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About jnr

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    the search for stable CAD software
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  1. Still happens on start up. this morning's screenshot. Can you check with Alex Sagatov? I think he helped me with this in the past.
  2. crickets chirping in tech support so will try this: Get this on startup. If I recall there may be way to fix this in application preferences but can't remember what needs to be reset. ideas?
  3. That appears to have fixed it. Thanks for looking into it. The beer was good ūüôā last night.
  4. Thanks Tim. Happy to have you all look at my desktop remotely if that helps.
  5. Also the package manager that was completely blank now shows all libraries available for download (but no image on the left). Its as if it can't read libraries that are already installed.
  6. Juan: That did not solve the issue. It worked before SP3, now doesn't. Also getting an error message when the application starts up that it cannot connect to the server (I have service select). I remember this being an issue in the past and had to do something in the application library, but can't remember what it was. Thoughts? -J
  7. I guess it's time to go drink and wait until they open in the morning.
  8. Anybody else unable to get online resources to download? I get this when I try to drag over a random tree:
  9. jnr

    stair tool 2020?

    L: It's an ongoing disaster and a pain to use. The old one is buried in the legacy folder of you edit your current workspace (tools/workspaces/edit workspace/tools/legacy). Beware it can sometimes get glitchy. If it crashes your file, delete it and rebuild and it will work.
  10. Try this: Good description of how to make one.
  11. Hey Lee, where's Burt Lance when you need him? (1978 Democratic Convention- " Don't fix it if it ain't broke") Here's a better idea of how to spend time: FIX THE STAIR TOOL.
  12. LW: Let me beat on it some more and get back to you. When I tried it initially, it behaved more like a pad (flat). Will try to look at it this weekend. Will also try to post the Twinmotion video for giggles...
  13. LW + Hans: Thanks for your input. Ran with the texture bed. (spoil pile doesn't follow grades?) I went back to try and "smooth" (simplify 3D polys) the bed since it still looks like a drunk guy poured the paving with a serrated knife. Didn't really help much. Also the 2D polygon is built from two polygons subtracted to create a ring road (call it a doughnut). Objects from shapes/site modifier /either texture bed or spoils doesn't interpret the subtraction (think doughnut without the hole). I had to hack in half (two beds) for it to work. What would be nice is to be able to create a site modifier from say a texture bed so that the surface mapped to the DTM could modify/plow out a smooth roadway/parking without having to build it from component shapes (Tee's, custom curbs, curb roadways etc). Alternatively a texture bed with depth would be nice. I was able to export to Twinmotion and fumble thru it in the end. -J
  14. Not sure how to do this. I'm working towards exporting a model to TwinMotion to render but need to have roadways in the Vectorworks model so I have a guide to map textures to. So far: Have a DTM created of a site with a building dropped in a design viewport. The DTM was built with final contours of the site, so the grades are done. Have a 2d polygon of the paved areas (roadways and parking). I've tried sending the poly to surface, but it goes wacko following the nuances of the contours. Have tried creating objects from shapes but so far: roadway custom curb, hardscape, and texture bed will not map to the surface. What am I missing with this? I have no interest in rebuilding all the paving with a collection of roadway parts that end up screwing with contours and cannot be manipulated in width and height. Should I build a NURBS surface (loft) then try to send to surface with the DTM? Not the first time I've come across this issue. All I need is some sort of surface on the DTM that I can quickly render in TwinMotion.


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