Bruce Kieffer Posted March 27, 2013 Share Posted March 27, 2013 Has anyone created these objects? Are you willing to share your creations? Quote Link to comment
CipesDesign Posted March 27, 2013 Share Posted March 27, 2013 Bruce, are you looking for Textures? Quote Link to comment
Bryan G. Posted March 27, 2013 Share Posted March 27, 2013 Peter I was talking to Bruce and maybe the "seipe" plugin would work. do you know the link. Quote Link to comment
Bruce Kieffer Posted March 27, 2013 Author Share Posted March 27, 2013 No. I need objects to populate a scene rendered hidden line. Quote Link to comment
CipesDesign Posted March 27, 2013 Share Posted March 27, 2013 Hmm. Interesting request. Those a re very small objects and might be tedious to work with individually (like blades of grass?). I assume you're looking for larger, already 'grouped' arrangements? Can you post a quick example?? FWIW, that's one of the reasons I use a dual mode VP for many things. That way I can show textures (like grass, bark, etc) and hard edge (hidden) lines at the same time. Quote Link to comment
Bruce Kieffer Posted March 27, 2013 Author Share Posted March 27, 2013 The drawing attached needs to have gravel under the horizontal framing members. Quote Link to comment
CipesDesign Posted March 27, 2013 Share Posted March 27, 2013 Maybe try a Stipple, a Hatch or Paving Pattern? Here are a few from my collection. Most of my good ones were created by myself or other users. You may need to play with them a bit as they are not 3d and may not look right being 'flat' (unrotated). But they might be useful... Quote Link to comment
mike m oz Posted March 27, 2013 Share Posted March 27, 2013 Bruce, if you can find a gravel hatch you can apply it to a planar 2D shape placed at the required elevation. There are some Autocad gravel hatches but the problem is most of them are only available as .pat files so you need to use them in a DWG drawing, save the file and then import that into Vw. An easier option might be to find a black and white linewoork image of gravel and map that onto a planar 2D shape placed at the required elevation. Quote Link to comment
Bruce Kieffer Posted March 27, 2013 Author Share Posted March 27, 2013 Thanks Peter. They might just do the trick. Makes me think I don't really need 3D objects, just 2D layer plane objects that give the illusion of gravel, grass, and mulch. Quote Link to comment
CipesDesign Posted March 27, 2013 Share Posted March 27, 2013 You're welcome. Post back with results? Quote Link to comment
Bruce Kieffer Posted March 27, 2013 Author Share Posted March 27, 2013 WIll do. It will be a while, maybe months. Quote Link to comment
Monadnoc Posted March 28, 2013 Share Posted March 28, 2013 (edited) Arrowway has a new gravel texture set out that also includes models with actual 3d geometry. It looks pretty cool. But the models only come in .max and .obj format, neither of which VW can import (nothing can import a .max file except 3ds Max). But you can still use the textures in VW (or the .obj models if you have Cinema 4d). Here's the link: http://www.arroway-textures.com/en/products/gravel-1 For grass I have had decent results with the old gamer trick of using billboards (image props) scattered all over the place. We don't really have a good way to randomize size, distribution and rotation in VW, but if you keep the view angle low you can get a usable result (unfortunately, this technique won't work for hidden line rendering, which is what you're after). Here's an example: Edited March 29, 2013 by Monadnoc Quote Link to comment
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