A very big issue I have been having recently. I was working in a file and everything appears just fine in Open GL, but when I render, half of my objects disappear and are no longer visible. They are still there, because if I hover over them, their outline is highlighted. Then I go back to Open GL and they are still there (This is all from the normal 3d view, not a viewport) There aren't any classes hidden. It gets progressively worse every time I render again. The only way to fix it is to close vectorworks and reopen the project. Then it'll work just fine for the first render, then have issues right after that.
I usually use realistic interior fast or realistic interior final, but I have also tested it with fast renderworks and final quality renderworks with the same issues. I have a lot of geometry in the scene, and a lot of lights, but it still should be able to handle this. I've had this issue in multiple files recently. Any thoughts?
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Tanner Shelton
A very big issue I have been having recently. I was working in a file and everything appears just fine in Open GL, but when I render, half of my objects disappear and are no longer visible. They are still there, because if I hover over them, their outline is highlighted. Then I go back to Open GL and they are still there (This is all from the normal 3d view, not a viewport) There aren't any classes hidden. It gets progressively worse every time I render again. The only way to fix it is to close vectorworks and reopen the project. Then it'll work just fine for the first render, then have issues right after that.
I usually use realistic interior fast or realistic interior final, but I have also tested it with fast renderworks and final quality renderworks with the same issues. I have a lot of geometry in the scene, and a lot of lights, but it still should be able to handle this. I've had this issue in multiple files recently. Any thoughts?
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