Ed Wachter Posted October 7, 2021 Share Posted October 7, 2021 Hi all. I can only get a fill / texture to appear in the borders of these hardscapes. Please attached screen shot. Any thoughts about what I'm doing wrong? Thanks Ed Quote Link to comment
zoomer Posted October 7, 2021 Share Posted October 7, 2021 Maybe no Fill in Attributes assigned to their Classes or by Object ? Quote Link to comment
Ed Wachter Posted October 7, 2021 Author Share Posted October 7, 2021 Thanks for the thought. I've got a texture assigned to the object and the class - the same texture that's applied to the borders which appears just fine. For now, my work-around is to make the borders as wide as possible, but you can see that there is still a sliver of the middle of two of these objects that is still showing in wireframe. Ed Quote Link to comment
Jeff Prince Posted October 7, 2021 Share Posted October 7, 2021 I've seen this behavior before, both unmapped surfaces and stretched textures. Here is a possible solution for you: Quote Link to comment
Ed Wachter Posted October 7, 2021 Author Share Posted October 7, 2021 In my case the texture displays correctly but only in the "Border" area, not at all in the "Main Slab" area. I did verify that both the Main Slab and the Border have the texture assigned as well as the class the objects are in. If I turn the border off then then entire object appears only in wireframe. It must be something I'm missing. I don't see anyone else reporting this problem. Ed Quote Link to comment
Tom W. Posted October 7, 2021 Share Posted October 7, 2021 I seem to remember something similar happening to me: a hardscape that suddenly, inexplicably, lost its textures - and displayed in wireframe - and nothing I did could bring them back. It didn't have a border so I have no idea if that would have displayed correctly or not, like your one. I think I either shut down the file + VW + on restarting + reopening it was fine again. Or I abandoned ship + started over in a new file. In my case it was just a file I was trying stuff out in so I wasn't too fussed, just perplexed. It was just one hardscape amongst several. Have you tried anything along the lines of closing/restarting, and/or deleting the offending hardscape + creating it again? Quote Link to comment
Ed Wachter Posted October 7, 2021 Author Share Posted October 7, 2021 Okay. I got it. The OIP has a place to edit the Main Slab Components. These unstyled slabs each have just one component. I just had to edit the component to give it a fill color. Giving the overall object a fill color in the Attributes Palette did not help. Thank you for the comments. Ed 3 Quote Link to comment
Benson Shaw Posted October 9, 2021 Share Posted October 9, 2021 @Ed Wachter Glad you got it worked. I horsed around with this in v2022 where the OIP splits the main and border render settings. Here's commentary with an image and the files for those interested. I ran into the same wire frame issue unless two things are in place. 1. Main component is assigned a class and/or a texture in Component Edit. I applied the Site>Hardscape Comp>Main Joint and chose the Materials options to direct the texture. 2. Render tab Part option is set to By Component. If working with a slab with border, both the components need both conditions. So in Shape tab open/edit both Main and Border Component settings to apply a class or texture. Also need to do it twice in the Render tab - open the Parts field to choose Main. Set the Mode to By Component. Open Parts again and choose Border, then Mode to By Component. Another difference in v2022: no discrete Hardscape Aligned Slab object. Instead, all Hardscape Slabs have option (OIP checkbox) in the Site Modifier area for "Enable aligned surface". I find this an odd place to put this option, but it works. All this is probably documented, but I only discovered by exploring. I back saved the v2022 file to v2021 to see how these new conventions are handled in previous versions. Everything seems to be in order, although a rather simple example file. Both file versions included here. -B Slab render v2022 v2021.vwx Slab render v2022.vwx 2 Quote Link to comment
Ed Wachter Posted October 22, 2021 Author Share Posted October 22, 2021 Benson, thank you for the additional instructions. I suspect I'll be referring back to this thread at some point. Ed 1 Quote Link to comment
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