Stephan Moenninghoff

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About Stephan Moenninghoff

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    interiorcad software developers
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    Muenster, Germany

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  1. Hi @Pat Stanford I tried again and also did what you described but it seems to work fine. I'm on Build 393917. Maybe to do with that?
  2. Just tried it again. Works here. File attached. Marionette_detail_title.vwx
  3. A customer has reported an unknown object appearing randomly in the lower right corner of his drawing window. Sometimes it changes to a "pause" symbol for split seconds. Nothing too serious and totally harmless but out of curiosity: What is this? (This is v22 still).
  4. It loses the escape characters on conversion to a wrapper. If you edit your wrapper and replace the 1" = 1'-0" with 1\" = 1'-0\" again, it will work.
  5. Fantastic stuff, @DomC. That's a good show reel. Marionette is so easy to get into that it would be absurd not to!
  6. Hey @DomCyou should post your presentation video on the Marinette forum. It‘s inspiring. Everybody should see it.
  7. I sent a video to @Marissa Farrellyesterday. In my case, it happened after using the slider but it has happened with files where no slider was used. Good luck with your presentation. I look forward to seeing it on Monday :-)
  8. I have just added an Enhancement Request for combined nodes. (I had already logged one earlier this year for Master Snaps to appear in Marionette nodes.) Here is my (probably very incomplete) list. If anyone wants to add to it, feel free. I can always complete it in the original VE Combined Nodes (Choose Options via popup in OIP, rename nodes dynamically) * Add/subtract/multiply/divide * Pop Front/Pop Back/Pop Both * if/Filter * Greater than/Less than/Equal/...
  9. It happens only when using Marionette and it happens soon after working with any Marionette file. I'll send you the file off list. it's WIP. Unrelated to Undo, I'm quite certain.
  10. Just downloaded and installed 395475. Still the same issue. What drives me crazy is that I cannot reproduce this. It just starts to happen after about 5 minutes working with my current file. That's a different file than when I first reported this. It's even a different computer. Oh, the mysteries of software....
  11. Since we are on a roll anyway: could we have more integrated nodes? I very often find myself subtracting and adding different numbers in the same place in a network. Currently, this means I have to delete the add node, then add the subtract node etc. I would love to have a combined "Maths" node with a simple popup menu in the OIP that allows me to change add, subtract, multiply, divide etc. Same for "less than", "equal".... you get my drift... (@DomChas crafted an add/subtract node which I use exclusively but if this was integrated for all users, that would be perfect)
  12. There is a new feature which I absolutely LURVE: Thanks for ignoring wires when aligning nodes. It has helped a lot alleviating my Marionette-OCD. Well done! Could we hope for *selection* of nodes to also ignore wires for 2019? Like they were not there? That would sweeten up my day even more :-)
  13. I would really like to see Master Snaps implemented for Marionette nodes. When you have a complex network and you are zoomed out all the way for a bird's eye view it can be a tad cumbersome to connect nodes. Snap Loupe is always there, of course, but still...
  14. Valve is a real boon when you try to speed up complex networks. I am using it in a current project and I think it helps speeding things up when non-executable parameters are excluded while a network is changed via the OIP. I had to reorganize my network a little bit to work less sequential. But no bother.
  15. Thanks, @DomCfor the heads up! This is some very interesting news. Sorry, from your screen shot I cannot really infer the logic of the new, revised sorting. Is it as simple as 001 to 999?