BGD Posted January 25, 2022 Share Posted January 25, 2022 Hi, Is there a way to get sketching style or artistic style of rendering a plant in 3D view? These rendering style make any plant object look like rectangles :-)... Thanks for the help 1 Quote Link to comment
Michal Zarzecki Posted February 17, 2022 Share Posted February 17, 2022 I was going to have exactly the same question. I can't find any setting which would make it happen. One would think that it's logical to use artistic/ sketchy plant symbols with the Sketch rendering mode. Quote Link to comment
Jeff Prince Posted February 17, 2022 Share Posted February 17, 2022 On 1/25/2022 at 9:19 AM, BGD said: Hi, Is there a way to get sketching style or artistic style of rendering a plant in 3D view? These rendering style make any plant object look like rectangles :-)... Thanks for the help You have to use 3D geometry instead of image props. Image props are just raster billboards, nothing for render works to render except a blank rectangle. Alternatively, you can: 1.draw sketchy plants, save as image 2.add them to a plant object on a separate “sketchy class” as image prop 3. stack viewports to show your model with a sketch style (turn off plants)and plants as OpenGL (only the sketchy plant class active.) 1 Quote Link to comment
hollister design Studio Posted September 22, 2022 Share Posted September 22, 2022 @jeff prince IOff topic question - keep seeing "stack your viewports" as a fix for almost all viewport ills... but when I stack viewports I only see the top one. Is there a hidden layer control menu for "transparency", "overlay",or "multiply" option I'm missing? Quote Link to comment
Jeff Prince Posted September 22, 2022 Share Posted September 22, 2022 17 minutes ago, hollister design Studio said: Is there a hidden layer control menu for "transparency", "overlay",or "multiply" option I'm missing? not that I’m aware of. Viewports are objects, so draworder comes into play. Viewport overrides help turn off or modify classes and design layers. That’s one place you can get so fine control on transparency. No multiply in VWX. 1 Quote Link to comment
Andy Broomell Posted September 23, 2022 Share Posted September 23, 2022 If the viewport has a Renderworks Background then the viewport will be fully opaque and obscure other viewports. However if there is no RW background, then any blank area should be transparent... assuming the Viewport Fill is set to None and this checkbox is checked under the Viewport's Advanced Properties in the OIP: 4 Quote Link to comment
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