Design layers should really be scale-less, especially when they are being used for 3D modelling. Scale should only become relevant once a design layer is being viewed in a sheet layer viewport.
However, in top/plan view (and maybe just general 2D drawing) it's useful to be able to preview things like line thicknesses and hatches whilst editing. I sort-of set design layers to have scales for this reason.
The wish is that we have a drop down menu, perhaps next to the ones that lets us choose perspective/projection type where we can set the scale at which we want to view the geometry we are editing. This could be saved as a property of saved views.
Could have benefits for those of us that use 3D mice too, as the fly-around speed seems to be set relative to the design layer scale. So whilst in a 3d perspective view, we could set it to 1:200 when we want to move quickly around a site or massing model, but set it at 1:5 if we are working on a small detail of an individual piece of furniture, say.
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Design layers should really be scale-less, especially when they are being used for 3D modelling. Scale should only become relevant once a design layer is being viewed in a sheet layer viewport.
However, in top/plan view (and maybe just general 2D drawing) it's useful to be able to preview things like line thicknesses and hatches whilst editing. I sort-of set design layers to have scales for this reason.
The wish is that we have a drop down menu, perhaps next to the ones that lets us choose perspective/projection type where we can set the scale at which we want to view the geometry we are editing. This could be saved as a property of saved views.
Could have benefits for those of us that use 3D mice too, as the fly-around speed seems to be set relative to the design layer scale. So whilst in a 3d perspective view, we could set it to 1:200 when we want to move quickly around a site or massing model, but set it at 1:5 if we are working on a small detail of an individual piece of furniture, say.
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