lucylou Posted March 7, 2007 Share Posted March 7, 2007 Im doing an interior view of a room and want a glazed roof - however when i give my roof a glazed texture, nothing happens. ive consequently realised that you cant seem to add texture/materials to the underside of roofs and floors. any ideas on how im supposed to give my ceiling either a glazed look or for other rooms, a plain white ceiling? thanks Quote Link to comment
Petri Posted March 7, 2007 Share Posted March 7, 2007 Roof - ceiling... I say tomato, you say tomato. As you have realised, neither a Roof nor a Floor can have different textures in their undersides. The "Ceiling Grid" object, in true NNA fashion, has no 3D component at all. So, you need to create the ceiling as a separate Floor. Fortunately, you can enter the non-glass slab and copy & paste in place the polygon, then create the Glass Ceiling. When changes are made, copy & paste in place again. It's not as bad as it may sound... Quote Link to comment
lucylou Posted March 7, 2007 Author Share Posted March 7, 2007 thanks... although am a little confused by all the copy and pasting?? Quote Link to comment
CipesDesign Posted March 7, 2007 Share Posted March 7, 2007 Right, as Petri says, make a copy-in-place of your exisitng roof/ceiling, move it down (or make it thinner AND move it down), then give it it's own texture. For example, I often use a ROOF FACE or sometimes just a simple extrude of 5/8" thick for a drywall/painted/or other CEILING(s). You might also consider creating a new CLASS in which to place these objects so that you have better control over their visibility for different views (eg: you can turn the class off for you roof framing plan, etc.). HTH's Quote Link to comment
Petri Posted March 7, 2007 Share Posted March 7, 2007 Thanks once again, Peter! I tend to be somewhat obscure... (not only as comes to glazing.) A "ceiling" may belong to "this floor" or "the floor below", usually the former. The "floor" usually belongs to "this floor". A "suspended ceiling" belongs to "this floor". Should it be a component of "this floor" or the the slab of "floor above"? (I wish I knew...) I guess I'm even more obscure than before! Quote Link to comment
islandmon Posted March 7, 2007 Share Posted March 7, 2007 Refer to these as component assemblies... they should be treated with separate distinctions. A reasonable protocol to follow is to program CAD elements as they are constructed in the 'Real World'. In the end this produces a satisfyingly 'Real' product which sections & renders more or less realistically. Quote Link to comment
Jonathan Pickup Posted March 7, 2007 Share Posted March 7, 2007 Petri, with 12.5 you no longer have to enter and exit the floor object. Select the 2D shape and the floor, then use the Add Surface command from the Modify Menu. Quote Link to comment
Petri Posted March 7, 2007 Share Posted March 7, 2007 Jon, True, but you don't get a new floor (=glass ceiling) that way. Quote Link to comment
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