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  1. The Spacemouse can store separate shortcut button configurations for each program. So you have to make sure that Vectorworks was active before the shurtcut configuration to program the buttons for it. The driver also shows you for which program you are currently configuring:
  2. Im using the RTX2070 but no bubble pops up. If you are not sure whether Vectorworks uses the right graphics card, you can check this in the Task Manager. There you can easily see if the workload of the graphics card increases when using Vectorworks. You may have to force the graphics card to be used for Vectorworks in the graphics card driver. This works the same way with Quadros as with Geforce graphics cards.When youre not sure if vectorworks uses the correct cpu, you can look in your task-manager
  3. Try the QNF(Quadro New Feature)-Driver. The RTX 4000 has the same chip as the RTX 2080 but its throttled so it performs more stable and has a longer lifetime. It's throttled to about the speed of the RTX 2070 so with the QNF-Driver it should perform better although it's not worth the extra money for Vectorworks. Therere are no special drivers to optimize the performance with Vectorworks. Same will be with Radeon Pro. Unless you also run a software that requires a pro gpu you don't need one just for Vectorworks. Vectorworks will perform better on a decent gaming-card.
  4. Yes, I must apologize to the base model users. With the base-model iMac you really get a very good package at a great price. It's only when you need to go near the upper limit of the iMacs performance that the price gets worse and worse.
  5. Yeah, you're right. I focused on the OpenGL test, which spits out 0.1 seconds on any hardware. By the way, the Threadripper 2990wx is on the market for almost two years. The currently strongest Threadripper has doubled the speed and should reach: Fast Renderworks: 1.0 Final Quality Renderworks: 2.5 Custom Renderworks: 2.5 Artistic Renderworks: 1.0 So it's already pretty close to the renderworks-benchmark limit. I really don't get it why people still run Vectorworks on iMacs when they could have one of these Threadripper-builds for the same price.
  6. With the new CPU your computer should render at least 3.5x as fast in Renderworks. Did you change the parts yourself? Did you reinstall Windows completely or continue with the old installation? Did you install all the drivers? Did you check if the new hardware performs as expected in benchmarks? What kind of RAM did you install? Are they in the correct slots in the mainboard according to the manual. And once again: How high is the RAM usage for Renderworks/Sketchstyle rendering.
  7. AMD Threadripper 2990wx, 32 GB Ram, Geforce RTX 2070: OpenGL: 0.1 Fast Renderworks: 2.0 Final Quality Renderworks: 5.0 Custom Renderworks: 4.9 Artistic Renderworks: 1.9 @Pat Stanford can you crank up the details or resolution of the scene, with todays GPU/CPU the results are a bit too low to compare.
  8. You need the GPU for 2D and 3D geometric calculations and OpenGL-view. Basically the GPU only needs enough VRAM to fit your model. For larger projects I wouldn't go below 8GB, but only because even midrange graphics cards have that much memory today. The same for RAM, you basically only need enough to fit your model. You don't need ECC, registered etc. But the Ryzen CPU's like fast clocked RAM e.g. 3200-3600Mhz and of course low timings around CL16 is the sweet spot. Here is an example of AMD's current dominance in the multicore CPU values: The maxed out Mac Pro reaches 9.705 points in Cinebench R20 Multicore. That's about the level of a 16 core AMD Ryzen 9 3950X consumer cpu. But the Ryzen PC would only cost about 2.500 $. Apple is of course still unbeaten in the Macbook Pro's when it comes to CPU-Rendering. But the Ryzen Mobile CPU's coming onto the market right now seem to catch up.
  9. The more multicore GPU power the better. RAM only needs to be large enough to fit the model. No CUDA, no METAL, no fancy GPU etc. Look at the Cinebench R15/R20 Multicore Benchmarks. Twice as many points means twice as fast renderworks renderings. https://www.cpu-monkey.com/de/cpu_benchmark-cinebench_r15_multi_core-8 AMD Ryzen 3000 has best price-performance ratio, AMD Threadripper best performance atm. Intel/Apple are currently far behind in performance and price for GPU rendering.
  10. You have to set your list-criteria to 'has record xyz'.
  11. This is not worth a wish list entry. The developers are aware of the potential and write new code in a way that makes the best use of the hardware. Nevertheless, it will never be possible to parallelize all processes, because for many it is mathematically impossible.
  12. Your CPU is already used at 100%, but only on one core. The calculations for the terrain model were not or maybe can't be parallelized, they cannot therefore be distributed over several cores. For example, with a 4-core CPU, Windows shows a load of 25% (100%/4 cores), although the full single-core performance is used. Not all calculations can be parallelized. For example, everything that has to do with rendering can be parallelized well while Geometry calculations are difficult to parallelize because the result of the calculations depends on the previous calculations.
  13. As a student you will probably rather need a laptop. The most important thing about a computer for Vectorworks is that it has a dedicated graphics card. Without one, Vectorworks will only work very limited, if at all. With a device that meets these criteria, you will be able to work with Vectorworks very well: dedicated graphics card with about 4GB of VRAM 16 GB RAM Processor with as many cores as you can afford ūüėĄ On the Apple side, only a Macbook Pro meets the requirements. It's expensive, but it's worth the money. On the Windows side, I would look for gaming laptops. You don't need workstation hardware like Xeon processors or Quadro graphics cards. Very interesting at the moment are the laptops with Ryzen processors that are just appearing. If you have a selection of devices, please check back here so that you can be sure to purchase the most suitable one.
  14. Whether you will notice a difference depends on whether the current card is running at its limit or not. This depends entirely on the level of detail of your models. Vectorworks 2020 introduced a LOD system for OpenGL. It automatically controls the display detail level so that your graphics card is not overwhelmed. A new graphics card would cause more parts of your model to switch to the detailed view more quickly. The Quadro P2000 is surely good enough, you wouldn't need to change it. With a graphics card, your old computer will sell better, and a new, much faster graphics card wouldn't be very expensive. How much VRAM you need depends on your usage. As long as the VRAM is not filled, a GPU with 2 GB works as fast as one with 12 GB (assuming all other stats are the same). The usage of RAM and VRAM can be viewed in the task manager.
  15. Then you will need a processor with many cores. For example, a Ryzen 3000 with 12-16 cores. In exchange, you'll save on the graphics card. You don't need a Quadro for Vectorworks. You need a decent gaming graphics card. At the moment I find the Radeon 5000 series very interesting in terms of price and performance. Especially because it offers a lot of VRAM for a small price. With RAM and VRAM, you can see the load on one of your largest projects while you have all layers turned on in OpenGL view, and once on a high-resolution Renderworks image. If they are sometimes more than 80% full, you can add a little more RAM respectively VRAM to your new computer. I would sell your old computer in one piece.You won't be able to use the mainboard and RAM with a new processor anyway. If you have a specific machine in mind, please contact the forum again, so you are sure to make a good purchase. If you do so, post your results from the RAM/VRAM tests and the exact specs of the machine you have in mind.


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