archturn Posted April 3, 2009 Share Posted April 3, 2009 Can someone tell me how to re-orient wood textures so that the grain is running in the right direction? Quote Link to comment
michaelk Posted April 3, 2009 Share Posted April 3, 2009 If you want to just change the orientation of one object, click the render tab in the OIP. There is a rotation field and slider that will adjust it. hth michaelk Quote Link to comment
Jonathan Pickup Posted April 4, 2009 Share Posted April 4, 2009 when I tried this, the slider was locked, or greyed out. I was using a wool shader. Quote Link to comment
archturn Posted April 4, 2009 Author Share Posted April 4, 2009 Thank you I was able to rotate but indeed some VW textures attributes are greyed out. Thanks again. Quote Link to comment
CipesDesign Posted April 4, 2009 Share Posted April 4, 2009 Yes. Some textures are rotatable and some not. One possible solution is to export (or capture) the image, rotate it in a photo editor (photoshop, preview, whatever) then use the rotated image to create a new texture. Quote Link to comment
archturn Posted April 5, 2009 Author Share Posted April 5, 2009 Doesn't this create a tiled look though? Quote Link to comment
archturn Posted April 5, 2009 Author Share Posted April 5, 2009 Oh I misunderstood - got it. I'll give it a try. Quote Link to comment
Ray Libby Posted April 5, 2009 Share Posted April 5, 2009 It looks like you are doing the same type of drawings I am. When I do 3D, I either search the net for pictures of the wood I want or take a picture of my samples and make a texture out of the image, making it seamless in Photoshop. Some of the textures in the last two versions of VW are pretty good, but I get better results with what I described. Quote Link to comment
cad@sggsa Posted April 6, 2009 Share Posted April 6, 2009 Good day archturn Which version are you using? Add this as your Signature please. You could also rotate when mapping a texture to a plane when orientating it. Unsure you are in Top View and selecting "Show Texture Area" helps alot. The first Rotate tab on the right will rotate the texture on the centre point. Quote Link to comment
M5d Posted April 7, 2009 Share Posted April 7, 2009 It would be good if a texture image could be rotated when imported where the Tile, Filter, and Softness settings are. To add to Peter's suggestion, which I use, vectorworks has an easy option for exporting a texture's source image for editing. If you right click a texture in the resource browser there is an option there called extract image. iphoto makes a good rotate, crop and colour editor. Quote Link to comment
cad@sggsa Posted April 7, 2009 Share Posted April 7, 2009 M5d This is not the case in VW12.5, as there is no option in Resource browser to extract image...maybe in the Architect version, but not in what I have(Renderworks + Spotlight) Quote Link to comment
M5d Posted April 7, 2009 Share Posted April 7, 2009 Oh! My guess is it's a 2008 Renderworks feature then. I only discovered it myself not so long ago trying to get around the same problem with wood textures. Quote Link to comment
cad@sggsa Posted April 7, 2009 Share Posted April 7, 2009 It's all good M5d Sometimes we forget that something in our version would not be in another and asume the next user can do what you can. Improvements are always usefull if they can be used to increase usability. Archturn. Did you come right with the texture?? Quote Link to comment
archturn Posted April 8, 2009 Author Share Posted April 8, 2009 (edited) Thanks for your helpful posts. I am getting the hang of it. I'm most curious about importing web images into photoshop to make them seamless how is this done? And secondly could someone recommend a good source for wood textures? http://architectural-wood-turnings.com/2009/04/04/rendered-greek-column-newels/ Edited April 8, 2009 by archturn Quote Link to comment
Ray Libby Posted April 8, 2009 Share Posted April 8, 2009 Creating seamless textures in photoshop: http://www.google.com/search?q=photoshop+seamless+textures&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:en-US:official&client=firefox-a Quote Link to comment
archturn Posted April 8, 2009 Author Share Posted April 8, 2009 Ray Can you tell me what you are doing in photoshop to make the image seemless? Quote Link to comment
Ray Libby Posted April 9, 2009 Share Posted April 9, 2009 Here's one that shows wood grain. http://www.webdesign.org/web/photoshop/textures-&-patterns/making-seamless-texture-with-photoshop.3724.html Quote Link to comment
archturn Posted April 9, 2009 Author Share Posted April 9, 2009 My mahogany iteration using the Photoshop stamp tool. Looks like I have some unsightly defects in my mahogany and maybe scaled too large. http://architectural-wood-turnings.com/2009/04/08/another-rendering-attempt/ Quote Link to comment
Ray Libby Posted April 9, 2009 Share Posted April 9, 2009 That looks pretty good, sometimes defects can make it look more realistic. Could you post the image you used for the texture? Quote Link to comment
archturn Posted April 9, 2009 Author Share Posted April 9, 2009 [img:center]http://www.browardcustomwoodwork.com/draft/images/wood_species/hon_mahogany001_lrg.jpg[/img] Quote Link to comment
Ray Libby Posted April 9, 2009 Share Posted April 9, 2009 That's not seamless. I took your image and played around with it in Photoshop, it's not great, but a good start. Quote Link to comment
cad@sggsa Posted April 14, 2009 Share Posted April 14, 2009 Hi Ray Could you post that as a VW12.5 version please Quote Link to comment
cad@sggsa Posted April 14, 2009 Share Posted April 14, 2009 Thanks Ray Looks great Quote Link to comment
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