grant_PD Posted November 2, 2023 Share Posted November 2, 2023 How can I set new classes' default attributes? I can't seem to find this in the documentation. Quote Link to comment
Pat Stanford Posted November 2, 2023 Share Posted November 2, 2023 Make sure the Edit Properties After Creation button is checked when you create the new Class. And then make sure the Use At Creation button is checked in the Edit Class dialog box. Quote Link to comment
grant_PD Posted November 2, 2023 Author Share Posted November 2, 2023 Yes, but then when I edit the properties after creation, I want to have all of the fill/line/textures set to be what I normally set them to be. Is there a way to predetermine those? Quote Link to comment
Kevin Allen Posted November 2, 2023 Share Posted November 2, 2023 Not sure, but do new classes adopt the None defaults? Quote Link to comment
Tom W. Posted November 2, 2023 Share Posted November 2, 2023 4 hours ago, grant_PD said: Yes, but then when I edit the properties after creation, I want to have all of the fill/line/textures set to be what I normally set them to be. Is there a way to predetermine those? With no objects selected, set the attributes you want new classes to have in the Attributes Palette then set these as the default (hamburger menu > Set Default Attributes). When you create a new class, these will be the preset graphic attributes in the 'Edit Class(es)' dialog. I'm not sure there's a way to preset the texture... 2 Quote Link to comment
grant_PD Posted November 2, 2023 Author Share Posted November 2, 2023 @Tom W.I'll take it. Quote Link to comment
Pat Stanford Posted November 2, 2023 Share Posted November 2, 2023 You can use the Custom Tool/Attributes command to make scripts that will set the attributes to the different "defaults" you want for classes. Then just double click the script before you make the new class. 2 Quote Link to comment
Benson Shaw Posted November 3, 2023 Share Posted November 3, 2023 Funky, but another way is to create the new class by duplicating an existing class, one with desired attributes. Needs edit after creation to rename and adjust other aspects, but starting new likely requires similar edits. -B Quote Link to comment
Tom W. Posted November 3, 2023 Share Posted November 3, 2023 12 hours ago, Pat Stanford said: You can use the Custom Tool/Attributes command to make scripts that will set the attributes to the different "defaults" you want for classes. Then just double click the script before you make the new class. You're right Pat, a new class will use whatever the current graphic attributes are in the Attributes Palette. I was thinking it used the Default Attributes but it doesn't: clicking on 'Use Default Attributes' is just a way of setting the current attributes to what you want them to be in the new class but double-clicking on a script is a quicker way of achieving the same thing, plus it allows you to set up a few different 'defaults' should you want some classes to be one way + others another way. 1 Quote Link to comment
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