
mjm
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Everything posted by mjm
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This also applies to multiple drawings open, near as I can tell. I render thru renderworks alot. The shared memory pool is where I missed the bus
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Hello @Darcy—I bought a MBP M1 Max, 32 GB ram. he mistake I made was the 32 GB ram. I should have gotten the 64GB ram option, this due to my renderworks needs. 2D drawing, you're probably fine with 32GB, but things sloooow way down on big render
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I'd really like to be able to justify right/left , up/down the toolsets in their containers
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- vectorworks 2024
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@VIRTUALENVIRONS—gorgeous
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@VIRTUALENVIRONS: look here for 5V Geodesic definition
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Pasting text into existing format
mjm replied to John S. Hansen's question in Wishlist - Feature and Content Requests
In Apple apps like Pages and Numbers, there's a keystroke for that: command+option+shift+V. Works a charm!- 1 reply
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Generate paperworks/viewport. Heavy documents and renders.
mjm replied to Cristiano Alves's topic in Rendering
Simplest way to ease the render load for previewing is to make sheet layers with Raster Rendering DPI set low, I use 56 dpi. How that affects your high detail setting I do not know. -
@bjoerka Ouch. Sorry to hear that
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If I understand, these may be objects made of other objects, some, at least one of which, should be screen plane. I've had to go into edit mode on those items and then use the magic wand set for only "plane" in the 'other attributes' section. tedious but gets it done eventually
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Great info @klinzey. Any idea when VWX will update their GDTF importer to include the newer glb/gltf types?
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I cannot believe how often it gets in the way!
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Remember to turn on Auto-Save again when updating to 2024.
mjm replied to Bruce Kieffer's topic in General Discussion
Ouch. That also got me a few versions back & I have been much better about remembering @ install to immediately go to VW prefs & set my autosave prefs. -
ETC S4 Lustre series 3 symbols are not the right size or shape
mjm replied to DCLD's topic in Entertainment
WOW and thank you @JustinVH!!! -
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Not being able to justify the tools L / C / R makes the horizontal tool bar so much less effective - my goal is to keep as much action screen right as possible, while gaining the most work area (MBP, rarely two screens). For now I'm demoing the tools in 2023 vertically and trying horizontal in 2024. Another issue is that on toolbars which hold more than can be displayed at one time, a scroll bar displays when I scroll the tools forward or back & the scrollbar obscures the tools. I don't mind the scrolling, but can we have the scrolling like the MacOS two finger pan/scroll tool - nothing displayed, it just works.
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@Ramon PG— o yeah I have a very similar machine tho it's a Max, not Pro. I sorely regret not getting a 64GB Pro instead, since it's clear on a daily basis how much memory VWX chews up (& often does not spit out). Having said that, I did install 24 and, without using it in for actual production, it seems so far to be a snappier performer in app opening, file opening, plugin initiation, etc. Relatively simple Redshift renders on imported 2023 files seems perhaps faster, haven't timed em yet. Has it crashed? yes. No moreso than 2023 so far… I do want to say that it appears VWX 24 releases memory far better than previous years.
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A one-liner View Bar in VW2024?
mjm replied to Kaare Baekgaard's question in Wishlist - Feature and Content Requests
I have never gotten comfortable with the snaps all the way bottom right, and after a minute the new position makes so much sense to me. -
Vectorworks 2024 Seems To Be Live Now......
mjm replied to Kevin McAllister's topic in General Discussion
So far, in my limited usage I am happy to report that anecdotally it appears VWX 24 is much better at releasing memory after completing a render. If accurate, that's a refreshing change, yay! Additionally, VWX 2023 documents, once imported, open quite snappily. On my M1 Max MBP 32GB with its 16" screen, the refreshed UI at the small resolution appears basically fine for my old eyes. The refreshed icons themselves are generally an improvement over past years, tho some of them seem a conceptual reach - the new "3D" icon for ex. Gonna sit with the defaults for a bit but I am hoping I can rebuild the top bar, mostly to push things themgs around to where my eye expects them. -
ETC S4 Lustre series 3 symbols are not the right size or shape
mjm replied to DCLD's topic in Entertainment
@JustinVH—always good to gain some clarity from VWX in these situations -
Wooo, in either case the solution seems non-optimal. Seems to me snaps should be generated on any extrude VWX produces.
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TEXT ALONG CURVED PATH
mjm replied to DSmith2300's question in Wishlist - Feature and Content Requests
@Jesse Cogswell—super cool, ran into this issue just a couple weeks ago, thanks! -
@Tom W.—and that depends on the day, hour or minute of one's VWX life, eh?