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dontevenjoke

Looking for Venetian Blinds and Drapes

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I am looking for venetian blinds and drapes to add to interior renderings. I have searched around but can't find any as yet. Do you know of any?

Many thanks,

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You can play around with the drape surface command to see if that gives you the result you want. I ended up using the insulation tool in plan, converted it to a polyline and then extruded it the height I needed. Of course, this just gives you the "open" drape look.

I would also suggest just making your venetian blinds. It should actually be easier than the drapes. Draw a rectangle, extrude it the thickness of one piece and duplicate it vertically.

hope this helps

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I am borne venetian.

I never heard of venetian drapes and blinds!

But I'd solve things like this creating a texture and applying a nice bump. Then the drape object will give you the needed curves.

ciao,

orso

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But I'd solve things like this creating a texture and applying a nice bump. Then the drape object will give you the needed curves.

I agree. Modeling a 3D blind will add to your file size and may not render as expected.

George

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During the olden golden days, greco-roman Architects used to refer to windows as fenestrations in the elevations

from the latin , fenestratus { having small window-like perforations or transparent openings } .

Thereafter, the window blinds were referred to as 'fenestration blinds' .

In New Jersey the Italians easily morphed those fenestrations ... into venetians ; )

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Islandmon, did you just make that up while you were lying on the beach sipping a rum punch? Fenestration means windows even in English, but the New Jersey part - turning finestra into Venetian - that sounds far-fetched.

A quick check of web sources (example) suggests they're called Venetian blinds because Venetian traders first brought them from Persia in the 18th century. This site says they were called Venetian blinds in an 1841 U.S. patent. I don't think there were many Italians in New Jersey then.

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Horizontal metal or timber slats that tilt to control light...What are they called in the US? And when we work out what theyre called, would anyone have any idea where I might find them in a 3d symbol?

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It would be quicker to make them yourself:

1. Create a class called Venetians and make it your active class.

2. Create the 3D:

- Use a 3D polygon for a single slat.

- In an end view rotate this to the angle you require.

- Turn this slat into a symbol.

- Use duplicate array to get the number of slats you need vertically.

- Use a very small extruded rectangles for one vertical connecting string.

(set its graphic attributes to how you want it to appear)

- Turm this 'string' element into a symbol and then place instances where you need them.

- Use extruded rectangle(s) for the wand

- Use an extruded rectangle for the top box.

- Use an extruded rectangle for the bottom rail.

3. Create the 2D:

- Go to a Top Plan View.

- Draw the 2D Plan appearance you want directly over the top of the assembled 3D elements.

4. Create the hybrid symbol:

- Select all of the 2D and 3D elements.

- Select Create Symbol on the Modify Menu.

- Set the insertion options as you want them.

- Select an insertion point.

- Give it an appropriate name.

Having created one symbol you can then then duplicate it and by modifying its 2D and 3D components create other sizes.

One day one of the clever scripters might be able to create a PIO for this.

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Thanx , Mike for providing those symbols...

and, yes , jan15 ... all that rum punch makes me think , kinda funny, too ; )

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Thanks for that Patrick. It is appreciated.

I just wish more people would provide symbols and the like to Vectordepot for sharing. If we all contributed a little we would have a much richer community and a source that might save us all time.

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Thanks Mike, they look great. Your instructions were good too, and I am well on the way to replicating your great symbols. Thanks for taking the time to help the rookies...

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