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Andrew Bell

Vectorworks, Inc Employee
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Everything posted by Andrew Bell

  1. Andrew Bell

    Hidden Line Issue?

    It's a bug. Hidden line is incorrectly assuming all Add/Subtract/Intersect Objects create enclosed surfaces, when certain ones like this (extrusions of lines, in particular) do not. A workaround is to convert it to NURBS, which will turn it into an unconnected set of NURBS surfaces that render correctly in hidden line.
  2. The rotated view hidden line is a raster (bitmap) approximation using OpenGL, which does doesn't not support line weights, determining intersection lines, eliminating lots of wall join lines, etc. Nor can it be converted into lines, because it's just unconnected dots. It gets drawn as a placeholder until the final hidden line results can be drawn.
  3. Andrew Bell

    Fix dashed hidden line rendering - what a mess!

    Thanks to the nudge, this will be fixed in an upcoming service pack for VW2017.

 

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