When I zoom in on my 3D model rendered in OpenGL, there's a good 1-second pause to see the gahdawful jagged lines go away. No difference between "Low" detail with Textures/ Anti-Aliasing/ Nurbs unchecked and "Highest" detail with everything checked.
This is new in VW12. My 2GHz G5 machine is otherwise a screamer, a hotrod, a supercomputer. I sense bloatware.
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Ken
When I zoom in on my 3D model rendered in OpenGL, there's a good 1-second pause to see the gahdawful jagged lines go away. No difference between "Low" detail with Textures/ Anti-Aliasing/ Nurbs unchecked and "Highest" detail with everything checked.
This is new in VW12. My 2GHz G5 machine is otherwise a screamer, a hotrod, a supercomputer. I sense bloatware.
Any help in the next update?
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