Jump to content

tekbench

Member
  • Posts

    90
  • Joined

  • Last visited

Reputation

44 Great

Personal Information

  • Occupation
    Systems Engineering
  • Location
    United States

Recent Profile Visitors

2,328 profile views
  1. I SECOND THIS WITH AN BANG. We use DIN rail for 'a ton' of random stuff. Speakers cables that got cut too short, Outdoor DMX panels, Fiber sub-systems, interfacing lighting systems INTO BMS systems, etc. Thats just the stuff from the last two projects. In fact, I just had do reverse engineer a full controls cabinet that was running a massive theater install. It was all DIN rail gear, and 100% custom. Adding a specific DIN functionality would be great. I currently either build a custom Device Builder block called DIN, and name each circuit, or fuss around with the modular panel tool. Both will work, but neither are 'great'. Usually It means I have a location of "DIN2" defined that I drag things into on the create equipment area, instead of a Device or frame called "DIN2" inside a cabinet or rack. I know the Window, Door and stair tool in VW have a ton of configurability. I'm not suggesting this tool goes to that length, but a specific DIN style rack tool would be huge. I would use it, literally, today. Even if it is just a re-tooled version of the modular equipment tool. 3D is absolutely critical IMHO. I spec'd a bunch of DIN fiber termination gear. It fit. The patch connectors, however, all broke as soon as they shut the cabinet door. The electricians spaced the back screw panel of the 2'x2' box further than they should have. We didn't catch it, that was on me. Same story for the DIN network switch. I ended up modeling the whole thing in VW like a hack architect as a sketch to include with the plans. Today, we learned that we have 10 network switches in 10 separate Above Ground stainless steel boxes, all interconnected with fiber, and the GC asked "Do you guys need DIN rail inside those?" So, the need is pretty fresh for me.
  2. Hello! I just saw this happen on my machine as well. I have been working along using the spacebar 'boomerang' tool for years. This morning, I went to grab my drawing and spacebar to pan while in the flyover tool. Did not work. I have never seen this tool fail. I have also always use the flyover tool in active layer plane origin mode. Today I started using rotate around selected objects, and that 'seems' to have broke the spacebar/pan function. At least that was the last change/thing I did before the spacebar to pan stopped working. I opened a Chrome tab, logged in here, did a search or two, found this thread. Went back to Vectorworks and stepped through re-pro'ing the issue. Issue disappeared. Can't repro, working fine. I've not done much of anything to this machine other than keep VW current with service packs. VW 2023 SP8 MacBook Pro M1 Max, 14" 2021 Monterey 12.5 23 gig Ram
  3. @Nikolay Zhelyazkov I tried replying to this thread yesterday from my phone, but it would never actually show up. i'd log in, type my reply, hit submit, and it would just clear out the page and the reply would never show up. There is apparently a bug filed on this now. Support (Rob N.) has a copy of the VW drawing file. I'm making do by cutting a pasting everything into a new drawing, and rebuilding my equipment, racks and room layout. Thankfully it's fairly fast to do all this, but I would like to get to the bottom of why it happened in the first place. Rob N. in support filed it back on 2/14/2023, but I don't have a bug number or anything for you.
  4. +1 as a 'thanks for the development' post. Nice to hear this is in the works. 👏
  5. MacOS Monterey 12.5 Macbook Pro, 14", 2021 M1 Max Chip 32 gig Ram VW 2023, SP3
  6. Are you asking for the RU number to be 'between' the two marks as opposed to 'where the rack space starts'? You want the number '47' to be directly adjacent to your gear "DA11-1" as opposed to seeing '47' Below your gear "DA11-1" in this case, no? AFAIK, all rack numbering is fixed to where the RU starts, moving from bottom to top. You can snap a rack ruler in there, and adjust it up or down so they line up with the actual physical RU space, but other than that I think they're fixed. racks and RU also, If I remember correctly, are fixed starting at zero, working bottom up. I had a whole crew that counted rack spaces top down, and it was kind of a mess at the end of the day.
  7. Have a project. Have a bunch of devices. I jump into a 'number' of devices, Edit, and make some changes to the device box (moved connectors down, made the box wider). Save. Connect some stuff. Eat lunch. Come back and one of the circuit ID's is stuck at Large scale. I delete and try again. Same issue. Try connections between two other devices. Same thing. Same issue with both the 'arrow' option and the 'polyline' option. Everything is stuck in this super large mode. File is sensitive, so I"m happy to email to support, but client doesn't want me posting it here for everyone to see. I WILL attach a screen snip showing the issue.
  8. @Eric Gilbey, PLA Adding Eric: - Per our conversation today at the Vectorworks Open House, here's the thread. Huge Thank You for taking the time to push this up the developer flagpole (at least a little bit further than we have been able to). If the steps in this thread aren't clear enough, email me any time and I'm happy to walk anybody through what is happening. Kelly.
  9. This Just came up in a user meeting. I was trying to design a basic pump house layout and was using my swiss army knife, ConnectCAD. This is a total life saver. 1. Thank you. This is amazing. 2. how can I repay you? I have to admit, I have nothing quite this cool or useful to offer up. Kelly.
  10. Wow. I would have never ever caught that. I appreciate it! I'm sure I grabbed a corner and pulled it in or out at some point. and i'm assuming that 'scales' the solid as opposed to the way you would grab the corner of a rectangle and just pull it in to change the dimension. Thanks a ton. Just didn't even see that. Kelly.
  11. Here you go. thanks for taking a look! TurnTableConsole.vwx
  12. Here goes: Creating a solid with two slots in it. A sheet of 3/4" plywood with two slots. easy. Create the solid, subtract a couple rectangles. No problem. the two rectangles are, say, 1 3/4" apart. Double click solid, enter 'edit solid' dialog. Move the two cutouts directly adjacent to each other. Exit. Verify that the cutout is now just one big hole. perfect. Now i'd like a 2" 'bar' between the two holes. Return to modify solid dialog. Select one of the cut outs, use 'Move 3D' to move one of the cut outs exactly 2" away from the other. Use the dimension tool. Check that the two items are, in fact, 2" from each other. Exit 'edit solid' dialog. Return to top/Plan, use dimension tool to check distance between items. Dimension tool shows 1 3/4" between items. What am I missing here? I have a screen cap showing the issue if that helps. I originally thought this was because in the 'regular' 2d move dialog, there was a 1/4" dimension in there from a previous action. But I changed that to x=0 and y=0 and have the same issue. It is like Move 3D moves the subtraction in the dialog window, but it doesn't actually modify the solid once you exit. TIA. Kelly. Screen Recording 2021-02-06 at 1.18.23 PM.mov
  13. Good to know, @jamesmac. Unfortunately here, the whole entire point of a .LAS or .LAZ is to not have to scale it. It's infuriating that I'm taking a 1:1 file as input, Vectorworks is mangling it, and I have to re-scale it back to 1:1, sometimes with no way to accurately do that. I'll look into the State of Washington's data and see if the bounding box is a fixed size that I can use to scale the data back to where it should be. Thanks for the update and confirmation that the tool is still broken. Kelly
  14. For those interested, I'm wrapping this up. My license for ConnectCAD wasn't working correctly. Simple as that. We had purchased VW with ConnectCAD right as the transition from third party software to Vectorworks software, so for whatever reason it just didn't do whatever license gymnastics were necessary. I use a custom workspace, and SOME of the older tools worked just fine. So that ended up being a big red herring. Jeff, our rep sorted it out post haste and got the updated license info out to me. All good here. Kelly.
  15. There should be a way to 'float' elements IMHO. Literally a wall style that is called "poor work" or "on-site adjustment". Like when you kick a wall in a closet to miss plumbing. It looks like a chase on the drawing (when drawn vertical), but it's just a crooked wall when you get on-site. I wonder if there is a way to build that into a workflow. Just make a class called "crooked stuff" and when you add a wall to it, it gives it a color, and detaches it from stories, and is set to maybe grey/snap others. Dunno. But I run into this as well. Garbage as-built plans on paper, and even worse work on site. And I need a model out of that mess. SOME of the walls are fine, and need to be fine, like exteriors and some interiors. It's an idea. Not sure if it's viable or worth the time. Maybe i'll just build a 'As-Built' plug-in that heaps a bunch of the make-good tools into one product. Who knows.
×
×
  • Create New...