Brooklyn Posted February 20, 2013 Share Posted February 20, 2013 I'm just beginning to use the VW 2013 Wall Tools to model a rather complex small building. Question: How does one make an opening in a wall while maintaining the wall characteristics? . . . for a window, door or just an unfilled opening? Can you point me to a video or stop-by-step instruction? Does this work on walls make up of several layers of construction or components? Many thanks. Quote Link to comment
bugman Posted February 20, 2013 Share Posted February 20, 2013 Hi, If I answer it is rather like the blind leading the blind, but I keep asking enough of my own questions so perhaps I have learnt enough to help others out. I have found this blog really useful for learning. Being an architect that used to teach CAD the guy explains it in layman terms. If you start at the beginning of the series it will help build your knowledge in easy chunks. Personally I prefer to see it written down than seeing a video, with the video you miss a lot of the keyboard shortcuts that take place. http://archdraftingvectorworks.blogspot.co.uk/2011/12/adding-doors-of-various-kinds.html Quote Link to comment
CipesDesign Posted February 20, 2013 Share Posted February 20, 2013 Edward, it's pretty basic to VW's: first draw some Walls. Then, from the Building Shell toolkit select either the Window or Door Tool. Hold the mouse/cursor over the Wall and double click to insert. The first time you use the Window or Door tool you will see the Preferences Dialog, which allows you to set all of the parameters of the objects. Thereafter you can click on Settings in the Object Info Palette to change these parameters... Quote Link to comment
Brooklyn Posted February 20, 2013 Author Share Posted February 20, 2013 Thanks !!! A question: Can I then remove the window / door and have the opening remain? Or, how can I make just an opening . . . say for a colonnade or series of arches, etc, to another open space (with no windows or doors to separate inside from out? Quote Link to comment
CipesDesign Posted February 20, 2013 Share Posted February 20, 2013 Single click on a Window or Door, go to the Object Info Palette, go the Configuration Pulldown and select either Opening or Cased Opening. Or, click on the Settings Button and all the parameters will be available for editing. 1 Quote Link to comment
pgym Posted February 20, 2013 Share Posted February 20, 2013 (edited) Single click on a Window or Door, go to the Object Info Palette, go the Configuration Pulldown and select either Opening or Cased Opening. Just a minor note that the "Configuration" pulldown is specific to Doors; for windows, "Opening" and "Cased Opening" appear in the "Sash Operation" pulldown. Edited February 20, 2013 by pgym Quote Link to comment
CipesDesign Posted February 20, 2013 Share Posted February 20, 2013 Thanks pgym ;-) Quote Link to comment
Brooklyn Posted February 25, 2013 Author Share Posted February 25, 2013 Thanks! Very helpful. Quote Link to comment
VincentCuclair Posted January 8, 2014 Share Posted January 8, 2014 (edited) I know this has been asked before but I can't find the correct threads, when rendering the (Un)Cased Opening there are lines visible, how do I get rid of them? Edited January 8, 2014 by Vincent C Quote Link to comment
CipesDesign Posted January 8, 2014 Share Posted January 8, 2014 Have you tried the setting "Opening" instead od "Cased Opening"? Quote Link to comment
VincentCuclair Posted January 8, 2014 Share Posted January 8, 2014 (edited) Yeah, both show this behavior!? (The opening nearest the 'camera' is a Cased Opening with the jamb width set to 1mm the other 2 are Openings.) Edited January 8, 2014 by Vincent C Quote Link to comment
CipesDesign Posted January 8, 2014 Share Posted January 8, 2014 Vincent, I am not seeing that behavior here (in a very simple test). Try creating a new doc with a new wall with Opening. Does it still occur? If not, perhaps there is some setting you need to adjust?? If so, then hmmm? Can you post/send a file with maybe just one wall with the offender(s) inserted?? Quote Link to comment
VincentCuclair Posted January 9, 2014 Share Posted January 9, 2014 Must have been a jinx, just got it to work as you pointed out above..... Quote Link to comment
CipesDesign Posted January 9, 2014 Share Posted January 9, 2014 That's good news! Sometimes (but not always) I find when something in VW's is not working as expected, changing the Setting and then changing it back can 'force' it to work? Always, I find that whenever I am in a hurry, needing to get something specific done quickly, VW's will fail in one way or another. But all software does that. It's like when we 'talk' to our cars: "come on baby, you can do it", etc? Not sure why, but it seems that the machines we have created are more like us than we know. Quote Link to comment
John Meunier Posted January 9, 2014 Share Posted January 9, 2014 (edited) I know this has been asked before but I can't find the correct threads, when rendering the (Un)Cased Opening there are lines visible, how do I get rid of them? I have the same issue, for a few versions of VW's. The only way I have found to be successful is to put them on a class and turn them off. (Door/Win-Opening) For what ever reason the lines always show up on my renderings with the door configuration set to opening. To have the caps on in plan make sure you choose "Full break with Caps" on the door setting. Here is a image to explain better. Edited January 9, 2014 by John Meunier Quote Link to comment
Rolf Posted January 10, 2014 Share Posted January 10, 2014 I have a solution for you. Open the file attached to that post http://www.vectordepot.com/plug-ins/ just download it in install it in the website you ll find the instructions. It allows you to make any hole any shape. and you keep the property of the wall. Hope it help you any question jus let me know. Quote Link to comment
VincentCuclair Posted January 10, 2014 Share Posted January 10, 2014 Thanks guys! But for now a cased opening with the jamb set to 0 thickness and depth does the job. Quote Link to comment
Rolf Posted January 10, 2014 Share Posted January 10, 2014 Good then nice to hear that. In case you have to cut a nice round hole its does the work. Quote Link to comment
atelierva Posted August 18, 2015 Share Posted August 18, 2015 I do not understand why lines continue to render when selecting "Door - Configuration - Opening" even though all graphic and rendering attributes including those associated with a class have zero line weights and no fills. The only "work around" i've been able to devise is selecting "Door - Configuration - Case Opening" and the setting "Jamb - Width" to 0" Would appreciate if anyone has a more efficient way for lines not to render on simple door and window openings. Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted August 18, 2015 Vectorworks, Inc Employee Share Posted August 18, 2015 I do not understand why lines continue to render when selecting "Door - Configuration - Opening" even though all graphic and rendering attributes including those associated with a class have zero line weights and no fills. The only "work around" i've been able to devise is selecting "Door - Configuration - Case Opening" and the setting "Jamb - Width" to 0" Would appreciate if anyone has a more efficient way for lines not to render on simple door and window openings. Are you in Top/Plan view (not just Top) with the Ceiling-Main class turned off? Quote Link to comment
atelierva Posted August 18, 2015 Share Posted August 18, 2015 I'm in "Left Isometric." Yes, I am familiar with "Top" vs "Top/Plan" and making the Ceiling - Main class invisible to remove over-head lines when in top/plan view. In order to maintain internal consistency and avoid unwanted line rendering, another workaround is to select "Case Opening" with 0" jamb and then re-selecting "opening". The 0" jamb width seams to persist even though jamb width in an "opening" is not irrelevant. Thanks Quote Link to comment
jmartinarch Posted October 19, 2015 Share Posted October 19, 2015 I often have trouble getting the jambs to show in 2d plan view so I usually give up and cut the wall to get openings. time consuming...frustrating. Currently working on a house. All classes are visible, all layers visible. Insert an opening and I get 2 little 'x's. One at each side of opening. Quote Link to comment
jmartinarch Posted October 19, 2015 Share Posted October 19, 2015 My problem was that I somehow was not inserting the door into a wall. What complicated things is that I have foolishly placed a line as a reference for the location of the opening since no other reference or inference point existing. When the mouse got close to the reference point (duh, I was clicking on it to set the point at which I wanted the door opening) but oh no can't do that. You have to set it then move it...I got it figured out! Quote Link to comment
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