I use Vectorworks and Cinema 4D. Both are great in the way they let you custom-define your keyboard shortcuts. However, Vectorworks is limited in this, while Cinema is almost unlimited. I use a lot of custom scripts and like to map everything to keyboard commands so that I can then map those to my X-Keys or iPad custom keypad.
In VW, you only have a few modifiers and the keys. Almost every combination is already taken by something. So adding more is generally not doable with more than a few.
Cinema uses a different direction. You can have the modifiers just as you do in VW, but you can also have double-key commands. For instance, pressing M then I performs a command. M is like a submenu of sorts for modeling commands, and I is the line command within that submenu. If this route were taken with VW, it would blast open the number of commands we could program.
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SamIWas
I use Vectorworks and Cinema 4D. Both are great in the way they let you custom-define your keyboard shortcuts. However, Vectorworks is limited in this, while Cinema is almost unlimited. I use a lot of custom scripts and like to map everything to keyboard commands so that I can then map those to my X-Keys or iPad custom keypad.
In VW, you only have a few modifiers and the keys. Almost every combination is already taken by something. So adding more is generally not doable with more than a few.
Cinema uses a different direction. You can have the modifiers just as you do in VW, but you can also have double-key commands. For instance, pressing M then I performs a command. M is like a submenu of sorts for modeling commands, and I is the line command within that submenu. If this route were taken with VW, it would blast open the number of commands we could program.
Just a thought as I sit here trying to map stuff!
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