Every time I'm importing stuff from the resource manager they get their default class properties, which is fine in some occasions, but not in some. In this instance I've got a drum kit with several nested objects inside a group, within a group, within a symbol, within.... you get the drift. Now I want to change every single object inside the "Drum kit"-group and turn them into a new class, like "SET-Drum kit".
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MartinBlomberg
Hi,
Every time I'm importing stuff from the resource manager they get their default class properties, which is fine in some occasions, but not in some. In this instance I've got a drum kit with several nested objects inside a group, within a group, within a symbol, within.... you get the drift. Now I want to change every single object inside the "Drum kit"-group and turn them into a new class, like "SET-Drum kit".
How do I do this? Thanks!
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