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Kevin Allen

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Everything posted by Kevin Allen

  1. Kevin Allen

    vectorworks help bug

    Not to be snarky, but Explorer still exists? Understand that I am a Mac guy, but I really thought that explorer went away due to the obsolete code. I'm also unclear about the M hotkey part?
  2. Kevin Allen

    Image Prop best practices

    I go with 'actual' size. So a 15' tree would be a 15' tall image in Photoshop. I then based my DPI on my output. I prefer to use PSD files with an Alpha channel to make the image prop, I think that gives me better control over the masking than I can get in VWX. So, If I'm rendering to a tabloid size sheet, and printing with an inkjet printer, I try to keep my image props at 1-2Mb. Sometimes that means 5DPI, sometimes 25, etc. 32 bit RGB color. If you sometimes or often print for large format presentations, that would be another factor. In that case, I might consider two sets of props.
  3. Kevin Allen

    Lens changing position in 3D View

    I believe that I usually detach the Parts record before I edit the group, make the changes. Assign a Lens Class to the new objects so I can color them with the unit color field using the Spotlight Preferences, Then reattach the parts record to the "new" group.
  4. Kevin Allen

    3D Shape question

    I might also try the SubDivision tool.
  5. oh, but always gotta have a little haze<g>.
  6. I haven't had the issue with stopping a render, Command-. or ESC seems to work fine, but I have had the issue with the rendering finishing and then the screen render going black. That's a known bug and the solution seems to be creating a SLVP and rendering there. This does disrupt my process, but it does get me through the trial render process.
  7. Scott, It seems you and I work very similarly, and indeed, the way the program is designed to work, as a unified production tool. That said, we all hope for further improvements and features. OK, I know not everyone wants more features, but I certainly do. Improved volumetric rendering is high on that list. The fact that I can keep my work, and my file within the single eco-system is very important. I usually say that I start with a pencil and paper sketch, but that isn't necessarily true any longer. I can start by doodling in Vectorworks just as readily as I can start cooling on paper. In VWX, I can refine those doodles and rough space planning until I have a finished design. The rendering process reflects the same thought process and development. Recently, I worked on a project with a colleague, he was doing the lighting, I was doing the set. However, in order to get the look he wanted, we needed to export the file to another application. That meant at a certain point, further development of the set had to take a backseat so we could deal with the export/import process. Within Vectorworks, all of that development can take place simultaneously. Our reason for the two applications, the final renderings. The look of the lighting.
  8. I haven't tried as yet, but what I am suggesting might mean a reworking of the SLD symbol structure to achieve better volumetric rendering.
  9. Yup, that's what I'm asking/suggesting. I have some IES Vectorworks Spotlights, I may try and see how they look...
  10. Just curious how the volumetric rendering might be affected if Spotlight Lighting Device incorporated IES files? How might that translate into Vision?
  11. Kevin Allen

    Good Renderworks settings for "architectural model" look?

    Very nice. I might quibble about the amount of light/value of the floor in the white model, but very nice.
  12. Well, I don't know that I entirely agree with this broad statement. As I recall we had more low fog, and a slower render engine.
  13. Well, I don't know about the architects and landscapers, but I'd like to have the ability to show scenery moving and lighting changing either from within VWX or with and updateable export like "send to Vision. I remain a fan of Julian Carr's animation works PIO.
  14. I use a combination of symbols; my own and the VWX Libraries. When I write, teach or lecture, I rely on the libraries, then show my own as examples of what might be done to personalize the work. That said creating your own symbols is usually pitied the classroom or lecture hall. That said, I don't have zoom capability. Do you then have an additional parameter in the OIP? Setting the beam and field as you suggest should always give you a soft beam, as I understand how the vWX Light Objects work. I'd like to be able to control zoom, and edge of the beam. As such, I'd like to also NOT maintain a set of custom gobos that affect beam shape and edge quality.
  15. Similarly, I hope there will one day be a means for VWX Light Objects to 'know' what should be a square or rectilinear beam and what should be a round beam. There's also a difference between circular and oval, different units, different expected results. The same issue seen here is true of devices like Kino-Flo units used in film and tv. On a related note, I think all SLDs project a hard beam, with no option for focus. Some types of lights create a hard edge. Often we designers will want to soften those edges. To render, I add a custom gobo. Other types of lights have a soft edge; Fresnels, Kino-Flo, the magic panel. Spotlight should know and reflect these differences. And one more thing, not to pile on, but... Most units have some type of beam adjustment. On a Fresnel, that can be spot or wide. There are zoomable units of all kinds, There are units PARs and the like where the oval beam can be rotated. These features should be in VWX and transfer back and forth between VWX and Vision As an aside, as a set designer, I was collaborating with an LD, friend and colleague on a project. The look was a specific gobo on the floor in specific places. The plan was to use s4 zoom units. Since VWX does not allow for zoom, and since the fixed beams were all wrong for the throw, I simply put the gobo in a PAR head. Sharp focus, perfect throw, looked just right. My friend has never forgiven me for putting a gobo in a PAR.
  16. Kevin Allen

    Add Edge v2018

    It seems that the Add Edge tool in 2018 now only adds a single edge. I'd like to also be able to get the old behavior of adding the edge all around. Is that function buried or gone? Similarly, this maybe a bug, Add Edge doesn't always seem logical. I can add diagonals, that's great, but I cannot always connect from one side of an object to the other.
  17. Kevin Allen

    LED tool / custom shape

    Could you just make a 3D Poly and texture?
  18. I'm so NOT a fan of WYG. That said, I would like VWX to make some things easier, or have options. I like focus points, but shuttering could be easier and somehow interactive. I'd like to be able to eyedrop and flip shutter cuts. Adding a gobo in LW ought to add the gobo in VWX and Vision...
  19. I am a fan of the closed eco-system, if you will. I think VWX should do all of the things. Acquiring Vision is, in my mind, a serious step in the right direction. I understand the time required for integration, but the simplicity of an interactive export is critical to team work and collaboration. Currently collaborating with an LD, I'm the SD, and the LD is working with WYG which he prefers to Vision at this point. Many extra steps involved in sharing information, and updating files. The more VWX can do, the better I can present and she info, and the less I'll have t argue other's choices.
  20. Well said, pretty critical. Missing one point. I think prior to 2010 there was also (?) and option for low fog, that would be great to have back as well. Especially important for performance pieces that lay down bed of fog on the ground, or to help illustrate cryo effects
  21. Yes, this is kind of a bug, as the preferred workflow is draw in the desired class. As it is now, I class later because of this issue.
  22. I'm not sure this is in the right place as it refers to the forums, NOT the program. That said, the website should have a more responsive design. I just learned that if the browser window is not wide enough, the search function disappears from view. I checked this just now. If my Safari window is generally fully open, I see the search box. If I make the window width smaller, the search data filed drops to the second line. If I narrow the window further, it goes away. Additionally, I get as much or many of the forum posts as I can as emails. I'm old school. On my system, that's not too bad. on my iPad (admittedly for now a Mini 4) reading can be tolerable. On my iPhone 7 these emails are useless. As I am often in the field, this is in now way desirable. They are unreadable. Of course, I can pinch in and scroll around, but that's a HUGE PITA. The emails should respond to the type of device being used.
  23. Kevin Allen

    Responsive website and email design

    Yes, but I'm seeing that this isn't always intuitive enough.
  24. Kevin Allen

    Teaser Tuesday - Rendered Panoramas - Vectorworks 2018

    I've had the render work from a local machine, and from a sent folder.


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