Ragnar Posted August 10, 2021 Share Posted August 10, 2021 Hi, I might be aksing the wrong forum. In that case, sorry. Please direct me to the right place. I would like to visualize my building in the garden which has a gentle slope and some small hills. Is there a way to add this? Like a lawn. Without having "Landscape". Tanks. /Ragnar Olofsson Quote Link to comment
Kevin K Posted August 10, 2021 Share Posted August 10, 2021 Ragnar You can achieve this, but your request, without being inside your head to visualize what you imagine, it is difficult to give you any direct advice 🙂 Can you post an image or photo of 'the look' you want? That would help. 1 Quote Link to comment
Jeff Prince Posted August 10, 2021 Share Posted August 10, 2021 @RagnarIt sounds like you would like to place the building on a site model, where the site model represents the slope and small hills you mention. Yes, you can do this, depending on your version of Vectorworks. From the pull down menu, AEC -> Terrain shows the options. If you have survey points or contours, you can make a realistic site. If you just want to invent a site for context, you can make one using site sculpting. Once you have the site model built, you could depict a lawn area using a Hardscape in the texture bed mode. This will take the 2D shape and make it conform to the site model. 2D shape drawn in top plan, converted to hardscape in the Texture bed mode: Perspective view of site model with texture bed appearing on model. It's fast and easy. 4 Quote Link to comment
zoomer Posted August 10, 2021 Share Posted August 10, 2021 4 hours ago, Ragnar said: Without having "Landscape". I think the digital terrain model is part of all "Designer Licenses" like VW Ach. If you use VW Fundamental only, it may not be available. 1 Quote Link to comment
Kevin K Posted August 11, 2021 Share Posted August 11, 2021 Slightly off topic, but speaking of site models, for those of you that import your VW files into Cinema 4d, there is a great add-on to C4d, called 'Grass Kit' that quicker than you can imagine, lets you add three kinds of grasses, wildflowers, and rocks to any site model. Lots of flexibility. Sort of how VW lets you make a grass texture, but with many more options and way faster rendering times. Here is a low res rendering of a rather interesting project I modeled and worked on with an architect friend of mine. I used the various 3d grasses, etc mapped to the site model. Somewhat more realistic than just using a flat texture. 2 Quote Link to comment
Popular Post bcd Posted August 11, 2021 Popular Post Share Posted August 11, 2021 An easy way: Drop a Subdivision Square to represent the site. Split it several times and drag points up/down to create hills. 5 Quote Link to comment
Kevin K Posted August 11, 2021 Share Posted August 11, 2021 indeed, that would work quite well. Ragnar was not clear as to whether or not he had an actual survey for his project, which if he did, he would need to create an actual site model. 1 Quote Link to comment
Ragnar Posted August 13, 2021 Author Share Posted August 13, 2021 On 8/10/2021 at 9:50 PM, jeff prince said: @RagnarIt sounds like you would like to place the building on a site model, where the site model represents the slope and small hills you mention. Yes, you can do this, depending on your version of Vectorworks. From the pull down menu, AEC -> Terrain shows the options. If you have survey points or contours, you can make a realistic site. If you just want to invent a site for context, you can make one using site sculpting. Once you have the site model built, you could depict a lawn area using a Hardscape in the texture bed mode. This will take the 2D shape and make it conform to the site model. 2D shape drawn in top plan, converted to hardscape in the Texture bed mode: Perspective view of site model with texture bed appearing on model. It's fast and easy. This worked perfectly! Thanks 1 Quote Link to comment
Ragnar Posted August 13, 2021 Author Share Posted August 13, 2021 On 8/11/2021 at 5:37 PM, bcd said: An easy way: Drop a Subdivision Square to represent the site. Split it several times and drag points up/down to create hills. I will give this a try as well! Thanks! Quote Link to comment
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