herbieherb

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About herbieherb

  1. Also the tool recalculates the site model each time i change a value or move it.
  2. I really like the tool. Unfortunately windows user can't open pages files. So the installation instructions should be a txt file. Also i'd love to choose a custom width and height. Velux also produces these windows with custom measures.
  3. Most graphic cards in this price segment are able to handle up to 4 or more displays (technically, not necessarily performance-related). Do consider that UHD displays need a way better graphic card than full-hd. Especially if you want to use two of them. Right now i use two Full-HD displays and im very happy with it (i will not change to UHD with my new built for good reasons). These two full-hd displays have 4'147'200 pixels, the two UHD already have 16'588'800 pixel. This means your graphic-card will have a hell lot more to do but you won't notice it in your final work. Your whole hardware would work only on showing you a great picture and it will not help you to handle a more detailed model. As you mentioned right, every system can be slowed down with 2D lines only don't bother this will also be possible with your new system. Just draw one single line and duplicate it 50'000 times (safe your work before you try). On the other hand if you draw the same amount of lines with a hatch this is no problem for vectorworks. So always try to draw with as less information as possible. This even means that good drawn 3D Models work sometimes smoother than chaotic and overloaded 2D drawings of the same work. With your built you will be able to handle veery complex drawings with vectorworks.
  4. I hope you will overclock your system a little. Otherwise you would'nt need the water cooling system. With the Asus board this will be very easy to do. If not you may consider if you realy need this expensive mainboard. In tests the ASRock X399 Taichi has (very little) better benchmark results (but it's not that well equipped) and costs about 200.- less. I just ordered the parts for a very similar system but took the ASRock X399 Taichi. With the saved money i got the Threadripper 1950X with 16 Cores. It means about 30% faster rendertime with renderworks. If you don't get the two Geforce GTX1080, you coul'd buy one GTX 1080Ti wich is a little faster (about 20%) than the GTX 1080 and has 3GB more VRAM. If you have the money you coul'd also buy an M.2 SSD instead of a SATA SSD. You will have a little faster loading/boot-up time. In my case I took a smaller but M.2 SSD. Here is the built i'm waiting for: AMD Ryzen Threadripper 1950X MSI GeForce GTX 1080 Ti GAMING X TRIO AsRock X399 Taichi 2x Kingston HyperX Predator DDR4 16GB 3000MHz WD Black (256GB, M.2) Noctua Cooler NH-U9 TR4-SP3 Fractal Define XL R2 (Big Tower)
  5. Just create it in 2D and convert it to a 3D-Polygone. Because a 3D-Polygone can't have a hole in it, you get two single Polygones. Put them together with compound volume. You could also create a 3D-Polygone and cut it with a Volume. As i work with the german version the names of the tools may be different.
  6. You can change the settings of the classes for each viewport individually. activate the viewport in the oip go to class settings double click on the class change the class texture If you have the texture by object you have to change the wall 'texture' of the class. If you have the texture set by component you have to change the 'others' texture of the class.
  7. You can set the texture of the wall by component or object. But make sure you have set the texture by a class. Then you can overwrite the class texture in the viewports class settings by double clicking on the class.
  8. Very nice concept. Could you also do this for more than one floor?
  9. A non-tower format doubles the price. You get about 0.2 sqm more space under your table but this costs you thousand dollar. It has exactly the same amount of cables. You can't upgrade or change anything in it. Because your hardware has more space, it will run cooler, your fans will make less noise (if you take the right ones) and the hardware will live longer. Its a workstation not a hotel lobby
  10. Thx a lot this is exactly what i was looking for.
  11. Thx for your help MarissaF. This is what i had so far. It gives me lists like [1; 3; 4; 4; 2; 2; 3] Now i want it to be a list that has no following equal number. instead of: 1; 3; 4; 4; 2; 2; 3 i need: 1; 3; 4; 2; 3; 1; 4
  12. Im looking for a random function that outputs a list of numbers, where no number is followed by an equal number.
  13. I'm using VW2016. But i will update as soon as the german version is available (in a few days). So the issue will be fixed for me. Thx for your response.
  14. Whats wrong with this Marionette? It shoul'd simply mirror the rectangle. mirror.vwx
  15. It definitively has to do with the EAP node. I replaced it with a linear extrude node. Now it works as expected.