Hi,
I'm not sure if this is the correct part of the forum for these questions - I assume this is Renderworks related - Mods, please help me out if I'm in the wrong section.
I have a bunch of questions, but let's start simple:
1. I export, using Export Cinema 4D (3D ONLY), when I open the file in Cinema, every object (or group, or symbol) has it's axis origin at 0,0,0, not in the center of the object. Is there anyway around this. I can move the centers in Cinema with teh Axis center functions, but it's more work then should be needed.
2. If I open the native .c4d file that VW creates, I get all kinds of culling (I think) issues - mainly, If i zoom out, items disappear from the viewport. When I MERGE the .c4d file into a fresh scene - I don't have this issue. Not a big deal, but curious, all the same.
3. There is a dialogue when I merge into a new scene asking me what I'd like to import (Materials, Geometry, cameras. lighting, etc.) no matter how I set this up (I only ever want geometry) - everything comes in anyways, ignoring the dialogue check marks. Again, not a show stopper, but curious how to alter this behavior.
4. Symbols translate to instances nicely, unless I mirror the symbol, or use Duplicate array - then each one comes in as separate geometry. Any way around this limitation?
Not sure if these are bugs or user error and was wondering if others had experiences with any of these before I reach out to the company. Also not sure if this would be raised with NVW or Maxon....
Thanks for any feedback.
e.