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C. Andrew Dunning

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Everything posted by C. Andrew Dunning

  1. We use a key system based on the last 6 characters of a user's VW license. Embedded in a given key is information as to which of our products the user has licensed and which version. This key is generated each time a user buys a license for 1 or more of our tools. If a user attempts to use our tools w/o a valid key, the bulk of the OIP is disabled and a button to the tools area on our Web site is displayed. Does that help???
  2. This feature is currently part of the Landru Design version of the tool. Individual module/panel weights can be input, which the tool then uses to calculate, for example, an overall wall weight. As you change panel counts, the weight updates.
  3. Not just you - though, the default Z value I'm seeing doesn't seem to be linked to any of the model data. And...instances I place have a negative Z value.
  4. First: The way that the tool works is that, in the Edit Array Image dialog, 100% scaling means that the image fills the width of the given screen/array. If resulting image is than taller than the screen/array, a portion of the image is then not seen/used. You can use "Vertical Shift" to specify what portion of the image is seen/used. Second: The Spotlight version of the tool only automatically tiles the given image. The Landru Design version of the tool adds a "Tile Image" toggle to the above dialog, allowing you to do things like reduce the scale so that you see the entire "taller" image on a wiser screen, center the image (using Horizontal Shift) and not tile the image, as below: Does that answer your question?
  5. Pages 23-25 in the manual available here: https://www.landrudesign.com/AudioToolSet.htm might provide the info you need.
  6. I have. Thus multiple VEs and much ranting and gnashing of teeth...
  7. Simple...if replacing a longer w. a shorter, a pop-up dialog asks you what you want to do - single or multiple. If multiple, same Resource Selector system asks what the 2nd should be.
  8. A good question, Sam... My initial thought: Something akin to the way replacing Symbols works - though, more elegant: Select 1 or more Truss objects. Click on a "Replace" button in the OIP. A Resource Selector dialog opens, allowing the user to use that familiar environment to select new truss from a location he/she chooses. The new truss is positioned using its Insertion Point. and that of the piece it is replacing. Sections mated to the non-I.P. end would be "pushed out" or "pulled in" if lengths don't match what is being replaced. If multiple, mated, truss sections are being replaced, replacement sections would automatically mate. If the user is trying to mate differing truss types, he/she would be presented with an alert/error dialog. If the resulting length is different from original, an alert/error dialog to that effect would be displayed. Make sense?
  9. ...and...with all due respect...this is another example of the system being WAY more involved to use than it should be...and, of why this needs a SERIOUS re-think. The more I work with Braceworks-enabled truss, the more frustrated I get.
  10. The stands are Symbols that are stored in Resource folders or in your working file. Until versions with skirts can be added, simply add that to a duplicate of one of the existing Symbols - perhaps, using something like Multiple Extrude.
  11. Would you mind posting a sample VW file containing a placed instance of the fixture...with the Label Legend you're using? The stock Symbol, itself, seems to be OK so the issue might be in your LL...perhaps, in a container shape.
  12. I don't know about the name...but..."yes"...to the folders it contains.
  13. Assuming you're in the Spotlight Workspace... [Tools][Options][Vectorsorks Preferences...] "User Folders" pane The folder cited is the one shown under "User Data and Preferences Folder." This folder mimics the main Application folder, containing folders like "Libraries" and "Plug-ins" for holding things like settings and PIO files.
  14. As-formatted, the lens options, no. But...with the Landru Design versions of the tools, things like tvs, projectors, and stands are chosen using the Resource Selector system, which IS Workgroup-aware.
  15. 2 things: Do not change the format of any text you edit. If you do, your tool(s) may not work and you may have to reinstall Vectorworks to get things working again. So...proceed with caution. Any edits you make will be over-written the next time you install a Vectorworks update/service pack. Open the Plug-in Manager ([Tools][Plug-in Manager]). Click on the "Built-in Plug-ins" tab." Scroll down until you get to the "Video Screen" item. Select it and click on the "Customize..." button. Click on the "Parameters" tab. Scroll down until you get to the Parameter you want to edit, select it, and click the "Edit..." button. (Different screen aspects are stored in each of the 4 stock screen size Parameters.) A dialog will open. Click on the "Choices..." button. You will then be given a dialog showing the list you want to edit. When you're done "OK" out until you get back to the Plug-in Manger and click "Close." I hope this helps...
  16. For all of the Landru Design tool users (and, those who wish they were), VW 2023 versions are available for immediate download! If you've not kept current with the tools, here are a few recently-added features you are missing: All of the tools include new fields, allowing you to track things like Position, Brand, Model, Vendor, and Cost. The VideoScreen tools also add fields for power and signal data. Several of the tools now allow you to collapse parts of the Object Information Palette you don't often use. The Staging ToolSet and VideoScreen tools now allow you to include 3D text blocks in your models. The VideoScreen tools now use the Resource Selector system for choosing projectors, stands, and television cases. VS4-Television adds the ability to tilt television cases on-the-fly and has expanded stand options. VS4-Projection and VS4-Blended Projector offer enhanced functionality for using UST/mirror-lens projectors, as well as improved 2D display of tilted projectors. VS4-LED now re-calculates weight and wattage on-the-fly as tile counts change. And...more... For users who purchased one of the tool sets or a Producer's Pack 3 license on or after March 1, 2021, applicable updates are available free-of-charge. Feel free to reach out if you have any questions...
  17. Like @klinzey said, I think you've found a bug in the Criteria system. See the attached file with things working. Screen Vis WS.vwx
  18. Like @Klinzey said, use the "Simple" options. These will, for example, let you have a "curtain" look in 2D but a "flat" look (cycs, painted drops, etc.) in 3D. Much easier/faster than trying different pleat values.
  19. For those of you who have been doing projects using projectors w. UST mirror lenses, the Landru Design version of the tools now handles that MUCH better and has a "Floor" "Vertical Placement" option: And, we've improved the 2D display of tilted projectors:
  20. Like Pat said... If you don't have Designer or Spotlight, you have the option of buying our versions. In some cases, the tools are essentially identical. In others, the Landru Design versions have expanded functionality. Feel free to reach out if you'd like more details.
  21. Correct. In my workflow, I never use the Lighting Device tool. All fixture placement is via the Resource Manager. That way, Red Symbols work and I choose the specific source folder. (No issues w. a "flattened" structure like you mentioned.) I've not seen that. Are the instances from which you built the Red Symbols using default orientation?
  22. Correct. Though, once-placed, you're back to a Symbol wrapped within the Lighting Device container. 2 things: Within the Symbol Creation dialog, make sure "Plug-in origin" is selected under "Insertion Point:" When inserting Lighting Device Symbols, make sure the last mode is selected:
  23. 1) Create all Lighting Device Symbols using the default of lens-down/bottom hung. Let Vectorworks control the 3D orientation using the Rotation fields at the top of the OIP. Use "Custom plan rotation" (toward the bottom of the OIP) to correct any 2D issues. (Y = 180 - which VW will change to X = 180/Y = 0/Z = 180) will cause floor/top-hung orientation). This will make things work w. Vision/MVR. 2) Create separate Symbols for each of your desired orientations - 3D following the above convention and 2D being different for each orientation. This will make your intent more obvious on your plots. 3) After your initial Symbols are created, place an instance of each, making orientation/rotation changes as-desired. Attach Label Legends and enter any default data (like mode). 4) Create Red Symbols of these instances. 5) When designing, instead of placing Black Symbols, place your new Red Symbols. This way, orientions will be pre-set, data will be pre-attached, and Label Legends will be pre-configured. See attached for a simple example. VanGogh.vwx
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