Phil hunt Posted November 8, 2016 Share Posted November 8, 2016 i have done this before...but i just can't remember how!!!! tried an extract along path but can't quite get this to work anyone out there please thanks Quote Link to comment
AlanW Posted November 8, 2016 Share Posted November 8, 2016 Like this?? I just drew a ramp using the ramp tool with handrails and used the bend tool to curve it. HTH 1 Quote Link to comment
markdd Posted November 8, 2016 Share Posted November 8, 2016 (edited) What are you trying to do? Not really clear. Ah, just seen Alan's post. Why not just make an extrude and use the split tool? mark Edited November 8, 2016 by markdd Quote Link to comment
Phil hunt Posted November 8, 2016 Author Share Posted November 8, 2016 (edited) likes alans model going to try this one right now Edited November 8, 2016 by Phil hunt Quote Link to comment
Phil hunt Posted November 8, 2016 Author Share Posted November 8, 2016 thanks for the tip alan however my ramp needs to be 500mm wide and about 800mm long sloping 200mm i cant seem to get the bend with such a short slope! its to go on a small model that we are constructing for an exhibition car track Quote Link to comment
Vectorworks, Inc Employee Matt Panzer Posted November 8, 2016 Vectorworks, Inc Employee Share Posted November 8, 2016 Hi Phil, You could try creating a 500mm wide x 200mm tall round wall, then use the reshape tool to bring one side down to zero. 2 Quote Link to comment
EAlexander Posted November 8, 2016 Share Posted November 8, 2016 I always loft a series of profiles for this kind of ramp. Quote Link to comment
Phil hunt Posted November 8, 2016 Author Share Posted November 8, 2016 matt...absoluteley perfect......thank you so much Quote Link to comment
Vectorworks, Inc Employee Matt Panzer Posted November 8, 2016 Vectorworks, Inc Employee Share Posted November 8, 2016 Glad to help Phil! BTW: The bottom of the wall can also be reshaped if needed. Quote Link to comment
Phil hunt Posted November 8, 2016 Author Share Posted November 8, 2016 the finished item thanks again 2 Quote Link to comment
Phil hunt Posted November 8, 2016 Author Share Posted November 8, 2016 thanks for the plus Quote Link to comment
AlanW Posted November 8, 2016 Share Posted November 8, 2016 (edited) Matt Love it, Always so much to learn. As I have said If you have a way to do things share it even if you think everyone knows it. We should have a new section called Shared Ideas. Rules No one can say yea I know that because there is always someone who wants to learn. Wall / Ramp image below. Thanks again Edited November 8, 2016 by Alan Woodwell 1 Quote Link to comment
Vectorworks, Inc Employee Matt Panzer Posted November 9, 2016 Vectorworks, Inc Employee Share Posted November 9, 2016 Nice rendering Phil! The image (along with a chance of free samples) makes me want to visit there. :-P Alan, Thanks. You're right. There are so many ways to do things in Vectorworks and sometimes we get caught up in more complex approaches when there's a much simpler way. What's "obvious" to one user is not always to another. Quote Link to comment
Phil hunt Posted November 9, 2016 Author Share Posted November 9, 2016 I think the idea of tips and tricks would be a great idea a section all of its own. What a great way to create a ramp I bet there loads of headscratching solutions out there and Matt has proved that with using a component to such good effects Quote Link to comment
kyle.kyler Posted November 25, 2019 Share Posted November 25, 2019 @Matt Panzer - Thanks for the simple workflow for creating a curved sloping ramp. Unfortunately, it is not working for me. I wonder if something has changed since VW 2016, or maybe I have different settings for my round wall tool, but for some reason I can't get one end of the wall to move to elevation 0. I can get this to work for a straight wall, (Image 1) but curved walls stay at a constant height. Do you or somebody else know why this would be? In the attached images, I show the curved wall that I'm trying to edit, (Image 2) and how moving the vertex does not change the wireframe outline of the ramp. (Image 3) There is a red reference line that appears to accurately slope from the vertex at 0 and the vertex at 1.5' Changing render modes/adding textures has not resolved the issue. Regardless of what render mode I am in, the ramp remains flat. I also tried adding fill/textures to the class's attributes, but the slope remains unchanged. Strangely, if I set the wall to "curtain wall" instead of standard wall, the slope appears. (Image 4) Thanks for any insight y'all might have Quote Link to comment
Vectorworks, Inc Employee Matt Panzer Posted November 26, 2019 Vectorworks, Inc Employee Share Posted November 26, 2019 @kyle.kyler, I'm not seeing the issue. What version of Vectorworks are you using? Can you attach a simple file? Quote Link to comment
kyle.kyler Posted November 26, 2019 Share Posted November 26, 2019 The issue is that even after moving the height of one vertex to 0, the round wall from Image two remains unchanged, i.e. the wall heights are even and there is not a ramp. Strangely, when I copy/paste the objects into a blank file, things are working as they should. I will send you a private message with both the clean file and my existing file to see where the discrepancy might be. Quote Link to comment
Vectorworks, Inc Employee Matt Panzer Posted November 26, 2019 Vectorworks, Inc Employee Share Posted November 26, 2019 I received your files and took a quick look. The problem stems from objects being placed far form the internal origin. Since you file is not using georeferencing, you can fix it with the following steps. I believe georeferenced files need more work to make sure referenced information stays in the correct place in VW 2019. However, VW 2020 SP2 added a new option to better handle it in those files. So, for you file try the following steps: Backup you file (safety first!) 🙂 Locate and delete the following objects (shown in the Object Info palette screenshots): The easiest way to find them is to: Go to Top/Plan view Turn on Unified View Turn on all design layers and classes on Zoom to fit Try dragging a selection marquee in the blank space far from the rest of the objects (the rest of the objects will display very small). One you select them, make sure they're not needed and delete them. When you're done you can can zoom to fit again and repeat the process to select the other objects in the Object Info screenshots. Note: These objects are all very far from other objects in the file and are most likely errant. Run the Center Drawing on Internal Origin command in the Tools/Origin menu. Check your file to make sure everything appears correct. You should also notice the round wall object will appear correctly. This most likely will also improve how other objects display and render in the document. Quote Link to comment
kyle.kyler Posted November 26, 2019 Share Posted November 26, 2019 That was the issue - Thanks for the help! Quote Link to comment
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