Popular Post shorter Posted January 26, 2022 Popular Post Share Posted January 26, 2022 Just presented our Rhino to Vectorworks workflow, and I am always impressed with how Vectorworks handles Rhino models. The Rhino elements are editable, so we can add to the model, if necessary using native Vectorworks 3D objects, or simply use Vectorworks to document the Rhino model. Our workflow segregates and reclassifies the Rhino elements, based on whether they are complex curves, NURBS, or simple extrusions, and then relocates the model, if required, documents it using section viewports, and issues it for coordination as DWG and IFC all from Vectorworks. And because it's vectorworks it produces very nice plan, section and elevation drawings of the model! We are very fortunate to be working with some great practices that model very well, and this in turn leads to some very well-articulated drawings. The model demonstrated today produced a full working drawing set, from site plan, setting out, all the way to details. We overlaid simple 2D tags with record information to produce schedules. The model views are aligned to the 2D survey data to compile hybrid drawings from both section viewports, horizontal and vertical, and 2D linework, all spatially aligned. The client also understands the importance of an origin strategy. We can move seamlessly from Rhino to Vectorworks and back again, because our models are aligned to the same project origin. Vectorworks is set up in OS coordinates, Rhino in local coordinates, but we share information, origin to origin. It's great when it all comes together. 8 Quote Link to comment
Popular Post Ed Wachter Posted January 26, 2022 Popular Post Share Posted January 26, 2022 Well, I'd love to see a screen shot or some images of what you're talking about, if you're at liberty to share this. Which forms did you model in Rhino? Which forms were modeled in VW? Thanks Ed 5 Quote Link to comment
Christiaan Posted January 27, 2022 Share Posted January 27, 2022 (edited) I'd be interested to see some screen shots too. Edited January 27, 2022 by Christiaan Quote Link to comment
Guest Wes Gardner Posted January 27, 2022 Share Posted January 27, 2022 @shorter Hi Steven, when I import a Rhino model (File > Import > Import Rhino 3DM) I don't get Rhino's Layer structure (equates to our Class structure)...I DO agree that Rhino is a VERY capable NURBS modeler...I'd love to see some shots Wes Quote Link to comment
shorter Posted January 27, 2022 Author Share Posted January 27, 2022 @Wes Gardner yes. It’s a shame that the rhino layer structure is missing when it arrives in vectorworks. Is that an omission at the vectorworks end? We end up selectively saving complex curve geometry from rhino into separate files and reclassifying in vectorworks. Pain but not a big deal. All other geometry is DWG. we have been given permission to use the rhino model for private CPD and training and to introduce practices using rhino to a great way to document their models but not able to show the model outside of these private circles. that said, there is some great content online to test things out yourself. import rhino, and section just as you would a vw model using section and horizontal viewports. Quote Link to comment
Jeff Prince Posted January 28, 2022 Share Posted January 28, 2022 But how do you send your Vectorworks additions back to Rhino and keep everything intact for editing in the horned beast? That’s the real trick 😉 Quote Link to comment
meiss Posted February 21, 2022 Share Posted February 21, 2022 On 1/26/2022 at 8:58 PM, shorter said: I am always impressed with how Vectorworks handles Rhino models. I don't know how you do it. I've lost hours trying to import my rhino model and Vectorworks keeps entering some infinite loop. Quote Link to comment
Solace Posted November 6, 2023 Share Posted November 6, 2023 Hi, I'm new to Vectorworks and still learning. I would love to see a video showing Rhino to Vectorworks workflow. Or a workflow about bringing in base massing from other softwares like Rhino, Maya or C4D and continuing with them in Vectorworks. if this video already exist could someone link to it please and thank you?! Quote Link to comment
VIRTUALENVIRONS Posted November 7, 2023 Share Posted November 7, 2023 Something to keep in mind. The normal progression of workflow between programs is VW's to the C4D's/Maya's, etc. of the world. The reverse is not even thought of. If someone has worked something out, it may be completely different than another workflow. Even C4D, which like VW's is part of the Nemetschek stable of goods, doesn't think about going back to VW's. Work Flow is VW's to (C4D-Maya-Max) to video editing. That is the short version. Within those three steps and numerous other steps. I know a lot of people import from Rhino, Blender, Form Z, etc, but it is always best to build the 3D model in Vectorworks. Quote Link to comment
Solace Posted November 8, 2023 Share Posted November 8, 2023 That's unfortunate. Isn't that kind of a blindspot on Vectorworks' part? 2 Quote Link to comment
Ross Harris Posted November 8, 2023 Share Posted November 8, 2023 They could do rhino inside... But they won't.. 1 Quote Link to comment
shorter Posted November 8, 2023 Author Share Posted November 8, 2023 I think the whole 'interoperability' mantra is over-blown... In reality, most software processes are one-way. I can import Rhino into VW and do something with it, but would not go back the other way i.e. I would not round-trip. I cannot think of any software that works well round-tripping, without corruption or limiting functionality. Anyone know of one? Open file formats are one-way. That said we have had some success using an Excel file as the source of our callout database, until we add new notes in Vectorworks. Even when bentley got into bed with autodesk and introduced the AutoCAD workflow, which was effectively a dumbing down of the toolset in MicroStation so that MicroStation did not create objects that poor old Autocad could not compute, it invariably broke the AutoCAD file when editing the dwg in microstation. Quote Link to comment
VIRTUALENVIRONS Posted November 8, 2023 Share Posted November 8, 2023 7 hours ago, Solace said: That's unfortunate. Isn't that kind of a blindspot on Vectorworks' part? 4 hours ago, Ross Harris said: They could do rhino inside... But they won't.. Both of these comments are intertwined. Making direct import links or incorporating Rhino 3D inside Vectorworks (VW's) has no value for VW's. There would be a cost to this for them, as well as promoting another software over their own. I am sure the marketing department had a say in this. Vectorworks is a much more powerful 3D modeller than VW's promotes. This may also be a marketing thing, but also a technical support issue. Complex 3D modelling is hard and supporting it has a cost. The number of users that need complex 3D not found in their libraries is quite small. The tools do do complex 3D that would negate the use of Rhino 3D already exist in VW's, but simply not promoted. The 3D models below were made in VW's, the first one over ten years ago. All rendered in CINEMA 4D. Quote Link to comment
shorter Posted November 8, 2023 Author Share Posted November 8, 2023 It is also a question of perception. Vectorworks is maligned by a great majority out of ignorance and received wisdom. Many opt for Rhino and SketchUp over Vectorworks purely on the back of these softwares being better, or Vectorworks not offering the same functionality. BIM is the case in point now, as it was with 2D in the 2000s. That said, having a well-organised system helps more than functionality when architectural projects get larger. Quote Link to comment
VIRTUALENVIRONS Posted November 8, 2023 Share Posted November 8, 2023 1 hour ago, shorter said: think the whole 'interoperability' mantra is over-blown Yes, I agree with this. VW's - primary solid modeller, Rhino 3D - primary surface modeller, Blender - Mesh Modeller. You can have something working well if it is apples to apples. The VW's to C4D is amazing, but largely a one way street. I can make it do "round trip" with a lot of work. Strangely enough, the buildings in the short video below come from C4D libraries. I haven't checked recently, but in 2015, there were no stock buildings in VW's libraries. I imported these into VW's, broke them down and exported back to C4D for texturing/rendering/animation. Quote Link to comment
Jeff Prince Posted November 17, 2023 Share Posted November 17, 2023 On 11/7/2023 at 7:23 AM, VIRTUALENVIRONS said: I know a lot of people import from Rhino, Blender, Form Z, etc, but it is always best to build the 3D model in Vectorworks. That's not true. It is best to model in the software that is able to create the desired form in the most efficient and stable way possible. Sometimes that is Vectorworks, sometimes it's something else. I can't say what software is better at certain things, they like to ban me for that around here. 3 Quote Link to comment
Ross Harris Posted November 17, 2023 Share Posted November 17, 2023 (edited) Just search on YouTube 'how to model a tractor tyre' and seee how advanced some of the modelling tools are in other softwares... I'm doing a scale model tractor as a 3d printing project... Started it in vw, but I'll have to go to blender.. or stump up for Rhino (it's totally a business cost ..) Edited November 17, 2023 by Ross Harris Quote Link to comment
VIRTUALENVIRONS Posted November 17, 2023 Share Posted November 17, 2023 7 hours ago, Ross Harris said: scale model tractor as a 3d printing project Coincidently, I am working on a printing project, copy of a ceramic Christmas tree. Somewhat similar construction to a Tractor Tire. Can you post a picture of the tire you are interested in? Sounds interesting. The tree is giving me some grief, but it is not VW's, more on the printing side. See below. Quote Link to comment
Ross Harris Posted November 18, 2023 Share Posted November 18, 2023 @VIRTUALENVIRONS Its 90% there.. except I can't fillet the tread cleat to the tyre wall. it will do one, then can't do anything else. Also I imagine adding additional detail like branding and other info that follows the tyre wall curve will also be tricky/impossible in VW. Blender is looking like a goer.. so much cool stuff, like a plug in that does a weld style fillet.. 1 1 Quote Link to comment
VIRTUALENVIRONS Posted November 18, 2023 Share Posted November 18, 2023 11 hours ago, Ross Harris said: except I can't fillet the tread cleat to the tyre wall Your tyre image is really nice, very well done. No one would notice the treads were not filleted, but it's always in the back of your mind.....why? There are so many mysteries to Vectorworks NURBS modelling that it is left up to users like yourself and a few others to figure out. Fillets and other mysteries. I have come to understand some mysteries, one being how things behave differently in Surface and Solid mode. One of the things I have noticed is mirroring a surface model can cause problems with follow on actions. It is possible that may have occurred with your model. My natural tendency would be to mirror it, but I have learned not to do that if I want to modify further. Switching to surface without knowing it. You may have come across this one yourself. If a shape cannot be created by the program as a solid, it will switch to surface without your knowledge. The shape will have a bounding box, but still function with add solids, etc, but often won't fillet. The image below was constructed completely in Vectorworks. in Surface or mesh modellers (Rhino 3d - Blender), the workflow is create one side and mirror over. That won't work in Vectorworks as it is primarily a solid modeller. If I tried that with this car, the fillets would have failed. 1 Quote Link to comment
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