Door - Custom Leaves

    I decided to run a parallel test - dropping in the door leafs outside of a door object and then using the symbol asymmetric scaling option in the OIP. I presume that is what the tool is doing anyway... All of the leaves tested function perfectly. Therefore, my conclusion is that this is a bug.


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