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surface UV turn off?



does anyone know if there's a way to turn off the default map type of 'surface UV'  in VW 2022.SP.3. and use auto-align plane as default instead? 


The surface UV gets applied to any extrude etc and is a complete mess when in C4D (UV wise). 

Walls etc are auto-align map type and UV's are correct in C4D.

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I don't know of a way to change the 'default' mapping type. I think you can only change the mapping per object once it exists. Would be a good improvement though to have the ability to determine this.


While Surface UV is super useful in some scenarios, I've also had numerous issues with it. Plus Surface UV doesn't play well with the Attribute Mapping Tool.



Edited by Andy Broomell
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