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Everything posted by SNOJNKY

  1. Thank you. We regularly reset the plug ins as a fix to random glitches, but I'll pay more attention to resetting them every time someone new opens the file. Pushing on deadlines is the best time to have tech issues, so we'll hammer through this then follow up with tech support.
  2. Still happening in 2024, Sonoma, Mac. So frustrating!
  3. We've used text as symbols for years to annotate our wall sections. Within the last 18-24 months, there are many files where the wall sections are updated and the text in the callout is microscopic. To fix it, we have to double click to edit the symbol, go into the symbol and double click the text, exit the text, exit the symbol, and it is the correct scale. We've modified nothing. There are two pieces of text in each symbol -- the dumb text that indicates "typical wall assembly" then the callout text explaining the parts 'n' pieces of the assembly. Only the callout text is screwed up. This seems to be getting reset to microscopic scale whenever another user opens the file or we change the name of the file to the appropriate date. Also, why do I need to keep confirming that I'm not a robot as I type this message? 4 times, now. Images show the text scale issue. When "editing" the symbol, no changes are done -- just double clicking the callout to edit it and then escaping. Problem fixed. . . .painfully. We waste a ton of time updating every single text callout on every sheet of wall sections before sending pdf's. Help, please! -Carol (Still not a robot)

    3D BUG

    What is the seemingly random keystroke combination that turns Unified View OFF by mistake? This is wasting a ton of time. Now, even the shortcut to turn Unified View on and off in the Menu bar is dead -- so it's File, Preferences, etc about every time I change views. Why does this need to be so complicated and dysfunctional?
  5. Also, turning on a clip cube creates absolute havoc with these blatsted shards! ANY UPDATES, VW?
  6. I have to reload my Workspace EVERY TIME, as a work around.
  7. We're having a ton of trouble with symbols being on Screen Plane in VW22 (SP3) becoming grayed or screwing up the hatch scaling and I suspect it has to do with the "elimination" of Screen Plane in this version of VW. Is there a global way to change ALL screen plane objects to layer plane? Also, what is going on with the hatch scaling? The image below has an insulated slab -- it is the same symbol, inserted two times in the viewport, with two different results. Also, zooming in and out will make the grayed objects appear fine and then disappear. I've rebooted less than an hour ago, on a robust iMac. Images below are from two different Sheet Layers, same project, same symbols, totally different results. Any guidance (or general agreement with my plight) is appreciated. -Carol
  8. I'm not using image effects. Computer is new as of last spring, if I recall correctly. iMac 18,3 model iMac Retina 5K 27", 2017. . . 4.2 GHz Intel Core i7. . . 32 GB 2400 MHz DDR4 RAM. . . . Radeon Pro 580 8192 MB Graphics Card. . .
  9. I'm using a Mac, High Sierra 10.13.6, 4.2 GHz Intel Core i7; 32GM 2400MHz DDR4 RAM, with a Radeon Pro 580 8192 MB Graphics card. No camera effects. Just render a viewport, then it immediately goes black after the render is complete. Typically, I can copy the black viewport, re-render the new one and delete the old. More often, I've had to create an entirely new viewport because no copying of the "bad" viewport will render correctly. Rebooting, changing caches, only VW open, nothing seems to fix it. It is sporadic and still a problem.
  10. I'm still having this issue in VW 2019 Service Pack 3!
  11. Kevin, you're so right! Waiting nearly 20 minutes to update a window schedule is absurd. And a 500MB file should not take 3-4 minutes to save or ro regenerate a section viewport. -Carol
  12. I've only been able to open worksheets on sheet layers. Not in viewports, but directly ON the sheet layer. Totally annoying -- I have to basically reload them on a sheet every time I want to edit something. Good luck!
  13. I've gone through a ton of work to create styled walls for a complex renovation. After tagging an area of styled walls with the ID TAG, all is well. . . .until I move the tag, copy the area to the next floor up, or try to create a symbol of the tagged walls to copy to another area of the building. Tags look normal but do not update when the style walled is replaced with another styled wall. My walls are color coded, so I can tell immediately if a 1 hr tag is on a non-rated wall -- and they're ALL messed up! Assuming I can get this resolved ASAP, should the tags in the bathroom of a hotel, for example, be located on the screen plane or the "symbol"? I can't seem to edit them if I change them to "symbol", but I'm more concerned about having to tag every single wall and never moving the tag to make it stay "smart". Any help with wall id tags would be appreciated. Thank you! -Carol
  14. This is quite ridiculous that this is STILL a problem! We use BG's solution of window tags on separate classes. It just happened to me with doors, too.
  15. Is there a setting or workflow that would allow faster editing in the Window Schedule? It seems that I add a manufacturer's name to Tag A. . . wait 5 seconds. . . then am able to add the same name to Tag B. Why is there such a long wait? Should global window changes be made by selecting the windows in the drawing? (OK, maybe I answered part of my own question. . . but the lag time is terrible when editing ANYTHING in the window schedule!)
  16. I am replicating the problem in a clean 2016 VW file with a typical stair (not the old Custom Stair) tool.
  17. JimW, any thoughts on your end? If it is the old "Custom Stair" that is a problem, is there any hope of getting an update to just that macro? Thanks, Alan, I'm not going CRAZY, just getting mad. :-)
  18. AHA! Well, you don't get that if you turn the 2D plan off. . . .THANKS! I love it when it is just "user error". That's the easiest to fix! -Carol
  19. That's the problem. I have a 90% set of residential CD's that I have converted to 2016. I'm having a lot of trouble with editing anything that ties to story heights, like structural columns and the stairs simply vanish. I can see that it works in your file--maybe it is a translation issue--but I'm hoping it is something I'm doing wrong so that I can at least fix it! The only reason I'm changing story heights so late in the game is for value engineering--but it should still be able to be done. Thanks for your help! -Carol
  20. I use the old-fashioned "custom stair" tool in all of my files. Since upgrading to VW16, SP2, any edit to the stair causes it to disappear. Not just invisible type disappear - simply vanish into the ether(net). And when trying to edit a story height, I get a warning that the "structure must be set to greater than zero". Given that the project is just 90' above sea level, everything is greater than zero. The computer churns for a while then seems to accept my change in story height. My biggest concern is the custom stair. I can easily work around the story height changes, but the custom stair is like oxygen to me! Thanks for any help! -Carol OS X Yosemite 10.10.5 iMac, Retina 5K, 4GHz i7 w/ 16GB 1600 MHz DDR AMD Radeon R9 M295X 4096MB
  21. In my model of a new house, I can use wall framer to illustrate the stud and framing layout, recognizing that I still need to update the header sizes. The worksheet generates a LOOOOONG list of "frames", each assigned a number. But how do I know which wall is "frame 64"? Any advice on this entire framer topic is welcome! Thanks so much! -Carol
  22. When rendering a viewport, there should be a timer to let you know how long the render is expected to take. The first five minutes all look the same - but whether you're requesting a ten minute render or a 2 hour render should be noted IMMEDIATELY.
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