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Joe-SA

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Everything posted by Joe-SA

  1. From your resource browser create a new resource and select Script Palette. Name it something like 'Tools'. Then create another new resource and select Script. Give it a name such as 'Revise Issue Manager'. From the Resource Browser select the arrow next to Script Palettes and then right click your new Revise Issue Manager Script and select edit. Cut and paste the script text that was posted into this section. Be sure to select Vectorscript as your language at the top. Save. From the window menu, pull down to Script Palettes for your drawing file and open your Tools Palette. Double click on your new tool to run the script. Move this palette and/or script around to any of your files just like any other internal resource that is managed by the Resource Browser. Both scripts can be run with this method. Hope this helps. Joe
  2. You might be interested in this thread. https://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&Main=37913&Number=187398#Post187398 I highly recommend downloading the two scripts that are noted. There is a chance VW 2015 has addressed the need for these two typs of interface with the Issue Manager: 1) wiping out all Issue Data in the current file 2) Editing the Date or Name of a previously issued sheet set as a group of sheets instead of sheet by sheet. Joe
  3. The current method is to use the Extract Tool to extract the surface of a wall into a Planer Object. Be sure to set this in the settings of the tool. Once created you can apply any 2d hatch to this plane and get it to show in 3D. You can use the Attribute Mapping Tool for origin, rotation, scale, etc. Be sure to toggle on Display Planer Objects in the OIP of the SLVP. The down side is that the extracted planes float over the wall surface and the two have to connection. Future edits to walls or windows will also have to be made to the extracted planes. Its a toss up whether this method is better or worse then 2d hatches in annotations of elevation view ports. It depends on the job. However, if you need 3D hatch this is the only method I know of.
  4. We've never adopted the 'new' stair tool. When first introduced it was inadequate in many ways I won't get into. Over the versions it became better and better but never good enough to cause us to switch away from the 'old' stair tool now called 'Custom Stair'. Neither is perfect but we still see more flexibility with the Custom Stair. Even with the Custom Stair we sometimes need to 'stack' two separate stair objects on top of each other to make a single, multi-run stair. If you have the stair tied to the layer heights you can still set your offsets from the top or bottom so they show as a single stair. You can also manipulate how they show on both upper and lower floors. We run into this most often when an open tread stair run extends past a wall and becomes a closed tread stair on one side only of a continuous run. Very common residential stair that can be impossible to make with one stair object. This could be fixed if the a setting to 'offset from center' was added to each stair run.
  5. Two thoughts here: 1) A co-worker just used the Framing Member Tool - Rafter mode to quickly model every seam. Works quite well. 2) A while back I tried to modify a board and batten texture to include displacement mapping at the battens. I couldn't get it to come together quickly or intuitively and didn't have time to train myself to properly make this overlay. It seems to me that a Standing Seam texture could have a displacement map added to it that extended the seams above the roof plane adequately to cast shadows. Step by step training videos on the Service Select site would be very helpful here.
  6. I ranted in length about this issue a number of weeks ago without much discussion being generated. Holding out hope for the future. https://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&Main=39910&Number=198111#Post198111
  7. The return can typically be treated like its own character and can often be inserted into a line. If you type a couple letters then a return and then a couple more letters you can typically highlight just the carriage return and cut it to the clip board. Alternatively you could type the whole line as you want it into a text object and then cut and paste it..carriage return and all...into the field. From the object info palette you can use your arrow keys to move up and down between the different lines. How the text displays usually depends on which PIO you are putting the text in. I've written some custom PIO's and had to make sure the text control point was on the bottom if I wanted the new line to be above the current one or on the top if I wanted the new line to be below it. Joe
  8. With the 'Use Layer Color' toggle you can combine grey layers and black and white layers pretty well. No layer gets a 'grey' setting but you override the existing colors with a 'grey' color. You can choose how heavy a grey you wish to use in the color palette. We have also stacked layers or viewports underneath large polygons that we then dial in a desired level of Opacity. This allows for a high degree of control over how light and dark the 'grey' items look on screen or print.
  9. Years ago I used the Handrail (straight) PIO and configured a variety of Fence Styles. Although not perfect it made for a very quick approximation especially when stretched between Post symbols made for this purpose. The top rail was removed by assigning to a class that gets turned off. Unfortunately this is limited to the shapes possible with the Railing PIO and no pickets or dog ears, etc. Always wondered why something like this wasn't part of the program.
  10. A major wishlist item for me is be able to base EAP geometery on a Symbol. No need to ungroup or cut and paste. OzCad's 3D Manager which is now obsolete had this capability 15 years ago. In this way the same symbol can be used as the base for numerous various paths and one point of change is reflected on each of the paths that reference the symbol. Another major deficiency that was lost with 3D Manager was to allow the textures of the individual components inside the EAP to be used by Renderworks. We used to be able to extrude a gutter, fascia, soffit, and frieze in a single object but achieve independent textures for each material based on the classes of the objects inside the reference symbol. Currently in VW this would require 3 or 4 independent EAP's each with their own class. A revision such as a change in overhang then requires changes to multiple EAP's instead of just one. The only thing current EAP's have over 3D Manager from over 15 years ago is that EAP's are co-planer...a major gain in productivity but unfortunately not without having to take 2 steps back at the same time.
  11. Nice video and nice modeling. I have viewed that before. However, my post had far less to do with the nature of creating the model and far more to do with what happens there after with the use of Section Viewports, Detail Viewports, Annotations Layers, SLVP's, DLVP's, break lines in details, Auto-Numbering, etc. Your video doesn't address those concepts. We've debated this before in a different thread but I also disagree (as I described above) that parametric tools can not be used to create models that can generate details. I've done it with what I believe to be a very high level use of the parametric tools (walls, slabs, roof objects, etc) and would like to do it more. The impediment is not the parametric modeling tools but the presentation tools. Joe
  12. Wishlist of improvements that could solve much of these issues: 1) Fix the Out of Memory crash issue. 2) Create 'Live' sections that update along with the revision that is taking place in the model. These could crunch in the background similar to Renderworks views. 3) Add Break Lines to Detail Viewports. Give us the ability to define break quadrants and the area to be removed. The Viewport would then 'zip' the detail to the desired display. I believe rival programs have something similar. 4) Give us a new edit mode for SLVP's. Similar to how we can now edit Symbol in place while seeing the context of the rest of the model...give us the choice when editing a SLVP to either go to the Design Layer (current method) or an Edit View where all of the Design Layers linked in the SLVP become visible but the rest of the SHEET is also still visible as a grayed background. This not only would improve the coordination of Design Layer and Sheet Layer details when they exist next to each other but could perhaps allow all overlay graphics and notes to be created on Design Layers and not in Annotations at all. This would improve the drafting while preserving the Auto-Numbering. Maybe this is just as simple as making all Annotations Layers automatically part of the Design Layer list with gray view of the SLVP in the middle. (I actually got this idea while typing the first three so it needs some flushing out. I think there is something there, however.) Joe
  13. In searching the archives it looked like the topic of details created by the model hadn't really been discussed lately and I wanted to to know what solutions others are using with the current state of the program. Our work is mainly Period Style Residential Design. We've been modeling crown assemblies along our eaves and rakes with EAP's. We are using Wall Components and stretching the sheathing and siding components down over the floor slab and up to the roof line while keeping the stud component between base and top plates. Using components in the floor slabs. We model our Roof by creating our own Roof Components with stacked Roof Objects so we can extend sheathing out to the drip line while stopping the framing at the bearing line and drywall at the inside face, etc. We are creating ledges in our foundation walls with multi-component wall styles and dropping one component down as needed. We have footing wall styles. Foundations and Footings are controlled by class to allow us to either hatch or dash based on display in plan, section, or elevation without additional drafting. We can generate fairly complete detailing directly off these models with Sheet Layer Viewports and when pulled off an overall Building Section with a Detail Viewport its even auto-numbered. When we want to make a change to a skirt board or a crown assembly we can change the profile in one or more EAP's (why are these not symbol based) and all the elevations, building sections and details can reflect that change with a simple regeneration of the viewports. Beautiful right? First, the Out Of Memory error and crashes that occur whenever we try to regenerate a series of these viewports make the approach nearly unworkable. Second, it is quite cumbersome moving in and out of Annotations layers to add overlay graphics and notes?even between common scaled details on the same sheet. We still need to add Detail Wood Sections, Linear Material PIO's, hatches, some line weight profiling, etc. Its one thing to do this layer by layer but detail by detail is too much. At times we created a single overlay viewport and drafted all overlay graphics for all the details in a single Annotations layer. Not an ideal work around and any shift or sheet change of a detail required a separate cut and paste or shift inside this separate Annotations layer. Third, we first started doing these detail sheets by cropping down Section Viewports. Vertical breaks were made by duplicating the viewport and adjusting the crop. We would often have 2, 3, or even 4 individually cropped viewports making a single Wall Section detail?.each with their own Annotations Layer and each needing to be regenerated with the slightest change to the model. The promise of the Detail Viewport when introduced fell flat when no ability for Break Lines was included. We didn't really want to individually reference and title each vertical break of our wall section. We tried to use some hybrid of Detail Viewports and duplicate Section Viewports in order to keep the auto-numbering but in the end it was more trouble then it was worth and the Detail Viewport wasn't even worth using in most cases. Fourth, we still needed to create some details that were not linked to the model. Sometimes we drafted these on Sheets inside annotations layers but typically wanted to draft these on Design Layers and viewport them into sheets. The problem here was not being able to edit these details while seeing their relationship to the surrounding details on the sheet to avoid any accidental overlap. In the days before Sheet Layers details of all scales could be displayed on a collection of Design Layers at the same time so each could be edited in context of the other sheet contents. Now we are seemingly caught in limbo. Hope for a solution came with the introduction of Design Layer Viewports. Surely all this mess would be fixed by moving model based details to the Design Layers. Fifth, when first introduced there was no option to 'flatten' DLVP's. Being only 3D models or plans it was a non-starter. Now that we can display in 2D flattened sections you would think DLVP's creating Details on Design Layers would now work... but no. The graphic quality of the DLVP's do not match what can be achieved in SLVP's. So much so that I consider DLVP details only suitable as underlying guides with all or nearly all of the detail created in 2d over top of the model. In the 2014 SP3 release notes it lists many improvements to 'flattened' DLVP's but in my first tests they are still not good enough to change my mind here. Sixth, since DLVP's have no Annotations layer and do not reside on SHEETS we have lost our ability to Auto-Number our details linking plan cuts or reference bubbles directly to their sheet if they are created via a DLVP. I have been struggling with details generated largely or even mostly from the model on the Sheet Layers with pretty good printed results even considering the hassles it took to get there. It is difficult to justify this method, however, when fellow coworkers of mine wish to abandon it. I have one coworker who has taken to complete 100% 2D drafting of his details on Design Layers. Once the initial outline is found with the model then no further link to the model is continued even as an underlayment. The promise of revisions happening to one object being reflected in detail after detail throughout the set is lost in favor of the speed of layer management and predictability of the 2D drafted detail. Revisions are made old school?one detail at a time. Its currently very difficult to argue against this approach. So much for the promise of integrated 2D and 3D drawing down to the detail level. I'm curious how others see this topic, what the state of their current use is, and what we see as the future goals both short-term (next release) and long-term. Joe
  14. Design Layer Viewports that reference information from other files should still be seen by a Worksheet and call in the data its searching for. In theory you should be able to create a blank file, reference in all the different floor layers, then generate your schedule from that file. I created something similar to automatically generate a Drawing List from multiple external files. Here I use a referenced symbol from each file to bring the data that gets found by my Drawing List worksheet. I'm not using the VW method for generating schedules directly from the door and window PIO's so I can't speak to that directly. Joe
  15. I subscribe to Dieter's method. For a rectilinear floor plan I would always orient square to the page for ease of layout for every other aspect of the drawing set. I would orient the Site with North up or whatever orientation makes sense for that particular site. I would then rotate the view port of the building onto the site plan and move it in to place. Often times we develop the site model including the additions of roads, walks, drives, retaining walls, trees, etc. in a completely separate file and then DLVP the building into that file for the creation of not only the 2d site plan sheets but 3d presentations that include the site development. Rotating the DLVP in that file is a minor extra step. Using multiple files allows multiple users to work a the same time as well as keeping some of the file size down and simplifying some of the information management. This approach has some merit even if one person is doing all the work. Joe
  16. So we never upgraded past 2014 SP1 due to the frequency of crashes users who post here found with SP2. Our experience with SP1 has been the occasional crash due to panning and zooming and the occasional crash while manipulating wall joins mostly. Other common crashes are a result of the Out of Memory error that occurs when trying to update a series of Section Viewports or Rendered Viewports. We never do these more than one or two at a time and save between each one knowing we will crash at any moment. When it happens we can open a very recently saved copy and continue to update. Far from ideal but not enough to have forced us back to the original release. Its sounding as if I just might get better performance with SP3 or at least the same performance described above but likely no worse....esp if I dump VW Preferences. Do the current 2014 SP3 users agree with that assessment?
  17. My original goal was to merely expand a Custom Tool script. I have a script that calls the Line Tool and sets the Class. The corresponding Class is preset with the desired attributes but is also set to draw with a custom Line Type. My tools work well as long as they are used in a file that contains the proper classes and line types that are in the script and the classes are set to use the desired Line Type. I wanted to expand the scripts so that if I ran these Custom Tools in a file without those Class settings or Line Types the script would set them accordingly. Thus the need to import a Line Type from the Default content and set a Class to use that Line Type. I'm a pretty Novice script writer and the information you have provided helps. For the time being, however, I have all of my CAD users simply opening up a template file that contains all of our new custom line objects set to the proper class and line type. One cut and paste of the whole group imports all the Classes and their settings and also imports all the Line Types. Doing this makes all the Tool scripts work as desired. Improving the scripts, however, will eliminate this step.
  18. I'm trying to find the functions for Line Type settings. Not Linestyles but Line Types with the repeating graphic in the Resource Browser. I'm not finding anything in the function reference. I'd like set a custom Line Type to a class and/or set a Line Type to a custom Tool. It appears the Custom Tool function doesn't recognize active Line Type settings. In an ideal world I would be able to call a Line Type by name and the script would find it in the Resource Browser AND if it wasn't in the browser it would look for it in my Default Line Styles file.
  19. Actually, the Roof Object tool can make this...it just might take some sequencing to make it. The bearing heights of each segment can be set individually. This is how you would make a saltbox roof with unbalanced gables. Create the whole roof to one height and then move the bearing heights of the 3 higher segments up to the higher bearing height. Often times the overhangs can cause issues during the intermediate shapes needed when moving from one segment to another. I took all the overhangs to zero, made the shape, then added them back in. In the end, however, I had a single roof object making the exact shape you requested. Joe
  20. I was told that the built in Drawing List feature did not work with Custom Title Blocks. You can type your own search criteria into the database header row to get the title block info to load into the worksheet. Then manually link each column header to a field. I also added a boolean field to the Record Format and titled it 'On Drawing List'. The title blocks display whether or not 'true' or 'false' are in this field. I also added a class setting in order to sort different sets of sheet the way I like them instead of alphabetical. (civil, arch, elec, etc) See an image here. https://dl.dropboxusercontent.com/u/21682894/3.%20GeneralUse/VWForum%20Images/WorksheetForCustomTB.png Hope this helps. Joe Hoffner Sears Architects Grand Rapids, Michigan
  21. Custom Title Blocks that work with the Issue Manager are very tough to achieve but well worth it. You also want them to work with auto-numbering. My main source of info was the VW Help files. This explains how to set record fields with P and S prefixes to the info comes from the overall files Project and Sheet Data. Very useful. Unfortunately, however, custom title blocks do not work with the built-in tools for Drawings Lists. But if you know your way around Worksheets its easy to create a Worksheet that does the job. I actually added an 'on drawing' boolean field to the record format which allows me to set which titleblocks I want to appear in the my Worksheet drawing list. Good Luck. Joe
  22. I would disagree with this statement. When composing a construction document floor plan and the many revisions that take place throughout the process you would not be able to see your dimensions as you are editing your walls in plan. Along with editing things like center lines, section lines, door tags, notations, etc. to avoid overlapping data. You would have to make the plan revisions and then jump over to the viewport for continued editing....remembering all the areas that require your attention. Dimensions often inform the design decisions being made on the fly in design layers. I use a PLAN layer paired with a NOTES layer. All REAL objects go on PLAN while all SHEET objects associated with that plan goes on NOTES. In this way the plan can be referenced as background elsewhere in the set without bringing the notes and dimensions with it. (electrical, structural, renderings, etc) Just like there is some benefit to overlaying one plan over another there can be benefit to doing this with notes and dimensions as well. This is possible in design layers but not easily done in sheet layers. Yes, there is the pitfall of drafting beyond your sheet layer titleblock but I see that as easily corrected and minor compared to the benefits of notes and dimensions on design layers. Often times when issuing preliminary plans or small scale vignettes of a plan we will use annotations for various notes, dimensions, room names, etc. In this way the larger and evolving construction document plan is not effected by these intermediate drawings. They stand on their own. In the end, however, only the drawing title with its auto-numbering typically ends up in the final floor plan viewport. my 2 cents Joe
  23. Joe-SA

    Revision Data

    We use the Issue Manager and my script extensively for dates and descriptions but we do not currently use the built-in Revision Data. Being nearly 100% residential we rarely see the need to track revision across a number of different sets sent out to the contractor. When we do we simply place a revision tag next to a new issue date that corresponds to our revision bubbles. We list a number if issue dates on each title block. Joe
  24. Joe-SA

    Revision Data

    I don't think I know enough to answer this question. The Issue Manager creates the Issue Data record format and sends dates and description out to many sheets. My script merely edits the content of that record format that is attached to each title block. I'm not seeing an equivalent method to send revision data to multiple title blocks at the same time. Revision data appears to only be sheet by sheet. I don't know where this information is stored because no record format is created when you input the data through a titleblock. Oddly, the Issue Data record format is also not created when you simply add the issue date by accessing through the title block instead of through the Issue Manager. However, my script still works to change the information. Find out where the Revision Data is stored and a similar script can likely be written. I attempted to re-write my script to change info in a record format called 'Revision Data' instead of 'Issue Data' hoping it might exist but just be hiddne...but that didn't work. I didn't take the time to flush out bugs in the script, however, so it might still be possible with a couple of additional edits. Joe
  25. Joe-SA

    Revision Data

    Here are two scripts that have been posted, one by me and one by Pat Stanford, that overcome some of the inherent problems with the Issue Manager. I think the script I wrote is what you are looking for. See these two links. Pat's script blanks out all previously input data. Best if run as a vectorscript from a script palette. Very useful when starting a new project from an old project. http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&Number=126725#Post126725 My script allows you to input the letter or number assigned to a given sheet set and revise the date and title to something different on all title blocks at the same time. Otherwise you need to edit them one sheet at a time. Good to correct typos and change an issue date at the last minute. I run the script from a menu command but it can be run from a palette as well. http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&Main=33110&Number=163089#Post163089 Joe

 

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