I have a few extruded planes and they have a texture applied at 50% opacity. It renders properly in Renderworks, but I can't see the transparency in OpenGL. Is there a way to turn that on in OpenGL or no?
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trashcan
I have a few extruded planes and they have a texture applied at 50% opacity. It renders properly in Renderworks, but I can't see the transparency in OpenGL. Is there a way to turn that on in OpenGL or no?
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