mike m oz Posted November 12, 2006 Share Posted November 12, 2006 I would like to be able to interactively draw, move and stretch walls in 3D views. At the moment you can do none of these things. (Not even move them with Connected Walls Mode enabled.) Also to be able to insert doors and windows into walls in 3D views and modify their size of by interactively stretching them whilst in the 3D view. Quote Link to comment
P Retondo Posted November 12, 2006 Share Posted November 12, 2006 These things would be fantastic! Quote Link to comment
islandmon Posted November 13, 2006 Share Posted November 13, 2006 Indeed, the 3D limitations on Wall Objects are legendary and especially problematic when working in perspective or none ortho views. VW needs a 3D dimensioning module which includes links to basic Wall functionality. Quote Link to comment
Vectorworks, Inc Employee Andrew Bell@NV Posted November 13, 2006 Vectorworks, Inc Employee Share Posted November 13, 2006 Would you really use interactive resize of doors and windows that much? I would think there's a relatively small set of usable sizes that you would typically use. Quote Link to comment
mike m oz Posted November 13, 2006 Author Share Posted November 13, 2006 Andrew, you need to understand how we work. For us the the process of design is iterative and visually focussed. Exploring options and refining the visual appearance is what we do continually. Providing the capability to allow us to work this way is important. Quote Link to comment
propstuff Posted November 14, 2006 Share Posted November 14, 2006 Andrew, To expand on what Mike said; Even if you were doing design for spec building, and only using stock sizes; you still have to make an aesthetic judgement about what will be the best size/combination of sizes and their relationship with the rest of the building. EG will I use a 2400 wide window, or a 3000, or 2X 1200's with 450 between them. etc etc. For custom design, of course, you might have the freedom to stretch the windows to "any" proportions you want. In either case, being able to interactively stretch and drag them is a desirable thing for making visual judgements. Quote Link to comment
Jonathan Pickup Posted November 14, 2006 Share Posted November 14, 2006 Andrew, I understand what you mean, but I agree with Mike about the major issue... we can't move and stretch the walls in 3D like we can in 2D. I believe that 1. the walls need to perform better in 3D like they do in 2D 2. we need more control over wall components for 2d presentation and 3D modelling 3. the walls need to be able to lean over (ie. not vertical) Quote Link to comment
Petri Posted November 14, 2006 Share Posted November 14, 2006 Another vote for this. In European architecture, we even have to consider such oddities as "proportions and symmetry" and they cannot be evaluated & refined in plan views. I'd also definitely want to be able to resize windows and window walls visually, both width and height. Quote Link to comment
islandmon Posted November 14, 2006 Share Posted November 14, 2006 My wish is for an interactive "Morph Module" which when launched will allow the morphing of all Objects within a 3D Spatial Container without changing the original components. The resultant transformations could then be saved to a new D-Layer ( similar to DTM procedures ). Quote Link to comment
mclaugh Posted December 7, 2006 Share Posted December 7, 2006 My wish is for an interactive "Morph Module" which when launched will allow the morphing of all Objects within a 3D Spatial Container without changing the original components. The resultant transformations could then be saved to a new D-Layer ( similar to DTM procedures ). YES! ABSOLUTELY! Quote Link to comment
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