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tekbench

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Everything posted by tekbench

  1. Wow. I would have never ever caught that. I appreciate it! I'm sure I grabbed a corner and pulled it in or out at some point. and i'm assuming that 'scales' the solid as opposed to the way you would grab the corner of a rectangle and just pull it in to change the dimension. Thanks a ton. Just didn't even see that. Kelly.
  2. Here you go. thanks for taking a look! TurnTableConsole.vwx
  3. Here goes: Creating a solid with two slots in it. A sheet of 3/4" plywood with two slots. easy. Create the solid, subtract a couple rectangles. No problem. the two rectangles are, say, 1 3/4" apart. Double click solid, enter 'edit solid' dialog. Move the two cutouts directly adjacent to each other. Exit. Verify that the cutout is now just one big hole. perfect. Now i'd like a 2" 'bar' between the two holes. Return to modify solid dialog. Select one of the cut outs, use 'Move 3D' to move one of the cut outs exactly 2" away from the other. Use the dimension tool. Check that the two items are, in fact, 2" from each other. Exit 'edit solid' dialog. Return to top/Plan, use dimension tool to check distance between items. Dimension tool shows 1 3/4" between items. What am I missing here? I have a screen cap showing the issue if that helps. I originally thought this was because in the 'regular' 2d move dialog, there was a 1/4" dimension in there from a previous action. But I changed that to x=0 and y=0 and have the same issue. It is like Move 3D moves the subtraction in the dialog window, but it doesn't actually modify the solid once you exit. TIA. Kelly. Screen Recording 2021-02-06 at 1.18.23 PM.mov
  4. Good to know, @jamesmac. Unfortunately here, the whole entire point of a .LAS or .LAZ is to not have to scale it. It's infuriating that I'm taking a 1:1 file as input, Vectorworks is mangling it, and I have to re-scale it back to 1:1, sometimes with no way to accurately do that. I'll look into the State of Washington's data and see if the bounding box is a fixed size that I can use to scale the data back to where it should be. Thanks for the update and confirmation that the tool is still broken. Kelly
  5. For those interested, I'm wrapping this up. My license for ConnectCAD wasn't working correctly. Simple as that. We had purchased VW with ConnectCAD right as the transition from third party software to Vectorworks software, so for whatever reason it just didn't do whatever license gymnastics were necessary. I use a custom workspace, and SOME of the older tools worked just fine. So that ended up being a big red herring. Jeff, our rep sorted it out post haste and got the updated license info out to me. All good here. Kelly.
  6. There should be a way to 'float' elements IMHO. Literally a wall style that is called "poor work" or "on-site adjustment". Like when you kick a wall in a closet to miss plumbing. It looks like a chase on the drawing (when drawn vertical), but it's just a crooked wall when you get on-site. I wonder if there is a way to build that into a workflow. Just make a class called "crooked stuff" and when you add a wall to it, it gives it a color, and detaches it from stories, and is set to maybe grey/snap others. Dunno. But I run into this as well. Garbage as-built plans on paper, and even worse work on site. And I need a model out of that mess. SOME of the walls are fine, and need to be fine, like exteriors and some interiors. It's an idea. Not sure if it's viable or worth the time. Maybe i'll just build a 'As-Built' plug-in that heaps a bunch of the make-good tools into one product. Who knows.
  7. cool. I cut a ticket on Friday after posting here for that reason. I will follow up via phone on Monday with support. Thanks Conrad! I always appreciate your willingness to step in. Been that way since my first CC purchase. Vectorworks Corp (if you're reading this): Make sure you take care of Conrad. dude has put in hours troubleshooting for me over the years. Huge help and I would still be stuck in AutoCAD bumbling about with dumb lines and unrelated wirelists. Kelly.
  8. UPDATE - I deleted the old rm2017 - rm2019 folders. No change.
  9. I even went as far as to delete all my VW2017, 2018, 2019 folders that were laying around. Emptied recycle, restarted. So I should be clear of any old stuff. I've lost my "Kellys Workhorse" workspace, so I'm pretty confident all my custom stuff is gone (and thats fine, I did back all that up off this box. Wanted all fresh). EDIT - dunno what rm2017 - rm2019 are for. I didn't delete those.
  10. Yeah. thats the strange part. I don't even see the ConnectCAD template OR the ConnectCAD workspace on a fresh install. Fresh install loaded up SP4, so I'd expect all the ConnectCAD stuff to be installed. I did NOT choose to use the migration manager on this install. Kelly.
  11. OK. i just ran an OS update, and upgraded to VW2020. I did this fresh, on a new machine. I declined the 'migration tool' when I first launched Vectorworks. So this is a fresh, from scratch install. I have no ConnectCAD tools in my install. I open an existing drawing, and it exihibits the same behavior. Devices are gone, lines remain. So couple questions: Whats the best way to get ConnectCAD installed into a fresh version of 2020? Kinda stuck here.
  12. Hey there. Just did a fresh install of VW2020, ConnectCAD activated. Same issue. New file or old. It's just like the plug-ins folder isn't there. the "new" CC content like 'TV' seems to work. But Devicebuilder and most of the other core functionality doesn't show up. Any help is appreciated.
  13. Can confirm. Not resolved, still a show stopper. This fails in the same way using VW202 as it does in VW2019. I just repro'ed this on two laptops side by side. One running VW2019 SP4, the other running VW2020 SP3.1 Seriously bummed here. Kelly.
  14. Can confirm. The software has not been fixed. Still broken. My 122 foot long building is coming it at over 300 feet long. So, this was not fixed in VW2020. I have two laptops, one running VW2019, one running VW2020. Neither one can translate a point cloud file correctly. They both appear to have the same problem - the scaling on import is wrong.
  15. I'm trying it right now. I'll let you know how it goes.
  16. It appears none of the connectCAD stuff made it into the plug-ins folder. I upgraded VW2019 to VW2020 and used the 'migrate' tool. I half wonder if that is all that is wrong here. Kelly.
  17. I should add.... I used the 'regular' connectors shapes when I did this drawing. Not the circular ones that seem to have issues. Just the regular, default device. builder settings for all these devices.
  18. Hey all. Just popped open a couple older ConnectCAD document files in VW2020. While all my lines and connectors and names show up, the actual 'device' box and subsequent connectors do not. I tried turning on every class and layer I had, but no avail. Am I missing something silly here? Same result in two different drawings.
  19. Thank you both. This all makes good sense. I'll fool around in the door tool, but those settings im looking for are (I believe in my case) being over-ridden by some class settings that I'm not seeing very clearly. As long as I know you can paint both sides different colors, I'll hack on it and figure it out. 'Roof Face' and 'framing member' sounds like the conclusion I am slowly coming to as well. Using extrudes is what i've done, and like you say, it gets more complicated later down the road. The Roof tool is great for my main gig (AV design) and lets me model a big house really quickly. And using 2 roofs is pretty much what I would need to do in my case here now that I really look at it. Sure, nothing is on layout, but at the end of the day we're just trying to locate attic access and areas for the installers and hang some speakers and cameras in the eves. So even though it's not the smartest tool, I will give the Roof Tool some credit for that. Import a PDF, trace some lines, build a roof and it looks like you spent a thousand hours building a model. VW gets very high marks for this type of thing in my book. Multi-component wall you say.... I might give that a test drive. 2D model and extrude is how I used to do something like a custom panel. But I think putting some time into building a multi component wall might end up saving a bunch of time down the road. The only thing that jams this up is the panels are often set at an angle off the wall and used as reflectors. Wall stays plumb, panels get a 10 degree tilt off the wall. Probably be good to use both methods. Thanks again. It's always nice to get some outside opinions. to keep pushing in the right direction. Cheers!
  20. Hey all. Since i'm stuck at home, like a lot of you, I've decided to remodel my living room. This is a test/experiment job. I'm working a hybrid design/build/DIY model. There may be some "why would you ever do that?" questions. Just work with me. It's just me working on my own house, and refining my VW skills and my design eye. Vectorworks 2020, current SP. Running Mojave on a 2019 MacBook Pro, 32 gig of ram. Software seems to work just fine 'performance wise' for all these tasks below. Three things that have come up, and I'm looking for help/advice: 1. The Roof Tool. I'm having a tough time deciding if this is a tool that is useful for complex designs. The existing roof is a super simple hip roof. Building is square, so no ridge. Just 4 hips, coming together at a point. In the living room, we're putting in an acoustic ceiling (recording studio style with 2x6 joists and rockwool, not a typical office drop ceiling) below the existing roof. Having a hard time integrating my roof 'parts' with the roof tool created parts. Couple questions for the group: *If you draw custom rafters, blocking or joists, do you use extrudes, solids, Polys, lines/groups or some other item as your main go-to? this is basic US Pine/fir/hemlock 2x6 and 2x4 framing material we're using. Nothing special. *Is there a preferred way to create custom rafters/blocks/joists that better works with the Vectorworks Roof Tool? 2. Solid paneling on stud walls as a final surface feature. We're using pre-finished Birch panels as finished wall. *I'm using .5" thick 'walls' as the panels. This method seems 'heavy' and a little bit clunky. How do others typically do this? There are a number of cutouts, subtractions and flush fit things in the panels, so it's not just a plain slab of ply oriented on the wall. The grain direction in rendering also seems to have a mind of it's own. I can sometimes get the grain to orient properly, but sometimes it wont. (select OIP, Render tab, rotation) Panels that were walls and are now 'solid subtractions' are rotating properly. Some others are not. 3. The door tool. *It seems totally useful. And at the same time, well, fairly complicated to do simple things. Like paint one side of a door pine, the other grey. seems like I'm missing the boat on this one. What 'best practices' are people using for custom door skins/colors? TIA. I appreciate it all. any comments are more than appreciated. Kelly
  21. @Matt Overton - Yes. I am a huge 'X' shortcut key user. Then I get into annotations, and editing text in viewports and end up cursing myself for having the muscle memory in my hands.
  22. @Peter Neufeld - Thanks so much for the info on 'Cloud Compare'. I downloaded it, and it gives me a very clear view into the source material. that is an incredibly powerful app. The Vectorworks import point cloud options' tool set seems, well, totally useless. You can import (in my case) 20,000,000 points in a few seconds. It's not until you get into 'extract 3d Loci' that Vectorworks seems to do anything. Frankly, I can find zero things that the Import tool is good for. It should just be like a PDF. Drag it and drop it into the vectorworks document.
  23. I gave this a shot. I'm not able to reproduce your issue. Both items scale just fine for me. If I have some time I'll poke around on it some more. Kelly.
  24. Nice. It sure seems that 'Delete' isn't a thing. The Swale/Berm tool looks to be a way to quickly 'hard' modify the site plan. Kind of like a hard edit tool. Undo doesn't work, delete doesn't work, and none of the 'select' type tools will select the berm object once created. So the 'Berm' tool doesn't put an object, or a 'thing' on your site plan. It simply permanently modifies your site plan shape. If you need a berm, I think the only way to do that intelligently is to create it as a poly, make it a 3d blob, and put it on the drawing.
  25. Answering my own question here. You can't. If you have, in my case, 3 berms drawn, and one berm that is incorrect, the only thing you can do is 'recreate from source data'. that deletes ALL the surface modeling you've done. I'm drawing a parking area, with interlocking berms to hide cars from both the highway and from the interior site elements. I have berm one and berm two right where I want them. Berm three gets drawn incorrectly. Only recourse here is to delete all the work i've done using 'Recreate from source data', then re-draw all three berms. Unless i'm missing something, this is your only option to delete a berm or swale created in the site sculpting tool. I think I'm back to creating a 3D poly/shape, and calling and it a berm.

 

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