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About bc

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    Designer, Woodworker
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    architecture,woodworking, art
  1. HELLO ALL I made a recent discovery involving Velux skylights....particularly the commercial models for low slope roofs. I went to the Velux website to see if they had any CAD models of these. They do and in Vectorworks format! Download here: https://www.veluxusa.com/professional/products/modular-skylights/cad-bim So it's not just a CAD model but a skylight tool that produces a thing of beauty with three different levels of detail for all configurations. They even auto associate with flat roofs, puncture the roof with a hole and line the hole with a finish surface. All components by class. Word of caution: The Plug-in was developed for VW2014 but still works in 2017,2018. If you place a skylight and it only shows the shrouding, change the parameters in the OIP and it should correctly show all components. Also, it's a bit laggy when in the "fine" level of detail. Medium is good and probably works best for most purposes. This was created by Matt Panzer. A man with great skills. It's a good thing NNA hired him. Kudos to Matt and his accomplice 3dbyggeri. Enjoy bc
  2. yes, thank you. After checking out the dialog I figured as much but asked because I wanted to know whatever you might know that I didn't.
  3. My point was to make hidden line literally just that. The term Dashed Hidden Line is redundant. It should just say Hidden Line and the dashes are automatically included by long established convention. Hidden LIne should should be greatly improved (per my original post) and the name changed because it is and always has been inaccurate. Call it Surface View. Call it whatever, but not Hidden Line and not with such poor results. @Zoomer: I really don't see how the purge command can be very effective dealing with this specific group of lines. Could you please explain?
  4. OK, check out the drawing below. It is rendered in hidden line and converted to lines. On the face I counted about 1,060 lines needed to draw this view. When I enter the hidden line group and select all, I find that VW generated 13,872 lines and took a bit of time to do it. VW can do better than this. I propose a new render mode. Call it "Elevation View" or whatever but it should only present the frontmost lines. Literally. I don't need to have all of the hidden lines...just the ones in front. I don't need to have one line made from four lines. I don't need multiple inconsistent line weights. I would think it would be easier to code the process of determining frontmost lines compared to computing all of the "hidden" lines? This could also mean we would only have one true hidden line drawing mode....with dashed hidden lines of our preference. I am old school and was taught that this is what hidden line drawings are anyway. It is not a hidden line drawing if it doesn't show any dashed hidden lines. Sheesh. Rant over, thanks for listening. bc
  5. Thanks I'll give it a go. I do get multiple lines instances and several lines end-to-end where there should only be one. I just now overrode my wall,roof,door and window classes in the viewport and that averaged the line weights. It's just a bit dispiriting.
  6. Wow. Thanks Andy. I thought the fat lines were probably related to my wall line weights and that probably is the issue but why would they be so scattered and inconsistent? I think I will post a wish but sheesh! VectorWorksAround. Good old convert to lines....all one trillion of them.
  7. hello, Here's a screen shot of a viewport set to foreground hidden line render. Can someone please inform me as to how I can get rid of the thicker lines or otherwise reduce their thickness? Or is this just the way it is?
  8. OK I got the problem solved via VSS Tech Support. I might even understand it a little. Somehow I allowed VW to create a a user locale within my Custom Title Block folder. In other words, VW was told to go here to find available custom workspaces, but the Workspaces folder installed there was empty. So Tech support helped me reestablish a proper reference to the correct file in the correct location and we deleted all the extraneous stuff in the TB folder. Voila! Kudos to Tech support and to Jim who got me started on the right track.
  9. I don't quite get it. This first dialog is where I think started going wrong. I probably continued with the process and overwrote my workspace file? The User library file is greyed starting out but the BEC file is not. Yet my workspace editor doesn't list it. Then it IS greyed out in the bottom shot. Would it be useful for me to simply uninstall and reinstall?
  10. After exiting a dialog I thought I was routinely dismissing, suddenly Vectorworks purposefully closed itself down and now after reopening, my custom workspace is nowhere to be found. The file I was working on is OK. The workspace I was working in does not exist. I don't remember what the dialog was for exactly. I need to get back to my old workspace. Is there anyone willing to help me get there? I have Time machine set up but don't know how to deal with the workspaces file. Any help would be greatly appreciated. Thanks, Bradley
  11. Jim, or anyone who knows, What's up with this warning I get after installing VW2018 SP 2? Maybe the warning could offer up a link to an explanation and how to prevent it in the future. Is this a drag some preferences file out of VW and then reinsert situation? What's up?
  12. I know this has been asked before by me but could we please have the option for the Connect/Combine Tool to connect to objects within groups? For example: I have a bunch of lines and rectangles in a group. I have a line outside that group that I want to extend to a line inside this group but the group doesn't exist for this tool....doesn't even recognize. My cursor otherwise recognizes these objects for snapping references but not for extending lines to. I don't want my line to join the group, just extend to a legitimate object within it. Can we please have this functionality? It seems silly that we don't. I apologize if this has come up recently and I didn't notice. edit: Actually I meant to say "extend" to objects in groups, not connect.