Jump to content

Wesley Burrows

  • Content Count

  • Joined

  • Last visited

Everything posted by Wesley Burrows

  1. @scottmoore Do you draw your plan view in position on the drawing? IE: If you had a vertical truss tower, would you draw it laying down in position, with the pivot point where, ever it would stand up? VS drawing the plan view in some arbitrary location in the document?
  2. If any of you guys are on Service Select, there is a good video tutorial of DLVPs for truss raking from @C. Andrew Dunning (I don't know if it's available elsewhere)
  3. I'm on 2019 and the revision clouds don't seem to offer any type of linking functionality for tieing into the revision system. They are just a piece of cloud shaped geometry.
  4. Right, I don’t know that I would use Renderworks as the hardware performance bar. As already noted by others Corona (which I use) and other solutions, can be worlds faster, even using the same hardware.
  5. I’m not in front of my computer at the moment but there is a class called Truss-Simplified (I believe, or something similar), if you turn that off it’ll look more like truss.
  6. Gotcha, I think I must have misread your original post. Reading it again it sounds like you've had the same lower performance under both configurations..... eGPU driving external display, and it just driving the internal display.
  7. I just tried a 2018 file in 2019 that was giving me all sorts of problems with push-pull and to me it feels like there is some improvement, but it's still quite laggy/beach-bally.
  8. Is the eGPU driving both displays? Or just the external, with the integrated driving the internal display?
  9. I have been playing with an eGPU off and on for a couple of years now. Due to some updates to tools that enable this on TB2 macs, I decided to try again the other day. (I have a 2013 nMac Pro which doesn't "officially" support them) but I have gotten my NVIDIA GTX 980TI to work fine. I realize that card is several years old, but it shows a MASSIVE improvement in Cinema 4D versus my FirePro D700s in OpenGL, but I can't really notice a difference in Vectorworks, and I'm not sure why that is. It seems like the 980TI should rail the D700s in VW too. ¯\_(ツ)_/¯ Maybe I'll temporarily try pulling my Titan X out of my PC and see if that changes anything.
  10. I actually use a script to toggle it off and on depending on what I'm doing but for example: Base Setup: (3 - 10' Tomcat Bolted Truss Pieces w/ a Distributed Load running the length of) If I double click to edit the load, choose path, it shows this when the show other objects during editing preference checked (by default): It shows this with the same settings but in a top/plan view: And if I toggle the preference off it shows this (just a line): giving me no reference to downsize it and snap to a different truss location. It would be amazing if it had reshape handles to remove/change/add vertices in the design layer. I currently have to delete and redraw them when things change.
  11. My template has a mountain of classes in it, sometimes when I want to assign an object to a class, I'll type the class name little by little in the class search field, say I get to the end of it and there is no result because I realize the class doesn't exist. So I click on new class, which then just shows "Class Name 1" or similar, I wish "Class Name 1" would populate to what I already typed in the search field.
  12. I wish you could reshape distributed loads with the reshape tool rather than trying to edit the path which won't allow you to see the underlying objects to snap your adjustments to.
  13. I'm a big fan of the way @C. Andrew Dunning implemented this in his plugins. Would love to see something similar happen across the board.
  14. I have said this too.. SP0 = Beta 1, SP1 = Beta 2/Release Candidate 1, SP2 Release Candidate 2/Release etc. I agree, and really hope they expand. It is pretty amazing to me the number of bugs/tools not working I have found within an hour of using a release, many of which I'm fairly astounded no one found. This latest 2019 SP1 update definitely felt more like a hotfix style/less intrusive update, which I like, it also felt like it came out much faster than previous SP1s, I'm pretty sure the last two SP1s at least were around Thanksgiving each year.
  15. To be clear, yes. With that option checked it does work. SP1 however on it's own does not fix it.
  16. Can someone explain to me why in all of the <insert your favorite swear word(s) here> can't I tab between fields in the title block manager other than the default uneditable fields? Like you can in nearly every other program on earth?
  17. How on earth does one install the current version of cloud services? The release notes on the portal say that 6.10 is current. But whenever I download the "current" version from: https://cloud.vectorworks.net/download/latest/Mac This is what installs:
  18. I'm not a Vectorscript wizard by any stretch, but it seems like a vectorscript should be able to take a selection of lights as input, step through each one, grabbing the x, y rotations from it, storing them as a variable, convert it back to a symbol, and then 3D rotate it back with the stored x, y rotations, then rinse and repeat it's way through the rest of the selection. Perhaps this should also be a wishlist item. I would imagine it's "working as designed" but I can't think of any reason why the current functionality would be desired over the proposed rotated result.


7150 Riverwood Drive, Columbia, Maryland 21046, USA   |   Contact Us:   410-290-5114


© 2018 Vectorworks, Inc. All Rights Reserved. Vectorworks, Inc. is part of the Nemetschek Group.

  • Create New...