The Rotate tool is deficient - probably because we're missing a Snap to Lever Arm setting.
If I want to rotate an object (rectangle in the example below) from a given point (A) about a given fulcrum (O) there is no way to restrict the rotation based on a given lever arm.
The current workaround is to first draw an arc - this shouldn't be necessary. It seems that this was the intention when the tool was designed, why else would the HUD display the length and angle before the second click but currently we only get the angle in the HUD before the third click - the length should be visible and lockable.
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bcd
The Rotate tool is deficient - probably because we're missing a Snap to Lever Arm setting.
If I want to rotate an object (rectangle in the example below) from a given point (A) about a given fulcrum (O) there is no way to restrict the rotation based on a given lever arm.
The current workaround is to first draw an arc - this shouldn't be necessary. It seems that this was the intention when the tool was designed, why else would the HUD display the length and angle before the second click but currently we only get the angle in the HUD before the third click - the length should be visible and lockable.
eg.
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