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Hi All, I Suddenly lost lighting device beams / illumination in attached file, I can see they are still intact because if I use 'Refresh Lighting' I see them for a second and then they switch off. I have looked everywhere for a setting I inadvertently toggled but can't find any. All lights are switched on in the Viz Pallete. More experienced Spotlight users will probably know exactly what is it..I hope.. Any help appreciated. Thanks. SLight Pro Cert Master File.vwx
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In the object info palette for a Lighting Device in Vectorworks Spotlight, there is a 'Custom plan rotation' option to allow manipulation of the 2D symbol without rotating the physical unit (represented by the 3D symbol). Sometimes, due to the complexity of the rigging or the geometry of the fixture, there is also a need to move the 2D symbol to improve the legibility of the Top/Plan view, without physically moving the unit. My proposal is to add a 'Custom plan position' option as well, allowing for an X and Y displacement of the 2D symbol.
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Hey everyone! Looking for some workflow advice around referenced viewports and repeatable objects relating to Spotlight. Workflow: I have 10 lighting towers, they are all the same, spaced out around a venue. During the working process of making changes, its much easier to make a layer that is a master and use viewport references as the objects to place around the venue. Which means if I make a change to the master, all the rest have that same change. Problem: - Worksheets: when it comes to fixture counts in a worksheet, I run into a problem where it wont count those reference viewports fixtures, since they are not actually there. - MVR exports: same issue here, they are not actually there, just viewports so they don't export as MVRs in place. Solution: I externally reference the lighting towers, and then delete the reference selecting import all objects into the file. This works but I feel like there has to be a better way to do this.
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Hi all, This is a little difficult to describe, but I have created a custom VWX accessory that attaches to a lighting fixture. When the fixture is rotated in 3D space, the accessory moves with it, which causes it to appear in the incorrect position in the 2D (plot) view. The 3D modelling itself behaves correctly. I have attached the file for reference. The fixture on the left appears correct, as it has no rotation applied in 3D space. The fixture on the right does not display correctly in 2D, as the fixture has been rotated. Any help would be much appreciated. Regards, Tom VWX Acc. Problem 2026.vwx
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I've recently started a new project and have run into a fairly large issue. I've tried this same approach in a new file as well and the issue isn't file specific so it couldn't be a setting I've changed. The lighting objects will only attempt to clamp to a truss object that is part of a hanging position when I hover over the Hanging Position Label. No matter what I do in the 2D/Plan view the lighting object will not clamp anywhere but a small stretch that highlights when hovering over the hanging position label. However if I spin down into 3D I am able to hang the lighting objects just like normal. However placing as many fixtures as I will need to in 3D will take ages. I've never had this issue before but I just updated to VWX 2026. If there isn't a solution I might just have to go back to '25 or '24 to get this done. Please tell me there's something super stupid that I did without knowing it. Edit: the last frame of the video shows the program allowing me to snap to a far cord of a stick of truss. Not sure how that happened as I have been unable to duplicate that at all. Edit: Looks like this is something to do with Roll Angle on the Hanging Position. As soon as I set roll back to 0 degrees it starts working properly again. Odd and possibly me doing the workflow out of order but I'd think the program would be able to account for something as small as a -15 degree roll and snap the fixture to the correct truss cord. Oh well. Recording 2025-12-26 150444.mp4
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- spotlight2026
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Truss Configuration from OIP
scottmoore posted a question in Wishlist - Feature and Content Requests
I find the "change configuration" and frankly the "replace truss type" operations to be rather clunky. - It seems extremely odd that the change configuration dialogue cannot locate a compatible truss item unless it is physically inserted on the design layer. In other words, If I have a truss that consists of 10' and 5' 20.5" x 20.5" utility truss and I need to add an 8' unit, simply importing the 8' unit into the resource manager does nothing. There seems to have to be an instance of an 8' piece on a design layer. - I find it particularly frustrating that a truss system is reassigned to the current active class if you reconfigure it. It would be far more helpful if a truss system would maintain its class assignment when reconfigured. - It is very frustrating that the change configuration dialogue only shows the available lengths of compatible trussing but nothing about models. Therefore if you have various different types of 12" x 12" truss in a drawing, you could see multiple options for each truss length available and have no idea which is which. This is most likely handled using a particular naming specification in the symbol records, however, I do not know which field the change configuration function is searching for but probably easily fixed on my end. See the attached image.-
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Hi all, I have created my own fixture and a few accessories to attach. It has gone quite well however I believe I am missing some key steps. I have followed the guidance on creating custom fixtures from the help website. The S60 fixtures are native to vectorworks and therefore work properly when being displayed in the equipment summary tool. As you can see when selecting both "use plug in objects" and "use equipment symbols" they display as desired. The fixtures I have created, the 5000bs, seem to display the entire head as well as the attachment when the "equipment symbols" option is used. I believe this is because the guidance suggests you drop the symbol of the fixture into the accessory 3D in order to line it up properly in both the 3D and 2D space. It also displays the head ONLY when using the "use plug in objects" option. As if it is not detecting the different instances of the accessories. Really I have two problems. 1 - For plug in objects: Why does the summary tool not detect the different attachments properly for the lighting device 2 - For equipment symbols: How can I build the accessory and get it to properly line up with the custom fixture without having the fixture embedded in the accessory File and picture is attached. File is VWX 2026. Thanks for your help, Tom. Summary key problem.vwx
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- equipment list
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Hello All, Whenever I create seating sections there is no longer a seating count worksheet created. I can manually run a report, but it isn't formatted and doesn't include seating totals. Any ideas? I have searched all over the forum and cant find anything. Thanks, Capp
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Version 3.0.0
1,667 downloads
This Marionette object is a Scissor Lift PIO. You can place the Scissor Lift in your drawing and set the height via a Slider in the OIP. (See video.) All the different parts of the Lift are different symbols, and the Marionette script places each symbol at a particular insertion point and rotation based on the value of the Slider. If you wish to share the object, make sure that you share the entire symbol folder that holds all of its accompanying parts. This object was based on a symbol created by @barnes2000. Thanks Scott for letting me play! -
I was wondering if there could be a carpet tool for the events section. The tool could have the following items. 1) Stock Carpet Widths & Roll Sizes. 2) Places Data inside object after created. Meaning it will label itself like the Hoist Tool. 3) Can select carpet type from tool 4) Tracks Rolls of Carpet use and Costs 5) Lets you select room and automatically carpets with data inputted. 6) Creates Carpet Report 7) Carpet Layout Tool Would allow you to easily carpet and event where you may use different colors of carpet or material in the event! I know I could use this everyday in the Event world. I would imagine it could be used in the architectural word as well.
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I usually receive stage designs with truss systems in SketchUp format, but the moment I open them, my computer starts struggling due to the heavy geometry. I try to reduce polygons by simplifying the truss layers or replacing them with lower-poly versions, but then the result looks quite poor and unprofessional. Sometimes I end up deleting the truss entirely and rebuilding it using Vectorworks' built-in truss tools—but that takes a lot of extra time. How do other designers usually handle this situation?
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Perhaps there is a way already, and I haven't learnt it yet, but in case this isn't a thing: It would be nifty to have the ability to set a user folder where I can store GDTF fixture files and VW automatically directs to that folder location, instead of importing fixtures each time. AND/OR if the resource manager could link directly to the GDTF Share and you could download the fixtures directly from the resource manager.
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Hi. For those of us that prefer our drawings annotated with strictly UPPERCASE text, especially with our sexy handwritten-looking fonts, may we please have UPPERCASE, lowercase, and "as formatted by symbol name" checkboxes in the summary key text formatting options? Not sure it needs much more explanation than that other than: 1) the equipment key plugin options is missing this control in the text formatting section 2) the key once generated ignores regular text formatting menu options when selected 3) the symbols included in an equipment summary key appear to draw their text strictly from the symbol name (not sure I want to capitalize every single symbol name...) There you have it. I'd sure love to see that checkbox appear in the text formatting section for equipment summary keys. If the control is available somewhere else, it seems like it makes the most sense to be available, or additionally available, WITH the text formatting controls in the dialog box itself. Cheers!
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Hello! When trying to save any new spotlight preferences, clicking "Save" does nothing. File is a v2024 that has been up-converted to v2025. Mac OS Sequoia 15.4.1 VWX 4.1 Build 807188
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- spotlight
- preferences
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Hi all, Is it possible to connect a Structural Member and a Truss together? I have a venue which uses truss spreaders on top of I Beams. I would like to connect all the sub-hung hoists/bridles to these spreaders, but these spreader trusses throw errors as they aren't suspended. Any help would be greatly appreciated, thanks!
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Hi there! Im looking for someone to help with our workload in drafting Technical Packs and Renders for events and concerts. We are production company in Australia with global clients. REQ. - Min. 3 years Event and Concert Design or Technical Direction experience - VWX 2025 Spotlight - Able to work remotely It would be great to hear from you!
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Hi there , Until vw2024 i draw complex systems truss using double click on truss symbol in resource manager but now in vw2025 don't work anymore . I need to use truss tool and select any time dropdown menu to select truss symbol wich need . Sound easy but in my case i lose a lot of time with this way . is there a solution ? anyone can help me Thanks
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I'm drawing something that has 1000 of the same symbol, and inside that symbol are a number of scaffolding symbols and other symbols that I need to count. When I run a simple reports looking for Symbol Name and (Summarize by name) Count... It says 668. The nested symbols also show up as "X*668" instead of the proper number. When I use the Select Similar tool, it says 1000 as it should... anybody know what's going on? Is there a limit to how many instances of something Vectorworks will count? I'm concerned that if the count is off with the one thing I know how many there are... is the count for everything else in the drawing off too? Kind of defeats the purpose of the Report function if I have to go through and manually count out each and every piece of gear that the designer drew up.
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Hi there. As a systemtech i often want to be 100% shure that everything fits before i turn up on-site. In the resource manger its many nice locking clamps that i can attach to my fixtures as accessories. but i want to build my own accessories, so i can have the bracket that often need to be fitted on a moving head done as a own symbol. like "GLP x4bar 20 bracket with clamps" so i just have to insert that object. or just insert the bracket. So i have taken the GLP x4bar 20 bracket crated a symbol out of it, and attached the same records as a clamp. why is the ADB lightning clamp A6 from the resoruce manager working fine, but not my own symbol? What do i need to do to make my bracket work as a accessorie for fixtures and not as a regular symbol? The file where i'm working on it is attached. X4Bar20Bracket not working as a accessories.vwx
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Spotlight Truss and Motors Legend Tool
allannathan posted a question in Wishlist - Feature and Content Requests
Spotlight Truss count tool... We have a Lighting Label Legend plugin to summarize Lighting Object names and qtys. Can we have a plugin to summarize Straight Truss and motor size, length, and qty? -
Hello, how do I make light souce itself visible in Spotlight? Not just emitted light hitting surfaces or fog, but the source itself i.e. fluorescent tube. I'm pretty sure it is trivial, but I can not figure it out. Thanks
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Hi All, I'm really excited about the 3D snapping implications of accessories. However, I have a suite of accessories like snapgrids, chimeras, etc. that I need a 2D component below the 2D symbol of the parent fixture. Is there a way I can resolve this issue? Thanks, Martin
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Hi I am trying to render a scene using custom lighting symbols and have the color of the output react to the viewport class color set. I have created some custom fixtures and have a lens in one separate class and the light source in another. When i change the color of the viewport classes to be different than the classes of the main file, only the lens class actually changes color in the render, and not the light sources. The sources are the same color as the main class color, and not the viewport class color. I have the light source in the 3D model set as style solid fill and color to class style. The lens has a texture with color set to "object attribute". Is there a setting somewhere that needs to be changed in order for the viewport class to set the of the light source? Or is there another problem?
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Got my graphic legend working for doing fixture summaries, and that works great, pulls in Type, dmx channel count, weight etc. is there any way for the graphic of the fixture to render with the color of my data visulization? I usually color code fixtures on plots and would love for the key on the side to match. Currently just renders in the default texture it looks like. pic attached for example.
- 7 replies
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- graphic legend
- data visulization
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