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Wall components joining


Jim Smith

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If you bottom image is what you want, then yes, the answer is to add another point.

 

If what you want is for the "back/end" wall to match the slope of the other walls, then you would want to add a 3D Object (maybe a polygon at the correct slope/height) and use the Fit Walls to Objects command. That will give you the slope you need on the back wall.

 

Or do both steps at the same time by using two intersecting 3D Polygons, one horizontal for the back and side walls and one sloped for just the side walls and then use Fit Walls to Objects.

 

Hope this makes sense.

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Currently VW Walls are 2.5D.

Kind of a double line on XY and a Z height.

Or at best 2.75D when add point changes in height for slopes in running direction.

But they will never do real 3D like sloping their top surface perpendicular to their direction.

 

That doesn't always look nice like in your example and will need custom 3D Geometry.

 

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