Ben59 Posted October 17, 2022 Share Posted October 17, 2022 (edited) What are your settings for the best lens rendering ? Is a way to simulate flare ? is a way for the light source come from the all lens ? Here is the best I can do in vectorworks in WYG for exemple as you can see the beam come from the all lens,and flare is simulate And here what I can do with twinmotion It take time because I've to change all the lens texture, give a neon texture with the same color as the beam but it works well Edited October 17, 2022 by Ben59 Quote Link to comment
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