barkest Posted December 14, 2015 Share Posted December 14, 2015 Hi sorry I know this has been asked but I can't find the thread. 1 camera in vw = 3 cameras in c4d. is there a fix on the way? thanks Quote Link to comment
rDesign Posted December 14, 2015 Share Posted December 14, 2015 Hi sorry I know this has been asked but I can't find the thread. 1 camera in vw = 3 cameras in c4d. is there a fix on the way? thanks Zoomer mentions it in this thread; I did not see that this particular bug was directly addressed, but hopefully a fix is on the way. Quote Link to comment
zoomer Posted December 14, 2015 Share Posted December 14, 2015 (edited) We will see .... My workarounds : a) Select each third Camera CMD+C CMD+V To have all Cameras outside of the VW-Export Group Object so that these can't be overwritten again. So that you can assign proper Cam Settings. b) Use VW 2015 c) Do not use Cameras in VW Edited December 14, 2015 by zoomer Quote Link to comment
EAlexander Posted December 14, 2015 Share Posted December 14, 2015 I go with Zoomer's C everytime - The cameras in C4D are just so much more sophisticated and easier to set up and adjust. Though I realize you may be trying to match views.... Quote Link to comment
zoomer Posted December 14, 2015 Share Posted December 14, 2015 If that C4D Exchange would work for me, I would really like to set my Cameras in VW because I can do Screenshots and watch my geometry directly from within VW while it is growing. On the other hand, if that C4D Exchange would work for me, I could do all VIZ related stuff in C4D only anyway. Or, If that RW would work for me, I wouldn't need C4D at all. Quote Link to comment
barkest Posted December 14, 2015 Author Share Posted December 14, 2015 Thanks Hopefully a fix on the way Quote Link to comment
Kevin McAllister Posted December 15, 2015 Share Posted December 15, 2015 Can anyone confirm this is a VW bug or a C4D import bug? (ie. do we bug submit it here or with Maxon) I saw it for the first time the other day. Kevin Quote Link to comment
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