Amelia S Posted March 24, 2015 Share Posted March 24, 2015 Hey y'all, Does anyone know if there's a way to make a complex form like this (it's the rounded metal roof over a bay window) show up in Hidden Line view without the intermediate lines? I'm not used to non-planar geometries in vectorworks. I know they are real seams, but they conflict with the standing seams that I have built to be at 16" on center at the edge. It seems like the smoothing angle has no effect on this. Likewise for the "generate intersecting lines" box. Thanks! Quote Link to comment
CipesDesign Posted March 24, 2015 Share Posted March 24, 2015 What type of object is that? If it is just on a single plane I would try a Roof Face. Quote Link to comment
Amelia S Posted March 24, 2015 Author Share Posted March 24, 2015 Well, it's a roof. I've tried converting it to a mesh and NURBS but that doesn't really change anything besides making it harder to manipulate. Quote Link to comment
D Wood Posted March 24, 2015 Share Posted March 24, 2015 (edited) Amelia If you want it truly round, you could make a cone and slice off the bit you want. Maybe you could make a faceted cone, or you could make a Roof Face as Peter suggests - make one section and then copy, paste and rotate. If you draw it accurately you shouldn't get any lines in Final Quality Renderworks, but I think you'll get lines in other renders. Edited March 24, 2015 by D Wood Quote Link to comment
AlanW Posted March 25, 2015 Share Posted March 25, 2015 Hi, You can draw 2 Nurbs curves and loft between, then use the push pull tool to give it thickness. The attached image has show edges turned on and rendered in open GL. Hope this helps. Regards Alan Quote Link to comment
Amelia S Posted March 25, 2015 Author Share Posted March 25, 2015 Thanks everyone, Your suggestions brought me to realize I could make a sweep with a rectangle (had a hard time giving the cone thickness) and then solid subtract it. It worked out well without any lines showing up. Quote Link to comment
Benson Shaw Posted March 25, 2015 Share Posted March 25, 2015 Also look at creating a surface, eg a loft btw 2 NURBS curves, or part of a cone, or whatever represents the shape you need, then applying the Shell tool for thickness. -B Quote Link to comment
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