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bcd

Fade other Objects in Edit Modes

Question

I'm used to turning on & off the Show Other Objects in Edit Modes repeatedly throughout the day with the gray option selected & deselected.

With Gray it's difficult to read, without gray it's impossible to visually distinguish the editable objects.

To resolve this I would like a new Fade Other Objects in Edit Modes option, or something similar.

 

Screen Shot 2017-06-02 at 12.18.50 PM.png

Screen Shot 2017-06-02 at 12.18.36 PM.png

Edited by bcd
to clarify

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6 answers to this question

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I agree Grey can be to confussing on complex drawings.

Just not sure what you mean by fade. What would do differently to improve legablity?

 

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Fade Others would show other objects semi-opaquely a little like I'm showing here - but with foreground Other Objects actually in the foreground but only slightly obscuring the editable objects.

 

 

 

Screen Shot 2017-06-02 at 9.16.48 PM.png

Screen Shot 2017-06-02 at 9.18.24 PM.png

 

Screen Shot 2017-06-03 at 8.02.13 AM.png

Edited by bcd

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Fade opacity could be a variable Interactive setting.

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Or maybe outside the group is black and white/wireframe?  I agree with this, OpenGL and the current haze do not work well.  Another option, give the user control over the opacity themselves...

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Yes.   Some control by the user is needed.  I too often just turn off the grey others option because the clarity is to distracting and unhelpful.

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