mjm
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Everything posted by mjm
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Sandbox on forum for Ed/Pro version exchanges
mjm replied to Benson Shaw's question in Wishlist - Feature and Content Requests
<weepweepweep> every line,symbol, polygon etc -
SAME. Super irritating. It feels like the target zone has both shrunk and moved slightly left.
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Well, I'm impressed (as usual) with the reportage from this community on what issues they've been finding — helps me understand where 2022 can be useful NOW in production and where not. Having said that, may I also confess that I'm enjoying 2022 more — way more than 2021 v1, let me tellya. 2022 feels snappier in most regards as I work and hand to deity or not as you see fit, but it crashes less than 2021 SP1>4! Been awhile since I've had that New Cad feeling for realz & I'm enjoying. Thanks Nemetschek team. Couple caveats: Vanilla install, no non-vwx plugins installed. Files I'm generating are from-scratch inside 2022, but liberally importing resources, etc & pasting from other docs so far without problem to date, knock on wood.
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VW2022: shaded view doesn't display wall components with "fill" colour
mjm replied to line-weight's question in Troubleshooting
oof -
@Jesse CogswellThanks for all this legwork. Saving me from wasting a buncha time trying to get redshift to do what I hoped it would.
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@Dave Donley: can you verify whether Render Bitmap can render Redshift yet?
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@EAlexander hi there; I tried to open your dwg, 2022 on a 2019 MBP. Opened successfully & seems manipulable.
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@JBenghiat so does that mean redshift light does not pass through any shader with a transparency attribute toggled on?And is that because it's currently uh hobbled on VWX platform?
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@TomKenLove this solution: as long as in the OIP the selection handle chosen is center, if I'm not mistaken & the rect tool is set to draw from center, its a piece a cake!
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100%
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I thought it was me. I checked my math & it looked good: 0'0" should be where the walls and slab meet, at least as per the OIP. how could that light be passing under the walls? I'm not crazy & neither was the OIP (OTG), it seems to be something nutty with the 'Shaded' implementation… The attached movie shows a render starting with OGL, sorry, Shaded, next FRW, then FQRW. 2019 intel Mac 32 gB Ram 4gB VRam i7, etc Screen Recording 2021-09-17 at 7.08.14 PM.mp4
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VW2022 - It looks like it may be live.....
mjm replied to Kevin McAllister's topic in General Discussion
Same. psyched. Love that new software scent. -
@michaelk Thanks also; I d/l'ed your file and tried out one of the data tag items you built, un-styled it, figured out how you built it then rolled my own! Looking forward to more fun with data tags.
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For renders, I hit in no particular order: ESC or CMD+.(period) or or click a different tool or menu item. Please note that I cannot verify the reliability of any of these methods.
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I have to say: these seem such a gift to those who could deploy them. Well-played @digitalcarbon.
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Sweet solution!
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@Dave Donley Hot damn that's excellent news Dave.
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@Ian Graham: yep, that's the kind of error many many of us occasionally experience -no matter how experienced we may be - & also why we're grateful for the generous input of others here.
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@willburgher:Super huge workaround. My eye-brain thanks you.
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Hey there @Dendecko & @Jesse Cogswell, yep I have experienced this a few times w/ vwx 21 as well. Hurts my brain really badly. Have zero solutions
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100% (but still sad that we have to go back a version)
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Thanks for the heads-up